Chapter 593: The North American platform is launched
After a few days of exams, Yu Wenfei felt acceptable, not to mention the top grades, and he still couldn't run if he was excellent.
As soon as I finished my school work and returned to the Science Park, I received a message from Facebook Games North America that Facebook Games was going to be launched in North America!
After nearly two months of hard work day and night, the technical personnel of the past in China cooperated with the technical personnel of the North American company to finally complete the localization and transplantation of Facebook Battle.com, and the software can be launched.
The North American version of Facebook is not the same as the domestic Battle.net, because it integrates the domestic Facebook Battle.net, Facebook Chess, as well as Welfort's STEAM platform and Blizzard's Battle.net! Moreover, the North American version of the platform also has a built-in player communication area, where players can comment, score, and give feedback under each game sold on the platform.
Of course, only Blizzard and Villefort games have just been launched for sale, but Brian has recently seized the time to contact some major game companies, and more single-player masterpieces will be sold on the platform in the future.
It can be said that this is a comprehensive system, including chess and card game battles, stand-alone game battles, game sales, player communication platforms and other functions.
This is also the result of repeated consideration and research by the leadership of the North American company.
Originally, it was to separate Facebook Battle.net from Facebook Chess and the game store, but after discussion, everyone agreed that it would be better to integrate all the functions into one software, so that both the promotion and the attraction of users would be multiplied.
Moreover, several major functions are integrated in one platform, which is also convenient for diversion between each other.
Therefore, the final version of the platform was launched, and it became such a version, and it was officially named "Facebook Game Platform".
Effie has considered whether to bring together the two major domestic platforms in the future, so that it is easy to manage and promote.
............
On July 7th, in the North American branch of Facebook Games, the atmosphere was very tense, and everyone was busy, making the final preparations before the platform was launched.
"Launched on time at 12 o'clock at noon, are you ready?" Effie also personally sat in the technical department, keeping an eye on the progress of the work.
"No problem, we've tested it internally many times, and the software has a good foundation, the only thing that is still uncertain is the download speed of the game, if the game is on sale, too many users download the game at the same time, and the network speed may slow down. The technical manager said with a frown.
The main reason why no one tried to sell games on the Internet before was, of course, because the Internet did not keep up with the development and the Internet speed was too slow.
As for payment, although online banking has not yet become popular, it can sell point cards, and at that stage, online games were charged by selling point cards, which was not a problem.
The North American version of the Facebook game platform is not completely free, it has just been born, and it comes with a complete payment system!
Users can recharge on the platform by purchasing Facebook game point cards, which are available in major supermarket chains.
After buying a point card, you can top up it on the Facebook game platform, and then the corresponding amount will appear in your account balance.
The balance on the account can be sold on the Facebook game platform, which is currently mainly used to buy genuine games and then download them directly through the platform.
As for the stand-alone game battle, it is still provided for free, and there is no online game on the platform at present, and when there is an online game in the future, then the account balance can also be recharged for online games.
All in all, it is to build the Facebook game platform into a comprehensive platform, and players only need to keep such a software on their computers in the future, and they can play all stand-alone masterpieces and online games!
The Facebook game platform will also become the launcher and sales center for all games!
The ambition is not small, and of course, Facebook also has enough confidence and strength to support this ambition.
............
"It shouldn't matter, this platform is designed according to my **** agreement, theoretically speaking, the more players who download the game, the faster the download speed will be! Bram Cohen said confidently.
The father of the ****, but Yu Wenfei personally took action and dug it from Villefort to be responsible for the underlying protocol architecture of the platform, and the picture is his original **** protocol.
However, the effect depends on the actual performance after the launch.
Although Effie was also a little nervous in her heart, she still had to pretend to be casual on the surface, after all, she was the boss of the company, and everyone under her looked at her.
"We've done our best to prepare, and we've rented more than 20 computer rooms in North America, including Europe, and if that doesn't work, it just means that our platform is very popular. Effie joked.
The advantage of establishing a branch in North America is this, Europe and the United States are not separated, only need to set up a company in North America, Europe is registering a few subsidiaries, almost to consumers all over the world, except for Chinese mainland, of course.
Time is tight, and it is not realistic to build your own data center immediately, so I also temporarily leased some computer rooms, but this is all for transition, and my own data center is also in preparation.
It can be said that in order for the platform to be launched smoothly, the company spares no expense.
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The launch of the Facebook game platform began a wide range of promotion as early as a few days ago.
Basically, all game magazines on the market, and all websites about games on the Internet, can see advertisements about the Facebook game platform.
"The future has come, giving you an unprecedented gaming experience! On July 7, the Facebook game platform was officially launched!"
This advertising slogan has long been known on the whole network.
In fact, many CS players in Europe and the United States are no strangers to Facebook Battle.net, and senior CS players like Allen have long been staring at high latency and logging in to the Battle.net platform in the mainland to play ranks.
Of course, more players have only heard of the name of Facebook Battle.net, but because they really don't know Chinese characters, they can't experience the fun of Facebook Battle.net like Allen.
However, almost all European and American players have long been looking forward to the launch of Facebook Battle.net in North America, and many people have been paying attention to it since the establishment of the North American branch of Facebook Games.
After waiting for nearly two months, I finally waited for the launch of the platform.
"Wow, is Facebook Battle.net coming? At twelve o'clock at noon today? I must register an account as soon as possible, and I must be the first to rush to that KING rank! Haha, it's cool to think about, my sniping technique will let players all over the world see what a peerless master is!"
"I heard that you can't team up on Battle.net, but it's a pity that we can't team up together to open the black, so we can only rely on singles to move up the rankings. ”
"Who is the world's number one gun god, we'll see in a week!Why is it only 11 o'clock in the morning, there is still an hour to play, I can't wait!"
On the day of the launch, I deliberately chose Saturday, when all high school students and college students are off.
Therefore, when the Facebook game platform announced the launch time, countless players were already standing in front of the computer, waiting for the platform to go live.
As for the software download, it has been opened three days in advance, and the account can also be registered, but it is not possible to log in to the platform yet.
This is also to avoid too many players at the same time, what if the platform collapses, so it provides early download registration for a diversion.
............
At 12 o'clock at noon, the Facebook game platform was officially launched.
Countless players logged in for the first time, and the UI design of this version of the platform is naturally different from that of the domestic Battle.net platform.
The main page of the platform is divided into two parts, the left part of the area accounts for about one-fifth of the overall page, the upper left corner is the user avatar and information, and the bottom left part is your game list. In the list, you can put all your favorite games here, and then you can log in directly from here, which is very convenient.
As for the part on the right, which occupies four-fifths of the entire page, it is divided into three columns, which can be switched through the eye-catching buttons above.
"Game Store", where you can purchase genuine games.
"Game Battle", here is actually the content of Battle.net, providing a variety of stand-alone game battle services, and the CS ranking that players are most looking forward to is this.
"Chess and card games", this is a collection of Facebook chess and card content, but in terms of specific content and domestic is different, mahjong, chess, Go and the like are naturally gone, replaced by bridge, chess, Texas Hold'em, etc.
"What's the situation?Is the bandwidth enough?How many users are there now?" Effie asked three questions in a row, and at this time, the platform had just been launched for about half an hour.
The manager of the technical department looked at the data curve on the computer in front of him, and said without looking back: "Everything is normal! There are not many users who buy and download games, so the bandwidth occupation is not large, and the **** protocol does work very well, saving a lot of bandwidth." Number of users...... Now there are more than 1,365,000 users logging on to the platform, and it is still growing rapidly! Oh my God! There are too many people. ”
The manager of the technical department exclaimed, and many employees in the office area also heard his number and cheered.
A few big men covered in hair jumped up and hugged each other, crying with joy, "We succeeded! God, I can't believe that users are so enthusiastic." ”
Only Effie was a little confused and asked stupidly, "Is a million a lot?"
The manager of the technical department looked at her in disbelief and asked: "This is a million! Not a hundred, not ten thousand! What platform can have so many users as soon as it is launched, we have created a miracle, you know, this is a miracle on the Internet!"
Well, Effie finally understood, she was measured by the data of the domestic Facebook Battle.net.