Chapter 395: Troubled Times
Yang Jiangang was in a complicated mood, and said in his heart that Xue Ming couldn't do all the planning work! But it can be seen that Xue Ming is a siege lion who can play games. You must know that even the vast majority of the programming apes in game companies don't play games, and it's relatively cool to cooperate with a colleague like Xue Ming.
So he came up with a rather flavorful gameplay overnight.
Working overtime on Saturday, a group of people re-entered the conference room, only to see that Yang Jiangang had already printed the draft of the gameplay, Chu Yuanxi took a copy of the hot way out of the gameplay and looked at it, and found that he really reconstructed the whole set of gameplay, which is different from all the games on the market.
According to Xue Ming's proposal, Yang Jiangang divided each map into a variety of map elements, mountain gates, adventure sites, resource sites and plot/task sites, players have corresponding gameplay in various map elements, they can refine their qi in the mountain gate, they can operate and build, risk farming dungeons, collect resources to trigger the plot, and so on.
Then, when the player clears a map, the entire old map becomes the location of the mountain gate in the new map, and the new map naturally has elements such as boats and new adventure places.
In this way, layer by layer, villages, townships, counties, governments, states, provinces, countries, and worlds, eight-level maps, different levels follow similar rules but can be set up with different special gameplay, open different functions, and trigger more types of tasks.
Then there is the V gameplay, which can increase the function of sect challenges outside the traditional arena, players need to run their own sect, and build it into an iron bucket without leakage, which is equivalent to DIY a copy, and then wait for other players to attack it.
Chu Yuanxi knew at a glance that this was learned from tribal conflict, but this level of borrowing is acceptable, and the so-called take-it-or-leave-it doctrine is to learn from others' good places but not die.
Why is Clash of Clans so popular all over the world? Because players can fiddle with their own defensive shapes, each target is different when robbing others, and they have to consider the attack plan, which is equivalent to having infinite levels.
Later, Dota Legend learned this hand, and the Expedition gameplay is a super simplified version of Clash of Clans, with other players providing a lineup of guards for people to raid. In this way, in theory, players will play a different lineup every day in the expedition, and they need to collide with a spark of wisdom to get through until A is born and has no brains to cut it over.
Yang Jiangang's challenge to the mountain gate gameplay becomes more and more interesting the later it gets, because the mountain gate is getting bigger and bigger, and different map levels can open different attack methods, gradually evolving from role-playing RG mode to real-time strategy RTS mode.
In this way, players can lay out countless defense methods, study countless offensive routines, and have strong interactivity. And it can also design many special events according to the mysterious oriental culture, such as the catastrophe and the like.
In addition, there are some conventional gameplay, such as the cultivation method of heroes and other details, is it to go through the "Dota Legend" to eat designated equipment to advance, or to allow players to change the hero's costume?
These are also very important, but it's just a matter of choice, at least the people in this room don't plan to innovate on these points, just follow the successful model of mobile game products in the past, few game products are new in all aspects, at least Chu Yuanxi has not seen it.
This system is structured to collect and develop cards, role-playing, tower attack and tower defense, business construction and even real-time strategy, Chu Yuanxi has watched it several times, and feels that Yang Jiangang should be given another option, if this game can be completed with quality and quantity, it will explode, and it will explode without i, with the strong fan mobilization ability of Ba Ren Entertainment, and even the performance of completing the gambling does not have to wait for three years.
Chu Yuanxi's financing agreement specifically emphasized that the net profit should be completed in advance, and there was no need to wait for the financial year.
Another one who needs to distribute options is Xue Ming. Chu Yuanxi promised him at the beginning that if his AI system works in the mobile game "Out of the Troubled Times", he will be given the agreed 5 million yuan pre-financing equity incentive regardless of whether the product sells well or not, because this set of AI logic will still be useful in the future. This is the condition for exercising the rights that was said at the beginning, and now it depends on how well Xue Ming completes it.
So far, Yang Jiangang has enjoyed the only time in his career that he has passed a draft, and no matter what suggestion he puts forward, even if it is more subtle and clever than this, he has always been asked to change it, to change it to perfection, to change it to collapse.
However, the last point is missing in the entire project report, the battle mode.
From a big point of view, the game has two parts, the core gameplay and the combat mode, sometimes called the core battle, because there may be more than two combat modes in a game, but it will definitely be divided into priorities.
If you are making a large-scale mobile game, then the core combat is better to be strong operational, but card games are not, and the operation should be as simple as possible, just like "Dota Legend" and "Yin and Yang Dark Changer".
In the end, this one was arbitrarily clapped by Chu Yuanxi.,Just use the most earthy turtle.,Since the game is going to be a vertical mode.,Then it's good to fight in the six-square grid.,This mode is old and dirty.,But there have been many successful precedents such as "My name is MT", "Let go of the Three Kingdoms", "Young Three Kingdoms" and so on, the key is that it is not difficult to do, greatly reducing the burden of the program ape.
Everyone has a hunch that the difficulty of this game lies in the combination of AI modules and game functions, which is also the highlight that distinguishes it from the cheating games on the market. As for the gameplay, it's very novel, very heavy, and very distinctive, but there are actually no difficulties in production.
The following work Chu Yuanxi was officially handed over to the project manager Yu Wenhui, and he still had a lot of work to do, such as the finalization of the art style, whether to recruit art or outsource, etc., and even the designation of the milestone schedule, the combing of budget and needs, etc., these are not Chu Yuanxi's concerns, as long as the project team reaches an agreement.
In fact, some people have different opinions on not interfering with the injection of art style and UI style at the company level, but the most annoying thing when Chu Yuanxi takes the game is that the UI changes ten versions and the art style is discussed for five weeks, and what he wants is the actual effect, which is distinctive and good-looking, and the player is comfortable after watching the game screen, at least it will not cause discomfort.
Especially like "Out of the Mountains in Troubled Times", an i adaptation of a comic, even the original painting is ready-made, and at this point the project can be said to be basically completed, Chu Yuanxi seems to see a rising star of tomorrow, as if he sees a cash cow finally raised.
It's a pity that no one can share the joy of this success, and I want to find someone to talk to, but I look around and find that there is no suitable object for zhuangbility.
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