Weapon annotations (skippable and do not affect reading)
This is an explanation of weapons and equipment, and because some enthusiastic readers have reported to me that they cannot understand the weapons, I will continue to make this annotation. Pen, fun, pavilion www. biquge。 info
Weapons will be updated as the story progresses, and this note will be synchronized.
What to bring:
Beam Pistol: A small beam weapon placed in the holster of the left rib, the revolver shape contains six energy batteries, each energy battery can provide the energy required for 5 shots, although the power is lower, but it is small and portable and can be carried as a portable weapon, and the spare energy battery is placed in the pistol ammo pack on the right rib, which can be switched from normal mode to shock mode with no actual damage
Biochemical computer: Due to the strong blow to the brain, not only the loss of memory, but also the ability to calculate and remember has also been greatly reduced, and the biochemical computer system has been developed for this purpose
Micro nanocores: Lightweight nanocores that are used to power the machinery implanted in the body
Subspace Super Warehouse: The highest masterpiece of subspace technology, which houses the entire Exile Factory inside
Wave Saber: Armed with a military dagger placed on the waist, a miniature version of the Wave Saber, powered by an energy plate in the hilt, it runs out of energy after 5 hours of continuous use
Interpretation system: A simplified system for visor armor, connected to the retina and biochemical computer, to parse and analyze the scenes and objects captured by the gaze
Dopamine Suppressor: Suppresses dopamine to maintain absolute calm and force oneself to forget painful memory fragments, currently disabled
Exile Zero Gear:
Boxing Beam Sword: A beam sword fixed to the right wrist, which is easy to retract and can use devastating heat energy to cut through most matter and even energy, but it is less flexible in rotation, and the energy is supplied by the nanocore
Triple high-energy beam cannon: The beam cannon integrated on the left wrist has high concealment, with two shooting modes: A mode is a super-large output charging three-beam cannon that depletes the energy plate at one time, and B mode is a semi-automatic single-beam light cannon with a capacity of 9 rounds
All-terrain jetpack: The jet system that supports the flight of the mech, which can be adjusted to the most perfect way of propulsion according to the environment, including underwater and space, the energy is supplied by the nanocore, and there is a through groove from the top right to the bottom left
Respiratory filtration system: Prevent harmful gases and ensure oxygen supply under water and in anaerobic environments
Radiation-proof inner wall: Prevent external radiation damage
Life support system: including electric shock, anesthetic injection, epinephrine, etc
Temperature control system: prevent the influence of external temperature
Nano Shield (Left): Built behind the left wrist beam cannon, it can form a shield to block attacks when released, does not consume energy, and may be damaged by heavy hits
Nano Shield (Right): Built behind the beam sword on the right wrist, it can form a shield to resist attacks when released, without consuming energy, and may be damaged by heavy blows
Nano Shield: The Nano Shield on the left and right wrists is activated at the same time and spliced together in front to form a large protective shield, which can defend against almost any attack from the front, but the disadvantage is that it can only protect the attack in front of it, does not consume energy, and may be damaged by a crushing blow
Nanocore: Damaged parts and armor can be repaired by internal nanobots, and the nanoreactor inside is responsible for most of the energy supply for the entire mech, and any function that relies solely on its power will shut down when the energy is depleted
Reaper Rapid-Fire Cannon: A large Gatling cannon attached to the rear of the right arm, capable of firing a terrifying number of live bullets in a very short period of time, with a drum capacity of 500 rounds, and reduced power in some terrains (such as underwater).
Polarization System: The beam cannon add-on makes the beam cannon not deflect underwater, thereby increasing its power underwater by 20%, and the energy is supplied by the nanocore
Exterior Armor: A tough outer layer of armor made of pure gold and vanadium alloy plates that are effective against any blow
Kinetic Foam: Located inside the outer armor, it effectively reduces the damage caused by kinetic impacts
Visel: Made of nano-glass and vanadium alloy plates, it is hard and powerful
Telescopic Barrel α/β: A retractable barrel built into the inside of the armor under the left and right forearms, both with energy plate slots
Beam Piercing γ/Ω: A small beam weapon built into the outer armor of the left and right thighs, with an energy plate inserted into the hilt, which can be used independently, and the energy is exhausted after 6 hours of continuous use, and there is a special interface at each hilt
Dual Beam Spear: A large beam spear composed of a telescopic barrel α/β and a beam bayonet γ/Ω, which draws energy from four energy plates at the same time, has a very large output, and runs out of energy after 2 hours of continuous use, and is not used many times due to the time required for splicing
Wave Blade: Armed with a ninja knife inserted in the groove of the jet backpack on the back, it is made of high-purity pure gold, and through the high-speed vibration of some particles of the blade, it obtains a destructive power far beyond that of a beam weapon, and almost nothing can resist its destructive power, and it is powered by an energy plate in the hilt, and the energy is exhausted after 1 hour of continuous use
Energy Shield Generator: It can activate a powerful energy shield to protect itself from dead ends, the shield will disappear after the energy is exhausted, and it needs to wait for the nanocore to be charged again
Zero Wave Generator: A large wave weapon attached to the back of the left arm, the ultimate destructive weapon directly connected to the nanocore, powerful enough to pierce an asteroid in a single blow, and is too powerful to be used
EX system: After activation, the mecha will enter an overload state, and its strength, speed, defense, destructive power and recovery power will be increased by 35%, but the consumption is extremely huge, and the nanocore energy will be exhausted in 30 minutes in the activated state
Subspace Magazine Bag: A waist storage device with a large number of energy plates and a Reaper rapid-fire cannon drum inside
Optical camouflage system: anti-line-of-sight stealth system
Anti-radar system: will not be detected by radar, etc
Nether Armor: An additional armor on the outermost layer of the repaired mech, which specializes in the effect on mana
Magic Ammo: Reaper's rapid-fire cannon ammo with rare metals attached, dealing more damage to shields
Sky Eagle Jet System: By deploying the metal wings behind the back, it greatly improves flight speed and flexibility in gaseous and vacuum environments, but it is ineffective underwater
Exile Factory Equipment:
Exile's Basement: A basement using subspace technology, with an unusually large interior
Exile Hangar: A maintenance and refurbishment hangar for mechs, with four slots and a temporary slot, as well as a display case for the remains of the Exile Z-1, located in Basement Area A
Ranger Warehouse: The Rover series drone armor warehouse, which can be repaired and maintained, is located in Area A
Assembly workshop: A place where work such as the design and assembly of the body is carried out, located in Zone B
Systm: An intelligent AI program that is responsible for the overall operation
Pocket Factory: Automated production line, which can produce parts, energy plates, energy batteries, ammunition, etc., is located in the basement C area
Test Cell: A place where weapons and equipment are tested, using subspace technology, located in Section D
Warehouse: A warehouse where various materials are stacked, located in Zone E
Rail car: used to travel between various areas of the basement
Medical Cabin: High-tech medical cabin
Weapon Cabinet: An iron cabinet for the hand-held beam rifle and its energy magazine
Handheld Beam Rifle: A 30-round (6 in sniper mode) beam rifle powered by an energy magazine, which can be equipped with or without an exile, and has four shooting modes: fully automatic, semi-automatic, triple burst and sniper
Ranger Working: A working drone mecha controlled by Systm
Ranger Armament: A vigilant drone mech controlled by Systm
Auto-Defense Turret: An auto-fort controlled by Systm
Ranger Assault: A combat-type drone mecha controlled by Systm
Rover Work Equipment:
Jetpack: A jetpack that supports mech's flight, and can only be used in gravity environments
Mass-produced nanocore: It can self-repair damaged parts and armor through internal nanobots, and its internal nano-reactor is responsible for most of the energy supply of the entire mecha
Production Exterior Armor: The production exterior armor is made of gold and titanium alloy, which only provides basic protection
Scanner: A vision system that has a certain scanning capability
Manipulator: The most delicate part of the Rover series, almost as flexible as a real arm
Gun Mount: A gun mount where the weapon is placed
Beam Submachine Gun: The only weapon equipped for the Rover Job
Magazine Slots: Can hold up to five 45 Beam submachine gun magazines
Ranger Armament:
Mass-produced Beam Sword: A beam sword fixed to the right wrist, powered by a mass-produced nanocore, and since it is a mass-produced type, the output is mediocre
Jetpack: A jetpack that supports mech's flight, and can only be used in gravity environments
Shield: A large shield attached to the left arm, made of gold-titanium alloy mixed with a small amount of vanadium alloy, slightly stronger than the production outer armor
Mass-produced nanocore: It can self-repair damaged parts and armor through internal nanobots, and its internal nano-reactor is responsible for most of the energy supply of the entire mecha
Production Exterior Armor: A production outer armor for the Ranger Arm, made of gold-titanium alloy, thicker than the armor available on the working type, but other than that
Scanner: A vision system that has a certain scanning capability
Manipulator: The most delicate part of the Rover series, almost as flexible as a real arm
Gun Mount: A gun mount where the weapon is placed
Beam Rifle: A simplified version of the Ranger Armament, a hand-held beam rifle that fires fully automatically
Magazine Slots: Can hold up to five 30 Beam Rifle magazines
Auto-Defense Turret Equipment:
Mass-produced nanocore: It can self-repair damaged parts and armor through internal nanobots, and its internal nano-reactor is responsible for most of the energy supply of the entire mecha
Production Exterior Armor Turret: Equipped with a production outer armor for the Auto-Defense Turret, the main material is gold-titanium, which is thicker than the armor equipped with the armed version, but other than that, there is no difference
Scanner: A vision system that has a certain scanning capability
Twin-Beam Machine Gun: A high-velocity beam weapon powered by a mass-produced nanocore
Ranger Assault Equipment:
Boxing Beam Sword: A beam sword fixed to the right wrist, which is easy to retract and can use devastating heat energy to cut through most matter and even energy, but it is less flexible in rotation, and the energy is supplied by the nanocore
Assault Jetpack: The jet system that supports the flight of the mech, which can be adjusted to the most perfect way of propulsion according to the environment, including underwater and space, and the energy is supplied by the nanocore
Assault Shield: A large assault shield attached to the left arm, made of vanadium alloy, much stronger than the shield of armed equipment, and has a beam spike at the tip for close-range attacks, powered by a nanocore
Nanocore: Damaged parts and armor can be repaired by internal nanobots, and the nanoreactor inside is responsible for most of the energy supply for the entire mech, and any function that relies solely on its power will shut down when the energy is depleted
Assault Exterior Armor: A tough outer layer of armor made of vanadium alloy plates, which is much stronger than the armor of armed equipment
Scanner: A vision system that has a certain scanning capability
Manipulator: The most delicate part of the Rover series, almost as flexible as a real arm
Gun Mount: A gun mount where the weapon is placed
Beam Machine Gun: A beam machine gun connected to the nano core for fully automatic high-power shooting
Grenade Launcher: A grenade launcher that hangs under the beam machine gun
Assault Wrist Cannon: An explosive weapon attached to the left wrist that fires a deadly burst beam that strikes targets over a wide area
Magazine Slot: Holds up to twelve 40mm grenades