I don't need to pull when I only play turn-based
"What should I do when I encounter an opponent who is stronger than my own and can't run away at the same time."
"A: Extreme guerrilla tactics, pulling and pulling in a roundabout way to find flaws."
"B: It doesn't matter so much about him, he just does it when he goes up."
"C: Obtuse angle." Chi Zhou said that he should have a tense and exciting round of battle with the other party.