Chapter 1291: MUV Shooter Beta Version

The time came quietly to December.

Kenichi Aso has been obsessed with the game called MUV lately.

All the sister papers were pushed aside, all the routes were taken aside, and the platinum trophy of the game was successfully obtained.

The daily activity here is to play games...... Ahem, it's a study of modern visual arts, so Aso's games are all carried out in the activity department.

Because of the minister's absence, Kenichi Aso is quite comfortable, and even his favorite Misato Kuyu doesn't seem to be so attractive.

A three-dimensional girl, how can she compare to my two-dimensional wife.JPG

However, a game is played every day, and after a month, I will always get tired of playing.

Kenichi Aso has already clicked every option in this game back and forth, every route, every line, every picture, he has already played.

Ahhh

Although I still want to go deep into this world, I still want to kiss me and me more with Miss Huang Weiyi, and I want to interact with my dear BT, but I don't want to click on the game anymore!

However, at the beginning of the month, Kenichi Aso got an opportunity - that is, to participate in the testing of a new game.

"MUV-LUV Invitation Test ......"

Yes, it's a beta version of the game MUV.

This version was codenamed "Moonset".

However, this version isn't DLC or anything, it's just another game.

An FPS, that is, a first-person shooter game.

After the game was in hand, Kenichi Aso was already playing the game.

Unfortunately, at that time, the game only had a multiplayer mode, and the single-player mode was not yet available.

But anyway, although it is a multiplayer mode in the test, Kenichi Aso already feels that this game is interesting.

In the game, it is not just a first-person shooter game, but also a mecha game.

In Aso's opinion, this work is not only novel in subject matter, but also great in itself. In the whole mud bombardment...... No, to be honest, it's a very good, very good work in the whole world.

Although it's just a multiplayer mode, Kenichi Aso is not confused when it comes to playing - because he is a fan of the galgame version.

A work can't fully unfold a world view, but for such a simple first-person shooter game's content world view, this structure is actually quite perfect.

In addition, what Aso values most is the freedom of the weapon system and the combat system.

It's really high, it's very high, and inside, the spray painting of the mecha can be customized, the weapons can be selected, the character's loadout can be adjusted, and there are even bullet characteristics - Kenichi Aso, who is a military nerd, really likes this work.

Of course, what Aso Ken didn't know was that this system was actually plagiarized by Mori Xia...... Ahem, it's a copycat...... Well, it's actually a game like World of Tanks borrowed from another world line.

In these games, each country has a research and development route, and the design here is to simplify this research and development route entirely, and then form the characteristics of the mecha - after all, in addition to the mecha, the character itself also needs to be designed, so there is no way to do complex skill trees and upgrade trees and the like those games.

Even, in order to take care of ordinary players, some more convenient choices have even been made here, so that players will not have trouble when customizing their mechas.

Kenichi Aso has never been exposed to some games in the future, so he naturally thinks that the design is very good now.

Moreover, although it was only a test, Kenichi Aso also felt the popularity of the game, and after a few rounds of man-machine, he could feel the hot popularity and atmosphere in the game.

- Everyone pilots their own mechas, discusses strategic countermeasures with teammates, attacks together, retreats together, intersperses encirclement, covers evacuation, and rescues teammates......

Unlike the previous Hero Tracks, the game "Hero Tracks" is very fun, but the definition of "fun" is not in the mud bombardment country, but in other parts of the world.

The people of the mud bombardment enjoy the most complete character library - some game characters have some subtle adjustments and restrictions in different countries due to copyright reasons, but after the establishment of the "character copyright library", that situation has been reduced, but there are still historical problems - but they are not enthusiastic about these games, which is a pity.

But on the other hand, in this shooter, the mud bombardment players show their strength.

- And this game is a game released on DC-P, which is really famous among today's mud bombardment players who mainly use home consoles.

After all, even if it's another world line, the game "Call of Duty" is very popular and well-known in the mud bombardment, which is simply two treatments with games like "League of Legends".

On the other hand, the players of Mud Bombardment are also better at substituting themselves into the game, they play in the game, they are also very involved in playing, and various cooperative tactics are very particular.

In many works that describe online games, the protagonist enters the game as a novice, and he is often able to meet an "enthusiastic senior", which is really not pure fiction in the mud bombardment online world, because some people just like to do this: to pick up newcomers, give help, and then wave their sleeves and walk away, without taking a cloud with them......

Unfortunately, the beta version only has two types: the normal confrontation mode and the point capture mode, and there is no more diversified content, and the number of maps is not large.

However, the gameplay between people is different from that of machines, the same game scene, and the machine may be tired of fighting three or five times, but against people, it is different - don't you see, DOTA and LOL and Glory of Kings These games, the map has always been only one is the most important?

Of the three maps in the game, Kenichi Aso has played each of them more than a hundred times, and he still wants to play them.

It's not just Kenichi Aso, but other players also like this design very much.

In this part, MUV-LUV: Moonfall, a first-person shooter game, is not exactly a reference to the future Titanfall 2.

Senxia would have liked to do so, but unfortunately, the real Titanfall 2 is a game more than a decade later, and many of the technologies are expensive to implement now, and the load on the machine is also very large.

So when designing, this is more about the current design.

Counter-Strike is one of the references to the game set. Of course, this is only part of the player's character battles.

As for mech battles...... Seriously, there's not much to refer to these days, because there really aren't any games like this in these days.

But but it doesn't mean that there is no future, and when doing this part, what Senxia referred to was a mecha combat game that was very close to this era.

"Great Qin Warriors", developed by Zulong Studio.

Yes, this is a game of some great eastern country.

Speaking of this name, in fact, many players in a certain eastern country have not heard of it.

But this game, in the foreign market, has been popular for a while, and IGN's rating is 7.2 points.

Even, when "Titanfall" was released in the future, some players also said whether "Titanfall" borrowed from the game "Great Qin Warrior".

What, how did you say that "I Daqin" is associated with mechas?

Well...... This is a complicated problem, because this game is a story with time and space travel elements, and the so-called "Twelve Golden Men Cast as Golden Men" are actually the "Gangda Mu" of the future people in the story.

This game was released in 2002, and the essential graphics were not advanced at the time, so two years in advance, it was completely achievable, and even the programmers on Senxia's side were more powerful and could do better.

In another world line, this game can be regarded as unknown among some large eastern countries, but in Europe and the United States, this game is indeed popular - after a long time.

Yes, this is a game that was born in the wrong era, or in the wrong company.

In this era when games were born, they were not so widely disseminated, and the game was developed by a game from a large eastern country, so it was very unappreciated.

At the beginning, "Daqin Warriors", which was released overseas, was not paid attention to by players.

But many years later, some players were surprised to find out that the game was very well designed in terms of concept, and even thought that it was a completely underrated shooter at the time - which is why Titanfall borrowed from the game "Great Qin Warrior".

Of course, on Senxia's side, of course, all of them were borrowed.

Ah, by the way, that Zulong Studio, in this world line, probably won't exist, because most of those developers have been acquired by Zhao'an on Senxia's side.

It can even be said that there are some people in this MUV who are the developers of the original "Great Qin Warriors".

In this era, the practitioners of domestic stand-alone games in a large eastern country can be said to be very good. They have a good attitude, a spirit of dedication, and a passion for development.

Perhaps, in terms of technology, these people started late, but they are still looking for a breakthrough in the game in their own best way.

It's just helpless, the stand-alone game market of a large eastern country is divided into very bad, and in the market where pirated games are rampant, they can only helplessly leave their favorite industry.

Senxia knew that although these people would leave, the excellent works they left behind were very good.

However, Mori Xia also understands that he can't let these people leave the game like this, and their dreams can only be lost in the wind, drowning in the vast red dust.

For these struggling developers, Senxia's acquisition is also a lifesaver for them in every sense.

As long as it is acquired, you can have enough money to develop the game, so why not?

"Generate electricity with love" is a mocking phrase in the future, but in a large eastern country now, most of these developers are really generating electricity with love.

Kenichi Aso doesn't understand the bitterness of game development, he just immerses himself in the game.

"MUV-LUV: Moonfall", which was born out of the concept of "Great Qin Warrior" and "Titanfall", is Aso's favorite design game, and he can be said to have never tired of playing it.

But he was still a little disappointed because the story mode that was most important to him wasn't in the test.

Although the multiplayer mode is very fun, because of this, Aso Kenichi always feels a little lost in his heart.

But today is different.

The game is set to be released next year, so as we entered December, they decided to release a final demo that would add a prologue to the game MUV-LUV: Moonset.

Because it is a beta version, this game does not have a disc, only an online download.

After a long and difficult wait, Kenichi Aso's game console finally loaded the entire game.

"It's finally done!"

Kenichi Aso excitedly clicked on the game.

In the last beta version, the game has been completely changed to a completely new interface, with a predominantly blue color tone, revealing a "futuristic" feel.

Then, Kenichi Aso entered the game.

At the beginning of the story, it is about Huang Weiyi's entry into the school.

At the beginning of the story, the player is like a freshman, being taught by a teacher how to move forward and backward, pick up a gun and change the dressing.

- Don't underestimate this kind of action, because in the days when first-person shooters are not yet fully "matured", many people really don't even know how to shoot and reload.

The country is like this, so it is necessary to make a beginner's teaching.

And this game has a very big advantage, that is, at the beginning of the story, the characters are going to "train" and "go to school", so such a beginner tutorial can be inserted into the game without a sense of disobedience, which is very suitable.

"Wow~"

At this time, Huang Weiyi in the plot also changed into a "training uniform".

Huang Weiyi, who had changed into transparent clothes, came to the mirror and saw Kenichi Aso, who was the "real body" of the character, from the mirror, and expressed rave reviews for it.

Huang Weiyi is very attractive in the game, but it's a pity that in the previous game, she only had CG, but at this time, Aso Kenichi was able to see the moving Huang Weiyi - although the level of modeling is very rough compared to the exquisite 2D vertical painting original painting, but for Aso Kenichi, this is enough.

And after the initial training, Huang Weiyi finally met her comrade-in-arms in the plot - the training aircraft BT7274.

BT, which can move, is really very different.

Even if Kenichi Aso drove so many mecha in the game before, but now, when he sat on this training machine, his hand holding the handle couldn't help but tremble......

……

Two-in-one meow~

Meow meow meow ~