Chapter 492: Beginner's Experience (4)

Because you can't tangle it.

Theoretically, players can complete the level without even a story card of the opposite sex. Whether you clear the customs or not is a matter of numbers.,It doesn't matter if it's a plot card.,How to get entangled?

For such rational players, the AI can only "create" a character that does not exist in the comics to give him or her an emotional line.

What's more, players may not get the first plot card until they are about to clear the level, so it is inevitable that "when there is a plot card of the opposite sex, the other half of the player's character finale must be a plot card of the opposite sex".

If this is required, it will cause the player to get the first story card of the opposite sex in the final stage, and then the super bloody plot will inevitably be staged. It's a blunt experience, so let's put the player character with the AI-created character......

However, whether it is considered from the perspective of fan immersion in IP games, or from the perspective of promoting players to pursue story cards for reasonable consumption, it should also make it easier for player characters to interact with story cards.

Therefore, the AI module must contain a fate system, through the player's choice at each node, the fate of a certain character can be increased or decreased, and the level of fate value affects the number of times the other party appears in the main story, that is, exposure. When increasing the fate value, the plot card only needs to have a higher weight than the original AI character, which can effectively increase the exposure and meet the design needs.

In the end, the one who can get together with the player character is not necessarily the one with the highest fate, but it must be chosen from the few with the highest fate. In the experience that Chu Yuanxi pays attention to, whether this plot with partner choice is mellow is also a big assessment point.

If the plot is divided into two parts, career and emotion, because the player's choice will greatly affect the value of fate, through the setting of fate value = exposure, Chu Yuanxi's "positive feedback from players to the main plot" in the emotional part is theoretically completely achievable.

But theory is theory, what is the effect of the realization? He has been raiding the map in the past few days just to experience what kind of plot he can play.

As for the plot of the career part, there are more points to focus on.

The player's main quest is composed of two parts: the main context and the plot card plot, and Xue Ming has defined the plot event types of all the plot card career parts in advance. That is to say, when the main quest follows the context to a certain extent, if the player has a certain story card, compared to not having it, an event will be triggered that has an impact on the main quest, and the player will usually be given the option to push or shift the direction of the main quest through the player's choice.

And the player's main plot itself has a context. Different backgrounds define that player characters have different personalities and positions, but after the initial plot adjustment, the initial direction of the main plot of different players is the same, and then it is constantly adjusted according to the player's choices in the plot.

At the same time, if a plot card has an emotional part of the scene, and a career part of the plot hangs on the body and needs to be triggered, how will the AI make up it?

Therefore, Chu Yuanxi's overtime is real overtime, not a game.

Under his control, Nangong Jialuo showed his strength on the map of Nanhu Township, and the bandits fled into the "Nanhu Academy Copy", and after one operation, the plot card - Xie Wei was activated. The young writer Xie Wei was being pursued, and he also fled to Nanhu Academy to hide, he was hiding very well, and he was about to pass the test in a fool's way, but he was exposed by Nangong Jialuo, and was injured in the pursuit.

So the main quest changed from chasing and killing the bandits to escorting Xie Wei to Deqing County, which is also the third map after Niujia Village and Nanhu Township.

Along the way, the pursuers attacked constantly, Xie Wei felt that he couldn't escape, so Nangong Jialuo threw him down and ran away by himself, of course Nangong Jialuo didn't do it, so Xie Wei said the reason why he was hunted down.

It turned out that a major event occurred in the court at this time, the Northern Wei Dynasty had a big Xingtai (official position) Beihai King Yuanhao Yuanziming, who was the descendant of Emperor Xiaowen of Wei Xiaowen Tuoba Hong, because he was dissatisfied with Er Zhurong's support of the Yuanzi of the side bloodline for the emperor and defected to the Southern Dynasty, and was warmly welcomed by Emperor Xiao Yan of Liangwu.

But he has never broken the relationship with many bigwigs in the Northern Wei Dynasty, and has always exchanged letters, among which there is a Nanyang Wang Yuanbao Torch who is his friend. Xie Wei got the letter between the Yuan Bao Torch and Yuan Hao, which wrote the plan of Yuan Hao's empty gloves and white wolf.

Xie Wei is known as Xiao Xie in the literary world, born in a prestigious family, although he is attached to the landscape, but he is not ignorant of the dirtiness of politics. When he got this letter, he began to flee for his life, running all the way to Nanhu Academy, but he didn't expect that his plan to hide from the world and cross the sea was caused disaster by Nangong Jialuo.

At this time, the ingot torch appeared, and it was necessary to kill Xie Xuankou, so as to become the plot card that was activated in the map of "Deqing County", and was arranged by the plot AI to become the boss in the "Sheep Intestine Trail Copy".

This is a feature of the AI plot mechanic, and it is very mellow for the player, Chu Yuanxi is very satisfied, and there is no abruptness at all.

The significance of the existence of the dungeon level is not only to demonstrate the plot, but also to brush it, allowing players to repeatedly brush off equipment and materials. The "Card Fragments" are the most valuable of all the dropped items, and players can get cards without Krypton gold by farming the shards.

Generally, the planner in charge of the values in the mobile game will actively designate some levels in the dungeon sequence and drop card fragments to guide players to pursue these cards and cultivate them. This is a very easy feature for developers to implement, as they only need to be sent by the front-end to the back-end with the serial number of the quest that the player is challenging for, and the back-end can call up the corresponding drop packs from the quest table after the player wins, and then randomly pop the drops and insert them into the player's database.

In this case, it will be very difficult to implement the same quest to send different drop packs to different players.

Because of the AI mechanism in "Out of the Troubled Times", the way the front-end and back-end work itself is very different from that of ordinary mobile games. Each player's dungeon structure is the same, but when it comes to a certain dungeon node, the strength and formation of the monster are exactly the same, but they can look completely different.

The so-called appearance is the name, card image, etc., which makes it impossible for the server to record it in a unified way, and can only record it separately for each player. For this reason, the database structure of the mobile game "Out of the Mountains" is not the same as that of ordinary mobile games, and even the threading mechanism in the server is different, and it must be implemented in a "super multi-threaded" way, which almost killed Zhao Jie.

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