Chapter 1684: Gameplay Experience
After tasting the bunker tactics, the iron-headed Wasenxia said that she was super happy.
"The bunker is king. Well, I'll see, there's a castle here......."
Senxia felt that the bunker was still a bit of a trick, because the defense was not enough at all, and the opposite side could be demolished in minutes.
The boss of the first level is very simple, but in the later part, it is more troublesome to encounter various AOE (area attack) enemies.
"This bunker tactic is very useful, but it may not be able to keep up with the rhythm in the later stage!" Senxia sighed.
"Uh......" Ichiro Kuroshima hesitated for a moment, and then said, "Actually, we designed this part for defense, although we considered using it to attack the boss, but we didn't have such a deep idea......"
This part was originally intended to be used in defensive warfare.
In the story, the stronghold is not always safe. In fact, after the train stops, the enemy will attack on a regular basis, and at this time, the player will have to defend.
The way to defend is to use NPCs and buildings like this.
That's why the game was designed this way in the first place.
"But it's really interesting. It's a pity that you can't pull NPCs over. I think it's best if you build a few arrow towers, and then after the NPC passes, the protagonist attracts attention in front and the NPC outputs remotely in the back. ”
Senxia came up with an interesting way to play.
"This ...... We did think about NPC teammates. But because AI is more difficult to handle, forget it. ”
Mom, it's good that we didn't get it done, otherwise your old man's snack would have been more???
The boss setting in the game is to chase the protagonist to attack.,So if the NPC can really appear.,It's really possible to output brainless in this way.。
Although the cost of making the arrow tower is a bit large, in the game, these things can be restored to blocks.
Of course, the restoration here refers to the protagonist doing it himself. And if it's destroyed by a monster, it will cause the loss of blocks.
And according to the method that Senxia said, in fact, Senxia only needs to constantly "walk the dog" to be able to deal with it easily, so that there is no loss of the building at all.
In other words, the whole game is basically clearable like this.
This is not what the designers intended.
"But even if you have teammates, you can adjust the AI. "And the boss can have both ranged and melee combat to deal with." ”
"That's fine. Kuroshima nodded.
Fortunately, the method that Senxia said is quite simple to implement.
After eliminating the boss, the player still needs to fight off two waves of monsters attacking the train before they can go to the second chapter, and Mori Xia also returns to the train at this time, and then starts farming.
On the train, the player is also allowed to focus on it, on the back carriage, the player can pave the land, and then build fields, which will only have a single layer after the beginning, but after finding research materials, you can build multi-level terraces.
"It's pretty good. Senxia nodded.
What is the most indispensable thing to play a block game?
Farming!
Although farming on the train is a bit unscientific, what kind of science is there in the block world? As long as your own logic is self-consistent, there is no problem.
Lao Tzu still likes farming .JPG.
Well, those who like farming are good people......
Farming can be used to produce food and medicine in the game.
The former can be used to make food, and the food cooked in the kitchen has a bonus, which is shown to be eaten outside of battle to slowly restore health, while medicine is able to recover quickly in battle.
This setting coincides with the design of many later online games.
But Senxia doesn't hate such designs.
Once you've harvested a wave, the game goes into a countdown – which means enemies are coming.
Senxia hurriedly built several bunkers to guard the train.
There is only one test in the game that will come to the enemy, which is good for the player, so you don't have to worry about the head.
Of course, this is the beginning of the game, and as for the follow-up, Senxia has not yet played it.
After the first chapter, the story continues.
After adjusting the train, it began to move towards the next stronghold.
In fact, it is not until this part that the novice plot of the story is completely over. In the first chapter, the player learns the basic controls of the game and also understands the actions of the enemies, and from the second chapter, the story goes deeper and deeper.
In fact, the entire storyline of the second chapter is three times that of the first chapter.
However, Mori Xia has not yet reached the second chapter at this time, because in the first to the second chapter, he will still encounter enemy attacks.
At this point, the player needs to meet the enemy on the train.
This time, though, instead of using the buildings - which is not really possible, the player can instead use the NPC and train defenses.
In the game, trains have train cannons, and NPCs can also come to the roof of the car for defense.
To put it bluntly, this part is a cutscene similar to the "tower defense" mechanism.
But the experience of the game is good, which Mori Xia thinks the game is very well done.
"Well, yes, yes. Senxia continued to nod.
Until now, the experience of the game has been good.
And after the second chapter, the plot begins to go deeper.
The plot of the second chapter takes place in a small town, which has already been overrun by zombies (although according to Senxia's proposal, this part may later become a demon attack), and then the road ahead is blocked.
At this time, the protagonist needs to go to the city and remove all the obstacles in front of him.
But in the process, there are also NPCs who think that it is probably not easy to break through such a city, so in the midst of this, there may be something dangerous happening.
Between this, they felt the need to investigate and search for survivors by the way.
And so the story begins.
After the second chapter, the list of buildings in the game is all open.
However, it is not possible to construct all kinds of buildings - because the game also has blueprint design.
Some special rooms require blueprints to be built, and without blueprints, even if there are buildings, they can't get the bonus of the room, and it doesn't make a difference whether there is a room or not.
"The blueprint design is also good. It was Qianjia who spoke, "In "Minecraft", can such a blueprint also be promoted?"
In Minecraft, players like to build buildings at will, and Qianjia's implication is to make the room more conditioned.
"Officially, you can't do it, players can have mods, but we won't do it, because Minecraft is all about freedom. But this game can be ......"
After Mori Xia said a word, he continued to play......
……
For the time being, my spirit is not very good today...... Hit the streets......
。 Writing Chinese Network M.