Chapter 12: The Tangle of Happiness
After a hard battle, he killed two pursuers, and Pan Long himself was not lightly injured.
But as long as he doesn't die, he's earned.
This kind of life-and-death opportunity is rare, and every time it is a huge boost. Many small problems, without the excitement of the battle of life and death, will not be unforgettable.
For example, if he encounters an assassin again, he will never make the same mistake again, holding a sword in his hand but giving the enemy a chance to rush up and get close.
The masters of the rivers and lakes have grown up from battles again and again, and the growth effect of life and death fighting is particularly good. It's just that the life-and-death struggle is too dangerous, and I don't know how many talented and well-qualified young people die before they have time to grow up.
The greatest help that the fragments of the Shan Hai Jing have brought to the Pan family is that they can safely gain the experience of fighting life and death.
Just like his father Pan Lei, if he didn't have a lot of experience in life and death fighting, it is estimated that it would not be so easy to defeat six masters of the same level by himself.
With his hands on his chest and two coughs, Pan Long opened the character panel again.
His experience is full and he can level up.
According to the system log, he burned down the barracks, gained 50 experience, killed twelve Frese soldiers, gained 240 experience (20 each), killed the One God Cult Assassin and the Warlock, and simply 100 experience!
The experience system of the "Legend of Heroes" series is divided into three kinds of combat experience, killing experience and plot experience, and the plot experience is unified at 50 each time, and the combat experience and killing experience are 1/2 (more than 10 levels higher than the opponent), 3/5 (no more than 10 levels higher than the opponent), 5/10 (no more than 5 levels higher than the opponent), 10/20 (no more than 2 levels lower than the opponent), 15/30 (no more than 5 levels lower than the opponent), 20/ 50 (no more than 10 levels lower than the opponent), 50/100 (more than 10 levels lower than the opponent, or the opponent is the boss of each level).
The strength of those two enemies just now was extraordinary, and the assassin almost killed him one-on-one, even if it was not a master class above level 40, it would not be much worse. Although the sorcerer was almost killed by him in an instant after revealing his traces, he could knock out so much of his health with just one blow, and he knew that he would definitely not be weak.
If he didn't gain a maximum of 100 experience points at one time, these two people would probably give him thousands of experience points.
"It's a pity that I didn't have time to activate the Luna Statue, otherwise the experience points will be doubled...... No, carrying a weight of fifty or sixty pounds, my movements will be much slower, and I am afraid that I will be stabbed to death directly just now. ”
Pan Long laughed as he spoke.
Since the experience points are enough to upgrade, of course, it will be upgraded now, and you can't earn interest if you save it.
It's just that when Pan Long gently pressed the upward arrow next to "Level" on the character panel, he encountered a small difficulty.
He saw a system prompt: [Please select a starting class]
Underneath this hint are eight starting classes lined up.
Warriors, knights, archers, thieves, street performers, priests, magicians, scholars.
Pan Long smiled: "No wonder my previous level was actually level 0, it turns out that I haven't even chosen the initial profession yet." ”
"Let me think about what career ...... I should choose"
He didn't make a rash decision, but tried to recall the experience of the first time he played the game.
First of all, shooters and jugglers are definitely not to be chosen. Both classes are based on ranged attacks, whether they shoot arrows or throw throwing knives, they are completely out of tune with his combat habits.
Although an inch is long and an inch strong, and long-range attacks are better than melee combat, it is best to match a person's fighting style with his fighting habits.
It's not that he can't use this game system to train himself as a sharpshooter, just like Daddy can be a fast sword master in addition to being an iron palm master, and the two identities are far from each other.
But it takes a lot of time and energy.
Skills, combat techniques, these may be easy to obtain, but actual combat experience, the perception of life and death, are not so easy to obtain.
Two completely different combat methods require double accumulation.
Pan Long felt that if his father focused on one identity, he might already be a big master in the world, and he might not have to be injured if he fought the six fairies of the Purple Cloud Palace.
He didn't want to learn from his dad anyway - he better focus on his favorite way of fighting.
Then, magician, scholar, priest, these three professions can also be skipped.
Magic and martial arts can actually complement each other, even if you don't use magic as the main combat method, just use it as an auxiliary, it will produce an effect that 1+1 is far greater than 2.
But the problem is that professional ability is closely related to attributes, and his most advantageous attribute is physique, followed by strength, reaction, perception, spirit, and then luck, and the lowest is spirituality.
Regardless of the type of magic, its power has a great deal to do with spirituality.
His initial spirituality of 19 is not low, but why should he not use other initial 40+ attributes, and choose the advantages and weaknesses?
No, no.
The rest are warriors, knights, and thieves.
The core attribute of the warrior class is physique, which attaches importance to defense, and in terms of attributes, it is the most suitable for him.
In the future, a warrior can be transferred to both the command and heads-up lines, and of course the cavalry, archers, clerics, and spellcasters can also be transferred - although it is not necessary.
The final classes in this series are "General", "Hero", and "Iron Guard", one with a very wide range of support aura, one with very rich combat skills, and one with crazy defense.
Pan Long is not interested in supporting the aura or the command profession, but whether it is Haojie or Tiewei, they can bring him a lot of help and greatly improve his strength.
The core attribute of the knight class is strength, which attaches great importance to attack power, and his strength attribute is also quite high, which can be used as an alternative.
Aside from the cross-line transfer, the final profession of the knight is the flying class Dragon Knight, the water class Sea Dragon Knight, and the land class Royal Knight and Knight Commander. The Knight Commander is an aura class, and the other three are all roughly the same, except that they adapt to different environments.
Needless to say, the command system naturally has the core skill of the knight is the assault class, which is a "rush" to put it bluntly. With a high-speed assault, it is capable of generating terrifying power. His riding skills are also good, and when combined with his knightly skills, he can definitely become a world-famous horse fighting master.
Perhaps, the future first knight of Kyushu will be him......
As for the thief, the core attribute of this class is reaction, which is a good match for him.
The Rogue has a fast attack speed, the fastest movement speed among the unmounted classes, and is not affected by the jungle or the interior, and has a high degree of flexibility. In particular, the combat habits are very similar to those of real-life warriors, both of which are high-speed and unarmored, which means that the thief's skills can be used well in his actual combat, and there is no need for additional corrections like other professions.
But the Thief's shortcomings are also significant, its attack power is low, and it relies on critical hits to get by, otherwise it can only bully the unarmored profession. Skills or equipment that resist critical hits are not uncommon in the late game. I believe that in the real world, there should be similar treasures - at least, there will be high-end people.
The direction of the thief's transfer is assassins and thieves.,Assassins are pure attack professions.,Stealth plus backstabbing a set of walks.,Unless you're heavily armoured, you're basically seeing one by one.。 Thieves move faster, can pick locks and pickpocket, and many valuable items and equipment cannot be obtained without them.
After recalling the abilities of these professions, Pan Long's first thought was the thief, the thief can advance to the killer, and the killer can also advance to the assassin, and finally advance to the king of the assassin, which is really elusive. If you want to kill someone, the enemy may not know how he died until he died.
In the battle just now, he had experienced first-hand the power of the Assassins. His hard power should be above that assassin, but the key to surviving is luck. If you have this ability, and you will stab the enemy without knowing it, then you can naturally crisscross the seas, and you can't get anywhere in the world!
However, if you choose the Warrior class, you will have a series of skills that increase your health and defense. In particular, the passive skill "Iron Wall", which has a certain probability of being immune to any attack, and the active skill "Bottom Force", which is immune to any attack for a short period of time, makes people drool when they think about it.
If a person is floating in the rivers and lakes, how can he not be stabbed? A little more blood, a little more can withstand a little more, perhaps at a critical moment is the difference between life and death. It's not necessarily the best choice, but it's certainly not the wrong choice.
As for the knights...... Pan Long thought about it for a moment and threw it aside.
While riding a horse/pegasus/wyvern/sea dragon...... At that time, the knight is really powerful, especially if there is a rare high-end mount, the combat power is enough to throw off half a street of other professions. But the knight can't get off the mount.,A series of skills such as charging are all invalid.,In actual combat, it's a high-attribute vegetable warrior with only basic skills.,And the knight will also reduce the movement speed in many environments.,Especially indoor levels.,It's all about dragging its feet.。
Such a career adaptability is too low, don't!
So, in the end, it's a choice.
"Warrior or thief, which one should you choose?"
Until he returned to Runa Village, Pan Long was still thinking about this question.
If he could, he would have wanted to say, "I want to do both."
Not to mention the warrior's defensive ability and the thief's stealth assassination ability, the knight's powerful attack power, the marksman's superior ranged attack, the juggler's kaleidoscopic combat methods, the magician's pure firepower output, the priest's healing, and the scholar's assistance...... If he could, he would love to come up with "no one is missing".
But no, you can only choose one.
Back in the village of Runa, lying on the bed in the guest room, he was still struggling.
Of course, this tangle is very happy, as is the "Should I go surfing on a private beach in Hawaii?" or should I go to a ranch in New Zealand?"
Although any one of them is good, it's all blood money anyway, but ......
"Which one should I choose?"
He pondered for a while, and finally came up with a trick.
Toss a coin.
A Great Xia Tongbao was thrown into the air, spun around a few times, and landed in the palm of his hand.
Back side up.
(I see, that's providence.) )
Pan Long nodded, opened the transparent character panel, and clicked on the career selection.
Choose Class: Thief.