Chapter 488: The Integration of AI

An Qi's understanding direction is not the same as Chu Yuanxi's true meaning, but he is also not optimistic about this convenience store bicycle plan: if you don't expect to win, you will lose first, how can you not know if your plan succeeds, if it fails, it will be a chicken feather, have you thought about it? How many clerks do you want to hire? Dissolve on the spot and don't resettle? How many bicycles do you want to build, how to recycle? How many shops do you have to rent to open a store, and how to dispose of it? This is too much trouble. This is not the same as making an app and then getting cold!

Chu Yuan Xixin said in his heart, "Do you still need to remind me?" I have suffered this kind of torment every day for many months in my original world, and I have survived it in constant doubt.

If you question your entrepreneurial idea at the beginning, whether he is justified or not, and regardless of the previous relationship, he will most likely not be a partner on this entrepreneurial path. Chu Yuanxi did think about waiting until the incubation period of the well-off had passed, and after the angel round of financing, whether to pull Anqi over to do the well-off project together, he would definitely be more suitable than Chu Yuanxi who could find a candidate to be the vice president.

This idea now puts a question mark on it.

So he replied: "Your concerns are very right, and I have similar concerns, which is why I didn't talk to you about it." But I'm thinking too much, I can't report it to you every time it appears, right? If I don't say it, you just treat it as if it didn't happen.

A big "bah" word popped up in Anqi's heart!

The Mid-Autumn Festival in Chuyuanxi was not so easy, and he had to sacrifice the time he drove to work overtime continuously. It has been less than two months since the mobile game "Out of the Mountains" was launched, and things have become very many all of a sudden, and the project team only has a day off on the first day of the Mid-Autumn Festival.

The first two of the three milestones in the development of this mobile game have been completed, while the third milestone is very special, and Xue Ming's AI module needs to be truly connected. The completion of the previous development was not high, and the AI could not be connected when the system was incomplete, and it could only be idled, and this situation did not exist after Milestone 2.

And the intervention of this AI module affects all aspects, such as advertising.

Advertising ultimately needs features, in-game implementations, and can't all be live-action performances. The effect is similar to that of Jackie Chan's attack on sand, of course, it is also very explosive, but it is not the effect that Chu Yuanxi wants. What he wants is viral, not viral. The key is that the legendary mobile games that make a lot of money have raised the price, and the price of the live star's CG endorsement has been speculated to an unacceptable height for Chu Yuanxi, which makes him fully feel that his imagination is limited by poverty......

So this road is a dead end. What to do?

In fact, it's also simple, just look at the requirements of virality, which are what the game content can meet. Virality itself must have characteristics, and it needs to be topical, preferably full of slots. At the same time, if you have the above three basic requirements, there is a chance of three or four percent, and if it can also cause emotional resonance, the chance of causing viral transmission is as high as six or seven percent.

And there is a content in the mobile game "Out of the Troubled Times" that is particularly in line with the above characteristics, that is, the first step after players enter the game, DIY character design, which is also the first appearance of AI.

Originally, the direction set when the project was set was that players set their own good and evil and preferences after creating an account and choosing a name to determine the faction, and then generate the initial plot to start the game smoothly.

However, after the specific optimization of the project team, the process has changed to the player's identity and place of birth after establishing the account and taking the name, whether it is a little prince in fine clothes and food, or a poor talent in the middle of the family, or a village owner who occupies the mountain as the king, etc.

Then, according to the identity, directly enter a randomly generated text script, with a suitable background image, and make the first "event selection" at the end of the script playback.

Based on the results of the first event selection and the first random script, the second segment of the script is generated, and then the second selection is made, and so on until the end of the DIY process.

This fleshes out simple multiple-choice questions and gradually generates a life trajectory full of slots, while completing the player's good and evil, preferences, and factions.

In this process, the AI not only has to issue random scripts, but also has a very shameless function, which is to constantly anchor players who choose different births through random events. So that the environment when the player enters the game, although it may be in a different large map, is in a small village, and then starts to pass the map, starting the journey of pacifying the world.

In other words, the so-called random events are just seemingly random, and the AI controls the player's birth trajectory.

In this way, if you want to spread the word, you only need to add another function, whether it's a big event or a log, in short, to record the background story of the birth of this player, the advertising content is based on this story. As for whether the ad can cause virality, it has nothing to do with the AI itself, because the ad content can be specially written scripts, not AI-generated, and this content can be used to resonate with the ad user.

Because of the supposedly completely random reason, it makes sense that players can't play the jokes in the ads, but this must be reliable for the AI module. Otherwise, if the player experience at the time of launch is too different from the advertisement, the huge sense of expectation will become a huge loss.

However, this is not a challenge, Chu Yuanxi believes that Xue Ming should be holding the handle to complete this part of the function, and he is more worried about the AI output plot itself.

This feature was originally intended for Yang Jiangang to raise his hand and surrender, and even proposed to prepare two versions at the same time, the low-level version plays the plot of writing death, and the high-level version plays the free plot.

Because Chu Yuanxi's requirements are against the sky, he requires the player's cards to be divided into plot and non-plot cards, and having plot cards can trigger related special plots, and he also requires that personal tasks must be able to be fed back into the main line of world quests, so that the main plot changes, and also requires that the player's good and evil camps and other values can also affect the main plot.

Hehe, the most important factor affecting the main story is the player's spawn point...... The spawn point obviously directly affects the plot given by the AI.

You must know that the main plot of other people's games is written to death, but Yang Jian Gang is facing the main plot that will be affected by three factors, and he only has one way to kneel down and call his father.

Now Chu Yuanxi's job is to personally test whether AI Dad can do it. Milestone 3 has begun, the first step is to implant several AI modules prepared by Xue Ming into the version of Milestone 2, the project team has been developing in an environment pretending to have such an AI module, all the "random" content is fixed filling, to solve the problem, and now Chu Yuanxi can finally see what it is!

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