Chapter 1501: Media Feedback from Sword Art Online
In fact, after the press conference, the demo version of the game has already begun to be announced.
After all, the scene is just an experience, but the specific content is also for the players watching the TV and how to operate in front of the computer.
Player feedback is the best way to improve the game experience.
The first to announce the news was Sword Art Online.
As an online game, Sword Art Online is definitely going to be tested, and there are a lot of closed tests to be done - mainly for balanced covers.
If it's a single-player game, balance isn't an issue at all.
But if it's an online game, if the balance is not done well, the experience of the game will be poor.
Especially this kind of action game.
Sometimes there may be a situation where the player is as fierce as a tiger and has a pit situation of two hundred and five damage at a glance. Flashy movements and fluidity are important parameters, but if you can't do damage, you're in trouble.
However, it is also not advisable to simply increase the damage, some characters are good at controlling, and if the damage is high, then there is nothing to live in other classes.
In addition to these elements, there are differences between PVE and PVP, the same skills, embodied in the monster and the player, if the effect is the same, then the situation may be subtle, so this aspect, also needs to be considered.
What's even more painful is that as a pioneer of the times, Senxia doesn't even have many plans to refer to - even if it is Senxia, he can't go to the values of the actuarial characters one by one, and he can't learn from the content of another world line.
In this regard, only the production team can study and comprehend it by itself. It's up to them what they can do when the time comes.
Because of this, the test of Sword Art Online must be carried out first.
The test was first opened to game media for early experience.
This version does not open PVP, so the problem is not very big, mainly depending on the restrictions that players have on gamers.
After a month, the game will be released to players on a small scale for deletion testing.
If there are no accidents, the entire game should be officially launched next year.
But for the media, once they get the game, they can also conduct a more detailed review.
- Even if there is a demo version of an online game, it won't last long, and this kind of game is not worth much if you don't experience it in depth.
The tests carried out in advance are mainly based on the gameplay of the game, that is, to make equipment and fight bosses, which is to take the route of action games.
And the aspect that the media is evaluating at this moment is the game's actions and equipment.
The former is the core of the game's gameplay, and the latter is the core of the game.
Ahem - this is not to say that Senxia is just going to make money, in fact, Senxia is quite conscientious.
There are several types of equipment sources in the game.
One is the equipment dropped by the boss, the other is the equipment created by the player, and the other is the equipment obtained from the mission.
According to the design of the production team, the equipment of the three routes is the best in the case of the same level, and the equipment obtained in the mission is usually excessive, and the strength is slightly better than the blacksmith equipment.
But that doesn't mean blacksmith gear isn't good.
The above premise is only possible if the game equipment is of the same level, but in reality, it is possible for a life player to craft equipment higher than the current regional level if they brush up on their proficiency in the game, in other words, the blacksmith can fight with a higher weapon of higher character.
In other words, blacksmith equipment is the first choice for land reclamation, but it doesn't matter if you don't have it, and the task equipment is overused by players, and the final boss equipment is the strongest at present, or the best version, and it is the most high-end goods in the eyes of the strength party.
In this way, the game's equipment takes care of all aspects, and even players who don't have the energy to play in depth will be able to get the best sword in the village from the village chief in the game.
By the way, inside this game...... There is no transmog system.
Yes, the transmog system, which is popular in the majority of online games, allows players to carry a good-looking equipment in the Transmog in Sword Art Online...... It doesn't exist!
So what if players want to look good?
Quite simply, there are two ways to do it.
One is to buy fashion.
Costume is defined in the game as a "ceremonial dress", which can be used to cover the appearance of the original equipment.
And the other way...... Then it can only be cobbled together in low-level equipment.
But it doesn't matter, Senxia offers another plan here, that is, "equipment breakthrough".
What, low-level equipment looks good, but expired?!
What, low-level weapons are very useful, but they are souvenirs of the boss, and they are emotional and reluctant to decompose?!
It doesn't matter, it's all okay, because we provide the ability to equip breakthroughs!
As long as you have Saint Quartz and low-level weapons, you can still use them to upgrade! As long as you have love, level 5 weapons can still be used up to level 100!
Senxia's set was learned from mobile games.
The rules and gameplay of online games in this era have not yet been formed, and in this experimental field, Sen Xia is naturally messing around.
Anyway, we were the first to eat crabs, and the largest and most delicious hairy crabs were eaten by us, no loss!
Of course, this kind of upgrade is not just about money, but also requires a variety of materials to break through in the game. It can be said that it is a krypton and liver existence.
In addition, there are all kinds of enhancements in the game, and many times, players will spend a lot of money without realizing it.
Uh-huh, of course, some of the designs are still very conscientious.
For example, the key props for equipment breakthrough can also be obtained in the game, but the cycle will be relatively long and rare, just like the Holy Grail and Inheritance Crystal in FGO, or the Honkai Crystal in Honkai Impact 3, and then the "whetstone" in Fantasy Simulation Battle.
What, haven't played it yet?
It doesn't matter, as long as you know that this is a rarer item, but it's not an item that has no way to get it, and that's fine.
The media also discovered this place when they tried it out.
The problem of "outdated equipment" has not only appeared in online games, but also in stand-alone games.
Diablo, for example, because the modifiers in this game are random, sometimes the best modifiers appear on low-level dark gold equipment.
At this time, the special effects of the weapons are excellent, but the damage is not powerful enough, making players pound their chests.
However, this equipment breakthrough function in "Sword Art Online" seems to be quite interesting.
In SAO's games, low-level equipment sometimes has good special abilities. And some of them are unique - because some weapons have special effects based on bosses.
For example, in the story, the otherworldly boss Disaster Beast that invaded Aingrunte has a Calamity Armor, and one of the pollution skills of this set of armor is unique, and no matter how you brush other equipment, you can't brush this kind of entry.
At low levels, there are similar existences, such as the boss in the early stage of the game, there is a sword that can launch special skills, which can provide hegemony and negative effects, and make the next attack 100% critical, which is a rare good thing.
But the upgrade speed of players in the early stage is very fast, and after using this weapon for a while, I'm afraid it won't be very useful.
However, the attributes of this weapon are so good, it is impossible for Taidao players to give up!
Because of the media test, the difficulty and explosion rate of the game have been adjusted, and the media also know about it. Because of this, many of them have such knives.
Some people think it's a shame to throw the weapon away.
And it was at this time that they discovered this.
Low-level equipment can be broken through.
When the player breaks through, he needs the materials of a certain boss in the next stage, and then he also needs the blacksmith materials of the same level and a large amount of money, etc., so that the weapon can break through and grow, so that the weapon can keep up with the rhythm.
Of course, there is another point that is a bit tricky about doing this, that is, the white value of the weapon may not be enough.
The white value is the white character attribute of the equipment, that is, the orange outfit of the hard ******* of the equipment is the best equipment, and the lowest orange outfit is the level 15 orange outfit.
But if this orange suit grows up, it will have similar attributes to purple equipment of the same level when it is about level 25, and if it is full level, its attributes will probably be close to that of blue equipment.
Aside from the special effects, the attributes of this weapon are not as good as the level.
But it doesn't matter, because the equipment in the game has broken through to the full level, and it is now level 45, and the best equipment that can be obtained in the game is level 35.
Depending on the mechanics of the game, players will always be able to have breakthrough weapons that are 10 levels higher than their current level.
But the breakthrough materials are limited, and it is not cost-effective for the strength party to break through with low-level weapons casually, so what to do in this aspect is still for the players to struggle with.
What, you say you're a local tyrant, don't bother?
Ah, it's okay, it's okay. You are the biggest, you are the biggest, you see, your equipment, is it the best to upgrade to the full level?
Ah, look at how nice this maid outfit is, but the ascension to the throne is too low, do you want to raise the level of the equipment to the maximum?
We have prepared a golden finger for you - Saint Quartz - please use the Saint Quartz modifier to change the level of your weapon to the fullest!
This system is the stinking kryptonite system that Senxia tried to make, and was ready to withdraw once he felt that the wind was wrong.
But what he never imagined was that the game media would be amazed when they saw this system.
This system seems to be very good, if players want to, wouldn't they be able to play with low-level equipment to the end in one go?
It's a creative idea! It's a conscience!
Belch...... Although everyone has charged a fee for running (gun) pens (hands), this highlight is really what everyone discovered.
Because in this era, the players' vision is too far from the future, and they can't consider many things from a macro perspective.
And this kind of system is not something that can be broken through purely by itself. Because if you want players to attack the boss, the materials that should be brushed are still brushed.
Moreover, if you don't have enough materials, but instead you burst out with a boss's orange outfit, do you change your equipment at this time, or continue to strengthen?
The former means that the initial investment is all gray, and the latter means that the orange weapons reached earlier are useless, which is simply distressing.
There is always no fine thing to buy.
Of course, Senxia's side has gained some rich experience from the "Borderless" side, so Senxia's side can not only equip one weapon, players are allowed to have backup weapons in the game.
- So, the correct answer to the question above is: I want them all!
What, you said you hit several orange weapons?
Hello Europeans, goodbye Europeans......
In addition to this system, another object of media attention is the game's online functionality.
It's an online game, after all.
There are games like Sword Art Online battle mode.
Sword Art Online's system is another weak lock mode that is derived from the semi-locked action mode used in Sword and Fairy Gaiden.
In this mode, players can target a certain unit, but it can be easily changed, and most of the game's flat slashes or most skills are also able to hit the target and the enemies around the sides of the target.
This model, after the fairy sword Gaiden, has been imitated a lot.
So the game mode itself, isn't what everyone else is focused on.
But it's different elsewhere.
Patterns can be learned, but no one can learn Monteum's unique fighting.
Nominate not, nominate not.
Because of this, these exciting battles are also one of the biggest highlights of the game.
What is the most important thing about an action game?
Action, of course!
Sword Art Online is a large-scale online action role-playing game, and this game can't escape the concept of "action".
So, action is the most important thing.
There is nothing to say in this regard, in short, it is "stable".
After that, the biggest evaluation by the media turned out to be the free model of the game.
Sword Art Online does not use point card charges.
Because of the mode of this game, if you use point card charging, the cost performance is actually very low, so they use the strategy of basically free games.
This so-called "free online game" will definitely be regarded as a money game in the future.
However, among the many "paid games" at this moment, this free game is a breath of fresh air.
In this era, the more popular role-playing games are all charged by point cards, such as Internet Genesis, Stone Age, and Magic Baby.
Although Senxia has an online game, he has never made this kind of free role-playing game before - Brave New World is also a point card.
And at this time, a free online game was born.
This shameful cheating model of later generations, at this moment, the media's evaluation is...... Conscience......
Well...... There's a little bit of black humor......
......
Today's meow meow meow~
Recently, I tried the pinching system of love live.,It's pretty good......