Chapter 206: The Dota Map Creation Record
After all, many gamers, when playing a new game, do so with a tentative attitude.
If they find that the game is not for them, or that they don't have much interest, they will leave the game decisively.
The loss of players is a common phenomenon in almost the entire gaming market.
The game mode is not too difficult, and the operation is very simple, even some so-called handicap parties can enjoy playing, so the loss rate of gamers is not too high.
If you really list a ranking, it is estimated that the rate of gamer churn of the game "Running Kart" should also be the lowest level.
But even so, after the statistics of the past few months, the loss rate of gamers of the game "Running Kart" has decreased slightly from nearly 30% at the beginning.
Until now, it has officially stabilized at about 25 percent, which is already a very low percentage.
You must know that even if some online games can become popular, the proportion of gamers losing can be as high as more than 40%.
There are even some games that are not too well-made, and the churn rate can exceed 50%, or even reach about 80% or 90%.
It's not uncommon for gamers to churn at a high rate. This has a lot to do with how well a game is made, how playable the game is, and so on.
A game with a high percentage of gamers churn is not something that too many people expected. On the contrary, the loss rate of gamers is too low, which will attract the attention of many people.
Insiders, in particular, will pay more attention to this.
And a week after the game "Dota Map" was launched, even Chen Ping was slightly surprised for a while by the game's loss ratio calculated by the background.
As for Xu Weihua and Xue Mingtao and others, they were even more dumbfounded.
If this data is taken out, I am afraid that it will directly cause a huge shock in the entire domestic game circle.
According to statistics, the loss rate of gamers in the game "Dota Map" is only about 15%, which has almost broken the lowest record of domestic games.
This means that only 15 out of every 100 people who have played the game are not very interested and simply give up on the game.
As for the rest, they're all addicted to the game. At least not yet, there is no sign of leaving, at least.
This is something that almost no game in China can do at the moment. Such a high retention ratio of gamers really made Xu Weihua, Xue Mingtao and others a little unbelievable.
You know, even the game "Running Kart", just a week after the game was launched, the number of gamers was as high as nearly 7 million.
But in fact, among the 7 million numbers, after removing the number of duplicate registrations by a single person, there are probably only about 6.5 million left.
If you remove the lost players, it is estimated that there will only be about 4.5 million left.
But now, a week after the game "Dota Map" was launched, it has been comprehensively compared and counted through the background data of major game platforms and major game websites.
The number of players in this game has reached nearly 8 million!
This statistic has completely surpassed the record set by "Running Kart".
What's even more terrifying is that the phenomenon of repeated registration of a single player in this game is scary. Of the 8 million gamers, the number of duplicate registrations does not exceed 100,000.
And this is also the credit of the ladder mode. With the existence of the ladder mode, everyone has a little bit of the idea of winning, and they all want to rush to a good ranking and achieve a higher rank in the shortest possible time.
Therefore, after indulging in this game, in a short period of time, few people will change their game accounts, and the vast majority of people use their original game accounts to play.
In other words, the number of gamers in this game has reached about 7.9 million. It's a little worse, but it's only a trivial number.
And when removing the lost gamer group, the real gamer group of this game has reached about 6.7 million.
This is an extremely terrifying number, far exceeding the achievements of Kart Run.
Even as time goes by, the rate of gamer churn is still declining little by little.
In other words, the game's player churn rate is likely to be lower.
As for how low it will be, even Xu Weihua, Xue Mingtao and others can't imagine.
However, if this game can really break through the figure of about 10% of the gamer churn rate, it will really create the highest record in the history of the entire world's games.
For this, Xu Weihua, Xue Mingtao and others also have 100% expectations.
In the entire Guangyu Technology Company, all the employees are happy when they go to work every day. The first time everyone goes to work, they will pay attention to the numbers about all aspects of this game.
And every time they pay attention, they will find that the data of this game in all aspects has exploded.
However, after the launch of this game, it also had a certain impact on Guangyu Technology.
Dota Maps is a game that pioneered real-time competitive games and is the first game that can quickly addict people to addiction, and it is likely to be addictive to many people.
Many players of other online games, after playing this game, gradually forget the game they were playing.
As a result, with the continuous increase in the number of gamers in the game "Dota Map", the number of other major online game players has even begun to decline to a certain extent.
Even the game "Kart Run" has been affected a bit.
Of course, the overall number of gamers of the current game "Dota Map" has not exceeded 10 million, and it is scattered among the major online games, although it has a certain impact, but it is not too eye-catching.
However, according to the statistics of background data, the game "Running Kart" has gradually decreased from the number of gamers that was stable at 15 million some time ago to about 14.5 million.
It is estimated that the impact on the online games of other major companies may be even greater.
Of course, Chen Ping also knows very well that this is just a phenomenon in a short period of time.
After a period of time, the number of gamers developed by these major online game companies, including "Running Kart", will also gradually increase.
After all, the game "Dota Map" is still very different from ordinary online games.
The most popular online game in China should be RPG role-playing games.
In those games, players need to invest a lot of time, energy, and even wealth to run a game character.
So as long as there are no unexpected changes, these gamers will always stay in the game, and even if someone gets out of the pit, there will be new people to join.
Therefore, after a certain period of development of the game, the number of gamers will gradually stabilize. This period of stability will continue until the game declines or something else takes its place.
Dota Maps, on the other hand, has a completely different game mode. Almost every game can be considered a fresh start.
Even with the advent of the Ladder mode, Dota Maps is a game that doesn't need to be played every day.
Some people have something urgent, and even if they don't play the game for a few days, it won't have any effect.
So after a while, as the game Dota Maps gradually stabilized, many gamers could even play more than two games at the same time.
On the one hand, he manages the characters of other games that he has worked hard to manage for a long time, and on the other hand, he plays a "Dota Map" from time to time to have a good time.
And it is precisely for this reason that although "Dota Map" is now extremely popular, the rising momentum of various data makes even people within Coslight Technology feel a little incredulous.
But other major game companies are still in the process of waiting and seeing, and none of the game companies have the momentum to suppress Guangyu Technology.
This is one of the fundamental reasons why Chen Ping decided to develop the Dota game.
Although the current Coslight Technology Company is already a well-known online game company in the country, its strength is still insufficient after all.
Compared with giants such as Shanda and other online game companies, the strength of Guangyu Technology Company is still far from enough.
Once it goes too far, it robs these game companies of a large amount of market share and countless gamers, which is likely to cause a boycott of many online game companies.
In this way, even Guangyu Technology Company may not have much power to resist. Don't look at every game developed by Cocos, which is extremely classic, but if you want to deal with Coslight Technology, these big companies have countless ways.
It's just that they cherish their feathers and take care of their reputation, so they don't really make a move.
Just like Chen Ping's impression in his previous life, Tencent has collapsed many small game companies after devoting itself to the development of online games.
And one of the most difficult to fight is imitation.
Take the game "Running Kart" as an example, in Chen Ping's previous life, the reason why the game "Running Kart" will decline is due to many reasons.
But among these reasons, it is also inseparable from the Tencent Flying Car developed by Tencent.
Others, such as Shanda, and other large online game companies, rarely use such methods, but once they are forced to hurry, Chen Ping has no doubt that they will also use such methods against Coslight Technology Company.
In that way, although Guangyu Technology Company will not be defeated at the first time, the pace of development will definitely be slowed down a lot.
This is not in line with Chen Ping's original intention, so he decided to directly launch the game "Dota Map" when developing the third game.
Among the large online game companies such as Shanda, there is no shortage of top talents in the game industry, and there is absolutely no shortage of vision.
After the launch of the Dota Map, these game companies will definitely do their best to determine whether the game will pose a huge threat to their own companies.