Chapter 1106: The State in the Universe
On October 14, on the shuttle-type mothership USS Bucky.
In Kagura's words, in short, a long, long time ago, the Draco people established a dictatorship in the Draco Galaxy, which is now mostly called the Central Galaxy.
The Draconians regard races other than them as slaves, torturing and killing them at will.
Over the long years, generation after generation rioted, fled, and sprinkled the fire of life all over the universe.
In fact, the technology of the Draco people is too advanced, and the escaped slaves can survive in the universe with the stolen spaceships.
And there is nothing to do in the universe, except for giving birth to children, all that remains is mining and exploding soldiers.
The knowledge of slaves basically belongs to those who have not graduated from elementary school, and can only write and learn common sense.
There is no technology, so you can only rob it, which forms a wave of interstellar pirates.
As time goes on, the old give birth to the smaller, the small regenerate the smaller, and there are more and more interstellar pirates.
The Draconians slowly had to adapt to the trend of the times and underwent major changes, upgrading the police force to Starfleet to maintain order.
First of all, the Draconians had the advantage, forcing the interstellar pirates to use the desperate strategy.
After paying a heavy price, the interstellar pirates finally broke into the perimeter of the central galaxy, using warships to blow up many stars, creating a circle of darkness tens of thousands of light-years outside the central galaxy.
Interstellar pirates use the natural darkness as a hiding place, setting up various ambushes and teleportation points to prevent large-scale starfleets from leaving the dark zone in the form of guerrilla warfare.
Since then, Starfleet has been losing troops in the Dark Zones every time it sorties are massive.
When you get out of the dark zone, it's often a suicide attack. The interstellar pirates used the stolen ships to attack them with those ships that belonged to the starfleet, and completely destroyed the large-scale starfleet.
And Starfleet made a small sortie out of the dark zone, and it was no match for the interstellar pirates.
Eventually, a balance was formed.
And without the attack of the Starfleet, some forces simply establish fixed territories and even countries.
Although the Draconians do not recognize the autonomy of various other forces, they have to accept their existence.
Then, the name Cosmic Alliance appeared.
But the good times didn't last long, and the interstellar pirates, who had no foreign enemies, fought on their own.
The Draconians also added to the fire, setting up the Four Emperors and the Seven Warriors under the King, saying that they recognized that their 11 forces had the right to privateer and could participate in the legitimate trade of the central system.
This makes the interstellar pirates even crazier, not just for fame and status, but also because of the cargo of the central galaxy.
In particular, spaceships, planetary modification technology, defense fields, etc., are all indispensable things.
There are a lot of interstellar pirates, and there may be a few geniuses in the huge population base, but there is no place to learn advanced knowledge.
On science and technology, on knowledge, the Tianlong people were completely crushed, and his defeat was that he had ruled for too long, so long that many accidents and many accidents could become inevitable.
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The Draco spacecraft, from high to low, is calculated in terms of volume.
The highest level is the SSS-class, planetary fortress with a diameter of more than 1,000 kilometers, that thing is not for sale, and it is now guarded at the edge of the dark zone to prevent interstellar pirates.
The SS-class is a satellite fortress with a diameter of more than 100 kilometers, and as long as the kingdom has the financial resources, even if it goes bankrupt, it will buy an arch satellite ball to prevent large-scale raids by interstellar pirates.
The S-class is a comet fortress with a diameter of more than 10 kilometers, and rich forces will buy one to prevent interstellar pirates.
Strongholds are inconvenient to teleport and usually do not go to battle.
Class A is a Meteor Battle City, about 10 kilometers in diameter, and is the mothership of Starfleet.
It is not for sale, and there are many forces that have converted civilian space cities into space war cities, but there are many differences in capacity loss and coordination.
Class B is an expeditionary starship, about 5 kilometers, the farthest teleportation distance, and it is the most powerful battleship that can be bought.
It is the escort ship of Starfleet and the flagship of the detachment.
The C-class is a shuttle-type mothership of about 1 kilometer, which will be possessed by interstellar pirates with a little ability, and is the flagship of the squad in Starfleet.
The D-class is all kinds of battleship gunboats, which are the main force of the charge, and they are the high-level cannon fodder in the Starfleet.
Interstellar pirates generally do not carry them unless they fight, so as not to have unnecessary consumption.
The E-class is a variety of transport ships, and the F-class is a transport ship.
In addition, the pirates modified the standard ships, such as the USS Douglas, with a number of gun emplacements.
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And the defense comes and goes, and the last defense is all interstellar pirates.
For those who have entered the stage of fixed territory, interstellar pirates have become the primary trouble.
There are even forces willing to become affiliated with the central galaxy and let Starfleet settle in in exchange for a certain amount of protection.
Therefore, the power of the central galaxy has extended back out of the dark zone, but its combat effectiveness is insufficient, and it can only be said that even self-protection depends on the prestige of the Four Emperors and the Seven Martial Arts.
They need the cargo of the Draconians, so they can't attack Starfleet, but protect them.
Of course, it also depends on the mood.
However, what the central galaxy sells also depends on the mood.
Again, it's a balance, triangulation, intricate balance.
That is, Starfleet control weapons need to expand beyond the dark zone, and increase their combat exploits by eliminating interstellar pirates, including the Four Emperors and the Seven Warriors of the King, to ensure that the cargo of other planets can reach the central system.
In fact, I am afraid that there is no irreplaceable thing, just a strategy of differentiation and co-optation.
Former Star Pirates, and now King Lords, they need to trade with the Center System to obtain the currency of the Center System, and to buy weapons in the Center System to prevent Star Pirates.
At the same time, whether to invite Starfleet to station depends on whether the specialties of the planet are liked by the Draconians, whether they are popular and indispensable in the central galaxy.
On the one hand, the interstellar pirates plundered goods or occupied the land as kings, and by selling the goods to the Four Emperors and the Seven Warriors of the King, they made money to buy weapons.
On the other hand, they are eyeing other interstellar pirates and want to annex and expand, eventually replacing the Four Emperors and the Seven Warriors of the King.
The Four Emperors and the Seven Warriors of the Kings are guarding against interstellar pirates on the one hand, and Starfleet on the other.
At the same time, it is also necessary to protect the small starfleet on the periphery of the Dark Zone in order to curry favor with the starfleet, obtain weapons, and maintain strength and status.
If you don't want to do it, you can not do it, but if you are often near the battle scene and do not save yourself, or even attack Starfleet, you will be directly disqualified.
In short, in this era, interstellar pirates have evolved from a positive role in resisting tyranny to a character with mixed reputations.
In the eyes of some people it is a desirable heroic profession, and in the eyes of others it is a feared and spurned existence, and the latter is becoming more and more common.
As a result, a revolutionary army organization was born, and their purpose was to completely end the rule of the Draconians.
They disdain to associate themselves with the Draconians who are doing evil everywhere, specifically targeting the central system.
And the Draconians in the central galaxy also regard them as mortal enemies, and all revolutionary armies are wanted, whether they live or die, they can be killed after they are caught.
Interstellar pirates, after being caught, generally do not kill, will be locked up to see if anyone comes to ransom.
If not, lock them up until they want to serve, or until they die.
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