Chapter 1505 Feedback from all walks of life

"So many are high-quality games......"

"The Order of the Phoenix has really taken out all the inventory. ”

"They want to stabilize their position in the post-Okawa era. ”

"There was a round of impeachment against Shoichiro Iriko on the Sega side, but the board of directors finally rejected the news, and Nintendo took the rights to Sonic, which is now estimated to be tricky. ”

"I've heard the Order of the Phoenix doesn't seem to have much idea about it. ”

"yes, that's weird, NGC is menacing, and they're right to keep their base solid, but it's a bit puzzling to ignore Nintendo altogether......"

"Sword Art Online is a game with a very good life class setting, and our World of Warcraft can be used as a reference. ”

"I think it's okay, especially since the engineering and risk-taking skills are very interesting. Plus, their games are optimized very well, which we don't necessarily have to be able to do if we were on PC. ”

"Shall we also land on the DC-P platform?"

Sen Xia released a lot of inventory in one go, and even Sony and Lao Ren were surprised by this big deal.

After the press conference, the industry began to pay attention to this side, especially Sony and Lao Ren.

Although the last masterpiece is "Sword Art Online", their goals are all on the one called "Monster Hunter", and then "Demon's Souls".

Big manufacturers also know that the audience of games like "Fairy Sword" is relatively small, and the popularity of those small games is incredible, so you don't need to think about it. But both games, they're working on.

The significance of Monster Hunter is not only in the game, but also in the graphics.

Compared with the "Phantom Game" demonstrated last time, Monster Hunter's game screen this time is better.

This game was launched very early, and after they went through the information, they saw the clues as early as the DC-P press conference, but Senxia never exposed the core of this game.

Until this time E3.

The best thing about Monster Hunter on display at the show is the graphics.

"Monster Hunter" has dug out the game performance of DC-P as much as possible, and in terms of the game's picture quality, it can be said that it has done the best, the clarity of the whole game picture is very good, and the light and shadow effects are also very good.

Of course, there are also reasons for the underlying design.

dc-p...... No, it should be from Sega's DC, the underlying interface of this machine is better than PS2, even in another world line.

After inheriting Sega's legacy, the newly developed DC-P has an even better light and shadow effect.

Light and shadow are a very important part of the game, sometimes the game itself is a little rougher, but as long as the light and shadow are good, the game itself will have a very good picture quality.

DC and DC-P In this regard, it is not negotiable to beat PS2, there are many special effects, Senxia can do it here, Sony can't do it. And the same light and shadow effects, Senxia may be able to consume one resource, but Sony's side has to consume two or even three resources to barely improve the game's graphics.

This was not obvious before, whether it was "Dark Souls" or "MUV Moonfall", although its graphics were excellent, but the time and other special effects have not yet opened up the gap.

What really widens the gap is the interactive movie version of fate, but because the interactive movie itself has a lot of pre-rendered, that is, it is rendered before the game starts, and then the game is textured, so this aspect is not obvious. After all, the Fate series is not the kind of game that requires a lot of freedom, so a lot of content can be compromised in order to optimize the scene. In this part, the production team even pre-rendered the entire building, and then used several stickers to optimize the scene to make the lighting and shadow effects reach a very good level.

Well, the so-called optimization, in simple terms, is to deceive the eyes of players, and everything else is more.

And this time, Monster Hunter is a game that takes this optimization to the top.

With the highest special effects, players can even see the shadows of the ground through the leaves.

Of course, the highest special effect in the game is "photo only", the frame rate is very low, and it is only used by players to shoot.

But I have to say that people are playing tricks in this regard.

It's not just these big game manufacturers.

There are a lot of people in the player base who are aware of this.

For example, Kenichi Aso.

As a fan of the same event department, Kenichi Aso is also paying attention to the games developed by Moriyatsu.

Well...... In fact, it's because he has no money and the game is exhausted, so he watched the live broadcast to pass the time......

At this press conference, Kenichi Aso didn't particularly like the content, because this press conference did not have the kind of military elements he wanted.

But that kind of monster hunting game, that kind of game of raiding monsters...... It doesn't seem to be bad.

"This kid ...... Maybe it can be a stigma......"

After watching the live broadcast, Kenichi Aso was repeatedly watching the game's demo video and promotional video.

The male fire dragon in this is very handsome, so when Aso Ken saw the male fire dragon, he thought about it...... This kid seems to be quite suitable for being made into a stigma!

Many of the games on Senxia's side have been made into stigmatas.

This is also a feature of the game itself.

Stigmata is good, powerful, and emotional.

Moreover, these stigmatas themselves will also have some descriptions of the original characters. If you can open the bonds of stigma, you can even unlock many settings of stigmata, and some of the settings themselves are even hidden settings that the game has not yet released.

Because of this, so now, when everyone sees the new game of A Society, their conditioned thinking is: Can this game make the content in it into a stigma?

Oh, especially the fans of the type moon, who have been even more fanatical lately.

Why......

Well, it's very simple, because next month, there will be the linkage of "Moon Hime", and fans are already working hard and ready to save money at this moment.

At this time, Kenichi Aso was on QICQ and analyzed this press conference with his friends.

"It's a pity that there are no war games, but considering that they have released "Lelouch" and "Moonset" before, I don't think Mr. Xia Sen will continue to release this kind of work in the near future. ”

"But this Monster Hunter is just too good. I love this game!"

"yes, yes, the graphics of this game are so powerful, so powerful! And those monsters are so powerful! The weapons are so powerful!"

"The trial version has been opened, how can it be repaired, I didn't even grab the qualification, it's so hateful!"

As soon as a group of people finished speaking, the players who got the trial qualification sent out screenshots of the game.

"Oh oh, oh, that's amazing!"

When players saw the game screen, they were all amazed by the game.

The screenshot of this demo player turned out to be better than the demo.

"These stills are screenshots of the in-game photo mode, but if it's a normal mode, that's probably it. ”

This player sent a few more pictures, these pictures are screenshots of special states such as similar battles, obviously, these screenshots are not turned on photo mode, and the demonstration effect is similar to the promotional video.

"What is the photo mode?" a lot of people became interested in this system.

"It's a special model of the system. Someone went to the official website and took a look, "When taking screenshots, the game will improve the image quality to the maximum, so it can have such a picture." ”

"Oh, oh, that's amazing!"

When the players saw this part, they all exclaimed.

But that's not all.

"Ah, this light!

One player exclaimed.

"Ah, this light!

The player below copied this line.

Then, more players copied the lines.

The whole group, caught off guard, became a repeater.

Ah, this light!

A simple sentence began to spread magically on the Internet......

"It's a pity that there are no military games. Well, it might be fun to fight these monsters with Gatling and tanks......

Kenichi Aso sighed.

It's a pity that Mori Xia doesn't know what Kenichi Aso thinks now, otherwise he probably thinks that Kenichi Aso's ideas can be together with the editors of Hollywood in the future.

Senxia didn't think about this side of things, Senxia was actually thinking about the game called "Dead Space" at this time.

Dead Space is a good game.

On an alternate worldline, Dead Space takes place aboard a large spaceship, the Ishimura.

The horror atmosphere of the game scenes is very well rendered.

The passages and spaces in the spaceship are relatively small, and the light sources in most of the scenes are dim, or in weird places, filled with some kind of cold feeling, and the rooms and corridors in the game are also full of cold and weird atmosphere, and the monsters in the darkness that accompany them are really very suffocating.

The first generation of the game's plot tells the story of the protagonist Isaac Clarke who challenges the endless dead space with all his strength and escapes.

But to be honest, what is particularly impressive about this game is not in this part, but in the UI of the game.

The UI of this game is interesting. For the current Senxia, he even thinks that this kind of system UI itself is a point worth paying attention to.

Different from the traditional "play" UI, Dead Space uses a unique 3D holographic expression, the entire UI is integrated with the story, and the character's "blood bar" does not appear separately in the game, but appears on a small green bar behind the player's space suit.

This kind of interactive content is also available in many other games.

For example, in the Fallout series of games, the player's system UI does not exist alone, but on a personal terminal called "Pip-Boy" in the hands of the main character.

However, the beep-boy in the "Fallout" series is still a little different from that of "Dead Space".

In Dead Space, players can use this holographic projection to organize their guns, ammo, items, view maps, and more on the spot.

However, even when looking at the system UI, the game itself is in progress, so when doing this kind of thing, if something is present next to it, maybe the player will overturn.

But it has to be said that this kind of system feels really novel.

Oh, by the way, in Senxia's "Sword Art Online", a similar setting is used, and it's also instantaneous.

It's just that the UI of "Sword Art Online" itself is not a fusion mode.

In fact, the UI of "Sword Art Online" exists in the game itself, and it belongs to the UI of "Sword Art Online" developed by Akihiko Kayaba, and this UI is manifested as the "player" travels to another world.

Well, in other words, this version of Senxia's "Sword Art Online" game can probably be regarded as the earliest work in history with a system to cross.

Far from it.

All in all, Senxia likes this model.

Especially in horror games, this kind of system that can't even open the menu can be paused, which will give people a very real feeling.

However, after Senxia's evaluation, he found that this game is really not something that can be made simply.

Especially in the environment of space.

Senxia's space algorithm and gravity algorithm are okay, but it is not very easy to make that feeling of weightlessness in space, as well as that feeling of floating in space.

And this kind of game also has a lot of doubts about the modeling and the system itself.

But that doesn't mean these problems can't be solved.

A new game was born in the brain.

"Prison Battleship".

On the other side of the world, this game is a very classic ADV game.

Well, little butter.

On this line of worlds, at this moment, the game has not yet been born.

But Senxia felt that he seemed to be able to do it.

Well, he's ready for a complete magic change.

Of course, there is another thing that has not been modified, and that is the fact that the game itself is a work game.

As a validation game, the first thing is the battleship itself.

The scene needs to be similar to that of Dead Space.

So, in the original book

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

Slightly adjusted, the data is wrong......

......

Today's two-in-one.

Meow meow meow ~