Chapter 398: Game Chronicles
The chronicle of "Survival at the End of the World", guarded by Kudo Shinbei.
Prologue
A game that changes the game world, it is so pale to describe it as a masterpiece, and it cannot express one percent of it.
Such a perfect game, I don't know how to describe it, and I can only record the heavy events in the game. Some of them I've had the privilege of being a part of, and some of them I've only heard. I can't record everything in the game, even if I try my best to write it down, but I'm going to do my best to bring the grand world of Doom to those who are familiar with the game and those who are not.
Before writing the main text, I will use my shallow insight to talk about the worldview of this great game, so that people who have not been exposed to the game can have some understanding of the world.
The appearance of "Survival at the End of the World" sprung up like spring shoots breaking ground, and it came suddenly. The original trailer showed a monster-infested futuristic world that was more exciting than any special effects blockbuster, and I think it caught the attention of countless gamers.
After the game's open beta, I was honored to be one of the first to enter the game, only to find that the game and the trailer were very different.
One might think that this game, like previous games that didn't go well, spent all the money on trailers and promotion. I can tell you here that I don't mean that when I say something different. The quality of the game is even better than in the trailer, except that the monsters are not as rampant as in the trailer, but are all confined to the dungeon.
Now let me briefly explain the terminology in the game, although it is already a well-known thing among players, my text must have been read by people who have not been exposed to the game, so I think it is necessary to repeat it again.
The world of "Doomsday Survival" is divided into two parts, one is the world where the player is after landing, there are no monsters and it is not the end, it is a storage zài that is exactly the same as the earth we live in, and it is also called the table world by players. In the world of the table, you can see the qiē that you say you see in your daily life, and you can also use the qiē around you to find yourself that is different from your daily life.
And the other part, the dungeon, will only appear in a specific location, and the monsters inside are rampant and dangerous, and it is called the inner world. However, although the world is dangerous, you can get unexpected rewards by killing monsters through guò.
The medium used to access the quest is the game guide, which is a smartphone that each player gets after entering the game. Initially, the game guide only had the ability to remind the dungeon, enter the dungeon, and display the rules of the game. As the game evolves, the game guide also has other functions, such as the ability to identify items and skills, and display their own attributes.
Of course, there are also NPCs in the game, but players like to make them natives. In many traditional games, the player takes on the role of the NPC's savior, or the Ranger who goes around helping the NPC and eventually becomes a hero. But in "Doomsday Survival", this will not happen, because it is us players who are protected, although the NPCs in the game are strong and weak, but the overall combat effectiveness is far higher than that of our players, it is precisely because they will block monsters in countless copies, so that we players have a peaceful surface world. That's right, it's not that there is no end to it in Doomsday Survival, it's just that it's far away from us players. It's a pity that this situation may be broken soon, because of the stupidity of some people, the aborigines have suffered huge losses, monsters have begun to descend on the watch world, the end may not be far from us, the tragic death of the aborigines, so that the responsibility of protecting the watch world falls on us players. This is a well-known big event in the game, which I will mention in detail in the main text.
In addition to protecting the watch world, the natives in the game also serve as mentors to our players. There are countless systems of power in the game, and each one of them is a great feat, and many times I have spent it in praise of the imagination of the game developers. Many power systems have special skills and props, and of course, there are perfect cultivation theories, so I can't help but practice even in real life, but there is no effect, only then will I feel that "Doomsday Survival" is a game.
And there's so much information about skills, props, etc., that I can't tell you enough if it takes me a lifetime. Each skill, each prop has its own story and provenance. The world of "Doomsday Survival" has an unimaginable story structure, including myths, urban legends, fantasy stories, and science fiction wars, each of which has a complete system, and countless small or touching or exciting stories, which are also the stories of the aborigines.
Here I would like to mention my aboriginal teacher, a great shrine maiden, her name is Kikyo, a woman like the flower language of Kikyo, and she has her own complex story like all aborigines.
Teacher Kikyo not only taught me the use of spiritual power, but also infected me with her noble soul, and let me know that good is good because I don't hide my heart. Read your own heart, choose what is good and change it from what is not good.
Many people have been taught by the Aboriginal people, and from them they have learned not only skills but also how to behave in the world. So in addition to the playability of the game itself, this game is also a perfect combination of philosophy and technology.
The above three basic elements of Survival Doom are also what make this game so charming.
Many things will be mentioned in detail in the main text and will not be repeated in the prologue. At the beginning of the pen, I was uneasy, but I was angry, and there must be a beginning and an end.
......
I have to say that the charm of the bellflower is very strong, her student, is considered an authentic American, and now she writes articles in a crepe manner, and has become so modest, it is simply imperceptible, a model case of the red who is close to the Zhu and the black who is close to the ink.
This game chronicle by Shinbei Kudo records tens of thousands of events in the world of "Doomsday". From cultivation to changes in the game world. It was later regarded as a classic by countless people who liked this game.
Even those who don't play games are fascinated by the wonderful stories and colorful characters, and have since translated into dozens of languages and made it into the top five of the top 10 bestsellers. The author of this book also became a world-renowned celebrity in the process of playing games and writing books.
And there are many places in the book that highlight the praise of the game NPCs, and record a lot of untold stories. It also makes many people read this book as a novel, and those stories that are so real seem to make readers really think that there are Saint Seiya, Naruto, Dragon Ball warriors, half-demon wizards and so on in some corner of this world to protect the earth.
In short, as time goes by, "Doomsday Survival" has begun to be accepted and loved by the public.
ps: The new book "I Am the Empress" asks for attention~~
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