Chapter 1699: Butterflies at E3 Exhibition
Although he also has the task of probing the wind for Qianjia's senior sister, Senxia's main purpose is still for E3.
Senxia, who stayed in Los Angeles, is actually learning about the situation in the industry.
In another world line, E3 in 2002 was definitely a year that could go down in history.
Because in this year, "World of Warcraft" officially debuted to the world at E3.
And it was also in this year that Sony told others: the console battle is no longer necessary, and PS2 is the strongest in the world.
And it was also in this year that "The Legend of Zelda: The Wind Waker", "Ninja Dragon Sword", "Unreal Tournament" and "Doom 3" also appeared.
And it was also in this year that "Qin Yan", the target software of a certain eastern country, also landed on E3 and became a classic.
But that's in another world.
However, in the world line where Senxia is located, everything has changed.
The sudden rise of the Order of the Phoenix changed everything.
The first is the emergence of DC-P.
How to say it.
Without contrast, there is no harm.
It wasn't until DC-P came out that people realized how fascinating it was to be able to access the Internet, add mod expansions, and supplement DLC for subsequent episodes.
PS2 is a pure game console, but DC-P can bring players more and better gaming experience, and the latter even forced PS2 to redesign the network card in the improved version.
Of course, on PS2, there is still no hard disk or something......
Moreover, DC-P also seems to have the concept that "the next-generation host must be equipped with a network and hard disk" is deeply rooted in the hearts of the people.
Although the product is piled up by money, the effect is not bad.
And the NGC next door to the old Ren, the fate is much more miserable, because the network support is not good, and there is no hard disk, just released by many people complained about as an outdated product, in a large eastern country where there is no game console, everyone can only join in the fun, and there are many people who directly ridicule it as a "dead product".
And after the release of the GS console and Vista system, people were even more surprised: it turns out that game consoles can also have operating systems!
Subsequently, they gradually realized that the original operating system was not such a tall thing, and it seemed that there was an interface or something.
Vista's gorgeousness and ease of use are more powerful than the giant hard next door, and if it weren't for the lack of features themselves, it would definitely be better to use.
But the lack of functionality in GS isn't a big deal — it's like being in another world, and no one is going to give up on the iPad just because it doesn't support video editing software.
In the gaming industry, the changes are even more dramatic.
With the hot sale of "MUV Moonfall", there is a burst of first-person shooting wind and mecha wind in the market, and some people think that people sell because of sister paper, so they deliberately designed a lot of sister paper with a sense for their games, and this makes this year's E3 list, there are a lot of related games to participate in.
On top of that, there's the change in online gaming.
Trajectory of Heroes is an old MOBA game that almost no one has been able to shake in the past few years, not even now.
But there are always people who get tired of playing a game, so similar games are gradually starting to appear on the market, not to mention, some games are quite popular. For example, some people make the route in the original game vertical, and then connect the map back and back to make the map look like a sphere, and then let the player move around it, although it is complicated, but some people like it.
However, these games can't be compared to Hero's Trail, because the latter's map editor is just too powerful. A lot of people go to this game, not to fight, but to play RPGs, such as Jurassic World or Guardian Athena.
Oh, by the way, "Hero Track" bought the right to use the character of "Saint Seiya", so games like "Guardian Athena" in this place also have a built-in in-app purchase system......
Even, because of the complex game editor of "Hero's Track", some people even had the idea of porting the map of "Warcraft" - it just so happened that there were people next door who thought so, so the process of making the game where everyone changed skins began.
"Hero's Track" is a benchmark in online games, and even many people in this era equate online games with MOBA confrontation games, and I have to say that this game is more legendary than "MUV Moonfall".
Of course, what really crushed the game "Legend" was another online game "Sword Art Online".
As a model of action RPG, many people now directly benchmark "Sword Art Online" when developing games, and if there are any new projects, they are using this game as a blueprint, either copycat or reference. However, Senxia has this core competitiveness, and there is animation as an auxiliary, and no one can shake the market position.
For the Order of the Phoenix, the most significant thing about Sword Art Online is that this game has effectively promoted the sales and popularity of GS. In order to get a better game picture, players did not hesitate to change this GS game console.
And in a large eastern country next door, the significance of this game is even greater, because this game almost prompted the Internet café market in a large eastern country to transfer from a simple PC to a Kirin computer - the latter as a game console can be feased, leaving off the former a few streets away, and it can also surf the Internet and write documents, of course, ordinary people are enough, Internet cafes are enough.
The direct impact of this online game is that the number of online games to be demonstrated at this year's E3 show is said to have directly doubled compared to last year.
But this is not to say that because of Senxia's relationship, the stand-alone market has been completely killed by online games.
In fact, the stand-alone market is actually better than another world line because of the concept of MOD and DLC on Senxia's side.
This philosophy has even influenced many games out there.
For example, the Elder Scrolls 3 Morrowind, which was released this year, announced that it would support mod kits at the beginning of its release, and will be demoed at this year's E3 show.
And here, the most grateful person should be a player from a big eastern country.
Because the "Fairy Sword" series developed by Senxia here, compared to those "orthodox works" in another world line, although it is a bit deviant, but in this world line, it still has a good reputation and is very good.
After all, another world line, "Sword and Fairy 2" is the existence that directly caused the entire series to collapse......
As for this world line, although the launch cycle of the Sword and Fairy series is longer, the quality of the game has also improved.
Of course, there are also many generations of die-hard fans who say, "A company is a big pig's trotters" - these players are fans of turn-based games, but the actions on Senxia's side have directly turned the follow-up of Fairy Sword into an action RPG mode, and the engine and "Sword Art Online" are basically the same - the latter has actually made magic changes for the operation of the network - which makes many people think that A is foolish.
That's the same reason why DC-P can be so popular - there is no harm without contrast.
These people don't know how much the fairy sword of the other world line will hit the streets, so they naturally want to demand this series with higher requirements.
However, there are also discerning people who compare the fairy sword occupied by the A company and the Xuanyuan sword series developed by the next door itself, and these people feel that the A company is actually ...... It's really conscientious, at least the technology that should be done or something, that's definitely done.
In addition to this, there are also some other categories of games in A Society.
For example, "Helldiver" from a top-down view. It's a top-down shooter, and it's a very new experience in this era — well, that's the light of StarCraft.
Because this game is the story of several "machine gunners" who venture through the map and have to fight against the attacking zerg or aliens.
Although there is a big difference in the setting, there is still a degree of similarity in appearance, and the resolution of "StarCraft" itself is not very high, and the model is relatively blurry, which gives people room for reverie.
So this development developed, and suddenly someone made a "StarCraft" mod, and the characters in it were really replaced with machine gunners......
Then, many people really see this game as a StarCraft sequel, and some people joke that this is a StarCraft RPG or something.
In another worldline, this game is really interesting, and it is also a blockbuster. But in another worldline, the game isn't the talk of the town. However, in this world line, all these changes are beyond Senxia's expectations.
A game that has become more popular because of the changing times, this is typical.
It can only be said that the fate of human beings must depend on self-struggle, but the course of history must also be considered.
And the fate changes, in addition to this, there is actually another game...... No, it's a different kind of game.
That's the sound game.
In another world, audio games should still be arcade games at this moment, and few people think of audio games when playing games at home.
However, the appearance of Hatsune Miku changed everything.
Needless to say, a big country in the East, over there, Senxia directly invited Zhou Jiestick to endorse, and also opened the dress up mode in the game, even if the music game itself has no content, just these two points can make the cash flow continue to pour into his wallet like a rolling torrent.
And in the mud bombardment, because of the emergence of Hatsune Miku, the direct result is that the number of game consoles for music games in arcades has generally increased by more than 50%.
As for the whole world, the most direct result is that all kinds of music games begin to pervade, copycats and references, and naturally they are inevitable.
However, the interesting thing is that the number of music games in E3 this year has dropped even more than that of another world line.
And this reason is actually because Hatsune is so successful.
- The perfect character, the perfect engine, and the perfect music.
To sum it up, it is "no one who can fight".
Since you can't fight, you don't have to come out and be embarrassed - let's just go back to the furnace and rebuild!
As a result, the number of audio games scheduled to be shown has decreased this year.
This also has the meaning of avoiding its edge, because Hatsune is really in the limelight this year, and after "Black Rock Shooter" began to play, the popularity of Hatsune and Black Rock has been directly on the cusp.
I can think with my toes that if Hatsune doesn't take the opportunity to launch a new project, then there is a problem.
So at this time, it is naturally best to wait and see.
In addition, the number of asymmetrical confrontation games on E3 has also increased relatively much.
The emergence of this kind of game is because of the game "Road to Survival".
Although these asymmetrical confrontation games on E3 are not all zombie or shooting, they are all asymmetrical game modes, with more than a dozen, and some strong and weak.
And the reason for these is because of the popularity of the confrontation mode of "The Road to Survival".
"Road to Survival" belongs to the kind of games that can be played on a single player, but it is not very fun.
This game will be more interesting if players work together.
And since everyone has started to cooperate, then everyone will definitely think of confrontation, and because of this, this asymmetrical confrontation has also begun to spread through this game and penetrated into the hearts of players.
In addition to these games, there is also a very controversial category of games that come to the exhibition.
That's the interactive movie.
At first, this type of game caused some controversy when it participated in E3, because some players thought that it was actually an interactive movie and could not be considered a game at all. But others find the game to be optional and interactive, close to a text adventure game, and a great cinematic approach.
The two sides even engaged in a war of words because of this.
Fortunately, after some discussion, the official still chose to stand on the side of interactive movies and allow the emergence of such works.
After all, the interactive movie version of "Destiny Night", which has appeared before, is indeed very popular, so what is the harm of such a game if it can appear at the exhibition?
It is worth mentioning that the number of interactive film projects that come to participate in the exhibition is far less than the number of works on the market and the number of works under development.
And the reason for this is actually quite simple - because many of these games are 18X's works.
Especially in the mud bombing market, many small butter manufacturers here have directly purchased game engines from Senxia and then made related games.
Such a game...... Naturally, it can't appear on the market......
"Let's make the world a little more lively. ”
After understanding the basic situation, Senxia let out such an emotion.
But for now...... He decided to have a good time with Shiyin again.
A holiday moment is worth a thousand gold~
……
Looking forward to this year's E3, I hope to see the new news of Cyberpunk 2077 233~
Today's two-in-one.
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