Chapter 418: Display
After talking about the concept of the game and some basic design of the game, Senxia and the others discussed the game mechanics.
"How are you going to play this battle and friend system, can you tell us more about it?" the brawny Thomson asked.
"On this point, I would like to ask Mr. Xiao Ma to introduce him, if he speaks English, there should be no problem, right?" said Senxia.
"Well, no problem. Thomson nodded.
Sen Xia hurriedly glanced at Brother Xiao Ma next to him, Brother Xiao Ma nodded in understanding, and then said: "Three gentlemen, this software we made is instant messaging software, but unlike the instant messaging software on the market, we provide a group system, which Mr. Tianhai has explained before. This kind of system can provide players with a platform to communicate, and discussions about game tactics and character discussions can be carried out in one place. ”
He paused for a moment, then continued: "Using this system, players can add teammates and even opponents who are compatible with them in the game as their friends, chat with them, and even team up to fight, as for the group function, it is a good gathering place for players to communicate with like-minded people, exchange experiences with each other, and also be able to communicate with people in the group, discuss tactics, and even hold intra-team battles and so on." ”
"Well, in this competitive game, it seems impossible to have in-depth communication with others, and no one has the margin to talk to each other for an hour of gameplay, so it seems like a good thing to communicate afterwards. Thomas thought it seemed like a good thing to play that way.
"This system uses a matchmaking game mechanism, where each game is matched according to the player's level, and then the player can be matched with an opponent who has a similar win rate and stats as himself, that is, an opponent who is on the same footing. Of course, we also support players to build their own rooms. You can then invite friends from your friends list to join as enemies or teammates. "Brother Xiao Ma has sorted out all the relevant information before, although it is not possible to say that the answers are fluent, but it is no problem to let Brother Xiao Ma answer some questions.
"In addition, because it is a competitive game, we will also design a more competitive ladder mode, under which players will play more formally, if the previous mode is only for casual use. Then this model is a more sportsmanlike competition. ”
It's a pity that this idea is not yet popular with esports, otherwise it would be foolish...... No, it's easier to convince.
"Under this model, we divide players into Bronze, Silver, Gold, Platinum, and Diamond categories according to their achievements, and once they achieve results, the names or avatars of these people will change color, raising the player's sense of honor. ”
This is the pattern that Senxia is talking about. In fact, it's just copying, but the design is really good, so we don't need to draw snakes.
"So, what about the game's monetization model? I saw that the project said that the game was free. What about the charges?" Thomas asked another question.
There were very few online games in these years, and most of them used the online time charging model.
"Yes, our games are free to play, paid model. We will use an item-based charging model, and the game itself is free, but players can purchase point cards. Buy runes or skins for your characters during the game. Senxia explained briefly, "The game will provide some free heroes and weekly heroes at the beginning, but if players want to use a certain hero for a long time, then they must buy this hero, and the rune system is the item that players carry in the initial stage, which is considered a development system." ”
Senxia took out the information, and then gestured and said: "To put it simply, for example, we bought the character of Superman at the beginning - I'm just an analogy - but in addition to the initial character of Superman, we can also buy skins to replace this character, such as the skin of Superman Gold, or the skin of Superman Supreme, although the special effects are different, but the character itself is still the same." You can also think of it as a theme change similar to that in an operating system. ”
"But is this profitable?" Sakaki is the head of the Japanese side, and he cares more about console games, which in his opinion is a profitable model...... Can you really make money?
"Of course, this is just an idea of mine," Mori Xia shrugged, "We're in charge of planning and commissioning, but it's you Sega and Kadokawa who are mainly in charge of running it, and it's just my idea to buy point cards in exchange for character skins in the game." ”
Although this is the ancestor of MOBA, how to say it...... It's not us who takes the money, what do we care so much about?
For Sega, Mori Xia can only say that we have done everything we want to do, as for how you want to do it...... Then let them do it.
Although Sega is very funny a lot of the time, what if they have a flash of inspiration and think of something particularly powerful?
Not to mention, after abandoning DC, Sega really got the hang of it, Hatsune's future singer plan or something, it's just not too hot, but it's a pity that he later killed an LL and made Hatsune an outdated idol (mistakenly).
Later, Sega also had the "Like a Dragon" and "Battlefield Valkyrie" series, which were also word-of-mouth works, and the "Total War" series was also produced by Sega's studio - but this was acquired by Sega later.
After all, Kadokawa All-Stars is a project and has not yet started production, so I decided on the direction of the game production or something, but the production has not started yet.
After discussing the issue, the key question came to The Guilty Crown.
Of course, Senxia wouldn't let the three of them go upstairs again, he directly took out three laptops and handed them to each other.
"This game is good. "After seeing the start screen of the game, Sakaki thought it was good, this kind of Japanese RPG feeling, Sakaki felt that it was much more pleasing to the eye than the previous MOBA.
And not to mention, the characters in this game are very good-looking, and the heroine Kaki is simply not too beautiful.
Sakaki clicked on the game almost immediately.
After entering the game, his first feeling is that the game is very "comfortable", the color of the game is very good, the UI of the game is also great, and the whole game gives people a very comfortable and untired feeling, which is really wonderful.
"That's pretty good. Sakaki nodded.
Although the two Americans next to them are not very interested in this combat mode, they also feel that this picture is very comfortable, and it can make people feel like they can play, and the vertical painting of the prayer should be convex and convex, and the warped should be warped, in a way, it is also very in line with European and American aesthetics.
"The music of the game is also good...... Sakaki found that the music also feels very good, giving people a very comfortable feeling.
"Although the graphics are different, this game seems to be closer to European and American RPGs, and this degree of freedom is not the style of Japanese games. Thomson said as he glanced at the project.
Japanese games are more focused on the plot, but the degree of freedom is the problem, while the European and American sides are more focused on the degree of freedom, but the portrayal of the plot is often insufficient.
This game is much more open than Japanese games in terms of freedom, and players can do what they want, but there is also a task prompt system in the game, and players can always follow the story, which is similar to the general Japanese RPG feeling.
Of course, none of this is the key, but a special setting in this game is what they care about the most.
That's the scalability, whether it's DLC or mods, this game can be easily added.
Sega is about to cooperate, which they actually knew before, but the rest of the work will talk about cooperation, and at this time they are also for this.
"This is information about the technical aspects of how our mod works. "Senxia will give another document to the three of them.
"Is there a way to show us how this mechanic is?" asked Thomas.
"Okay. ”
Although the game itself is still a demo, in order to demonstrate the characteristics of the game, in the last half month, Ayana can be said to have stepped up her work and finally made a simple loading mechanism.
Senxia opened the mod manager, and then showed the system: "This is the loading system of our game, here we can choose to load the content, and the game is not finished yet, so I only made two demo mods, one is to add a merchant to the Tianwang State Academy, where you can buy a costume, and the other mod is to add a small plot. ”
Sen Xia instructed the three of them to load the mod and start the game again, and after the three of them read the save, they found that there was an additional NPC in a conspicuous place in the Tianwang State Academy.
After they passed, they bought a costume and changed the characters into it.
After that, they entered the campus according to Sen Xia's instructions, and at this time, there was an extra group of soldiers inside, and Kaki and the students immediately began to deal with these soldiers, and this episode, they had not seen before, they had been in and out of the classroom countless times before, and this can already be confirmed.
"Interesting system. Thomas nodded.
"There doesn't seem to be a way to load it on the console though. Thomson frowned, but thought of something else.
They came not only to see the game, but also to assess the feasibility of this mechanic, but it didn't seem that easy, which was easy to implement on PC, but very troublesome on consoles......
……
Hatsune Miku itself is not Sega's, but the Hatsune Miku Singer Project is done by Sega. In addition, after Sega doesn't make hardware, it's really unbelievable, I really don't understand......
This is the second update (to be continued.) )