1813 Chapter 1813

☆、07336 - Demons are everywhere

I am now a living signboard of the Yunxia Sect, and tarnishing my image is to find the Yunxia Sect unhappy, which is exactly the scope of the debt collection department. Of course, due to my unprofessionalism, the debt collection office still didn't take me to play.

Most of the time, the top ten don't care about being splashed with sewage, because the status of the top ten is too stable, the connotation is too rich, even if outsiders want to splash sewage, it is easy to splash because they don't understand the essence of the top ten, the key is to find a strong enough attack point like Hehuan Sect and Bao Inquire that is not stigmatized and easy for outsiders to misunderstand, so the attack on the top ten by outsiders in this regard has almost no impact on the top ten.

For example, it is said that the Medicine Sect is in the eyes of money, and that the Chiwu Sect is arrogant and ferocious, but when you need high-quality pills, you still have to find the Medicine Sect, and when you need combat power, you will also choose the Red Wu Sect. This kind of hard power is the foundation of the sect.

The period when the Hehuan Sect was most stigmatized was when their disciples questioned their own Dao in large numbers, causing the number of elders to drop to only one or two, that is, the hard power was crippled, and this crippled hard power in turn made the junior disciples even more uneasy about their own Dao, and then formed a vicious circle.

The remarks of the outside world did have the effect of shaking the disciple's mind, but that was not fundamental, when the monk crossed the heart and demon tribulation, any factor could shake him, and the key was his ability to deal with it after shaking. When you have enough processing power, it is a good thing to waver, it is a help to make yourself stronger, and if you don't have enough processing power, even if you don't collapse in one thing, you will be planted in another thing.

The ubiquity of the demons makes it extremely difficult to deal with, and on the other hand, as long as a way to deal with them is found, then the events that cause the demons will have the same effect whether they come one or ten thousand.

This is the important difference between the heart demon attack and the physical attack: the physical attack may rely on the accumulation of the amount to achieve the victory of the leapfrog, but the heart demon attack can be equivalent to 10,000, and the heart defense that can be broken by 10,000 can be broken by just taking it again and again and giving some time to brew, and it is equally useless to come to 10,000 if it takes a long time to break it.

Therefore, what is needed in the cultivation of the inner demons is to constantly experience different mental demons until all kinds of mental demons are fully experienced, rather than experiencing the same mental demons repeatedly.

Actually, 'going through the same demon over and over again' means that the person has never been caught in a certain demon, and this is a problem that the person has never solved. Trapped in the same spot for a long time, of course, people will be wasted. It's like taking a rope and tying it to your arm for a long time, and the blood doesn't flow, so you don't need to ask for it.

☆、07337-There is an old man in the family

In the general situation of monks, the lower the level of cultivation and the greater the number of people, the more susceptible they are to each other's speech, and when it comes to the stage of incarnation, there are only a few people at the same level, and they already know each other too well, and what one party says and the other party can subconsciously understand its deeper purpose, and if that purpose is malicious, then one's own defensive heart will be high, to the point of completely ignoring the other party's superficial semantics.

Therefore, the top ten who have the Mahayana period of transforming gods are extremely stable at the root, unless there are obstacles in the cultivation origin, such as the Heavenly Gate and the Instrument Sect - the former should have exchanged the fortune of the sect for the vitality of the cultivation realm in the great catastrophe, and the latter is probably the limitation of a single profession - otherwise it is difficult for the sect level to fall.

And the second-rate sect with the Yuan Infant Period will be disturbed by the outside world when it is confused, but most of the time it can come back steadily. This is the case with the Hehuan Sect, and the Lock Immortal Sect may be able to do it with its thick skin. The wine cellar is more special, it is not confused, but it is not coordinated with the organized system, so it is established and scattered at will, and the former disciples still feel that they are particularly free and easy.

The turmoil of the third-rate sect is greater. The cultivation of the highest Jindan period, the cultivation path of the same sect is also connected, if a certain Jindan stage falls into a major heart demon tribulation and drags other Jindan stage colleagues who are also a little suspicious into the water, the elder layer of the sect may all fall, and then the disciples of the foundation building period are also confused in their hearts when they see the elder layer moving, and this sect will be finished.

As for not entering the sect...... The foundation building period is not enough to meet the standard of large-scale heart demon tribulation, and it may be that any one of them is not going well - for example, when performing tricks for mortals, the clothes are not suitable - and the sect will be scattered for some reason, and the key points of the dispersal may not be found in hindsight, as if it is a joke.

The so-called family has an old man, if there is a treasure, the gate is stable in the old things. The old guys have seen everything, experienced everything, and will not be defeated by mere coincidences and conspiracies, if they lose, they must have lost very soberly, and they can't even find a solution to the review.

Wouldn't have been 'if I had ...... at the time I will be able to ...... words of repentance. The great powers have been able to make themselves have no regrets in every step they take, and it is inevitable that they will choose the same way if they go through it again.

Even if the result is death, it is to die in one's own extreme.

☆、07338-Game

I said to the crowd, "I think I can refer to those games and design a world where people play me." This world contains all the scenarios that I've experienced and you know, or levels. For example, Wanxin Secret Realm, Jade and Secret Realm, Qi'an Jiuning, Tongming Fruit Refining, Pet Secret Realm, etc. ”

Me: "Of course, I will blur some data as levels in these scenes, for example, although I will set up my home in the Yunxia Sect in the game, it is impossible for me to put the detailed map of the Yunxia Sect into the game, let alone disclose the contents of the books in the Library Pavilion. "I won't tell you that I played a ghost in Wanxin.

Me: "Overall, I'm just going to put into this game world what the public is not interested in talking about, and there's a lot of white space and a lot of twists. Consider partially preserving traces of the player's activity in it. For example, if one of the players who played me in the previous or at the same time blew up Yuhe, then the player who played me at the same time and at the same time will face the hatred of Yuhe. ”

Me: "This game world can be very different from reality after a long time. It's like there are countless things I could have created if I were in the same world. ”

Me: "At that point, it's going to be a different game." ”

Me: "Maybe we could divide this game into two phases. The first stage is to play a single player, facing the basic experience of me that has been blurred and distorted, and the player can roughly rewalk the path I have walked, and the second stage is to overlap the traces of all the players' actions together, so that many 'me' from different world lines can meet and see what Shura field will appear. ”

Me: "Do you want the two phases to be strictly separated, or do they want to be carried out interactively? If they are strictly separated, it is still necessary to discuss when the latter phase will be turned on, and whether the mode of the previous phase should be retained. If it is done interactively, then except for the first players, the subsequent players will face the levels that have been affected by the previous players. ”

"When you say that, of course, you choose to be a stand-alone machine first, and then enter the interactive mode after the stand-alone machine is fun. ”

"Stand-alone and interactive modes can be turned on together. It allows players to have two modes of accounts at the same time, play single-player for a while, play interactive for a while, and then play single-player, so that they can also compare the results of the two modes of 'pure self-choice' and 'choose with everyone'. ”

"You can also see the univariate effect of everybody, the effect of working with a lot of people. This allows you to analyze both an individual and the interaction of individuals in a group. ”

"The only question is, can you hold up these two types of worlds. You have to know that although there are fewer people who are chattering about your various things now, you are still the top Internet celebrity, once you open this kind of game, no matter how conservatively estimated the number of players, there will be hundreds of millions of people who are online at the same time in a year or two, and if you count the total number of registered people, it is likely to be greater than the number of intelligent creatures in the main world, because there will also be visitors to the secret realm to participate. You're in a server role, can you hold it? That's a lot more information than you receive on a daily basis. ”

☆、07339 - Serving the public

"If you can't be a server character, you have to make this game into a magic weapon, and all the scenes will be internalized into the magic weapon, and the magic weapon will be sold and left alone. It's the equivalent of you using your experience to sell for money. But if you're not short of money, you probably won't choose this, what you want is detailed data on how the player uses the artifact. ”

"The same initial scenario, but each player moves in a different way, so the scenario evolves differently. We're optimistic that all evolution won't break down the artifact, and that the artifact will adapt with the player's activity, so you'll need to collect hundreds of millions of copies of the game's development. ”

These developments are then superimposed together to form the logic of interactive online games. ”

Me: "If the analogy is a single-player game or an online game, I only need to fix the key plot points, then the impact of the player's behavior on the stability of the game will be greatly reduced, and whether they are walking or running to do the task, it will not affect the task itself." If the servers of the Mortal World Games Company can hold up, I'm sure I can too. ”

"Putting the key points to death? It's good for players to experience your experience, but it's not about letting them make their own choices from your point of view. ”

Me: "Then separate each level?" They have the same conditions at the beginning of entering Wanxin and Yuhe as when I actually entered there, but as they make their own choices, when they get to Dewanxin and Yuhe, their gains are completely different from mine, but this difference will end at the end of that level and will not carry over to the next level. ”

Me: "In single-player mode, the differences in each level don't add up. In the interactive mode, all levels for all players will be added up, but because they are accumulated too quickly, my experience will not play a role in the main story at all, and the player's actual experience will soon become ...... I feel that I no longer have anything to do with me, but have become a social scene.

"And then merge into the main network? and then simply disappear?"

Me: "Looks like so. ”

"Then I'm proposing not to play with the interaction mode. Isn't it enough to exist like a meteor?"

Me: "Let's get one, some people will be unwilling if they don't experience it firsthand." Since I'm here to brush up on the affinity of the ground this time, I have to have the consciousness of sacrificing a little bit of ego to serve the needs of the public. Of course, since the interactive mode is likely to not last forever, the focus is on the single-machine model. ”

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