Chapter 1198: Kawahara Gravel and Sword Art Online

"That's amazing. ”

At this time, Kawahara was sitting with everyone in the club watching the game.

A replay of the game, to be precise.

It's dinner time, and we're all having dinner together, so we have time to watch these games.

The content that is broadcast on TV, is Counter-Strike.

Some of the more exciting matches in the audition were taken out and are being played on stage.

In fact, the most suitable for use as a show are the two games StarCraft and Hero Trajectory, but unfortunately, these two games in Mud Bombardment are not very popular, but the most popular fighting game on the Mud Bombardment side is too short in length, and a game can't support a program at all, so after discussing it on the TV side, it took out Counter-Strike.

Although Neon Gold doesn't like games like StarCraft and Hero Tracks, they are surprisingly able to accept shooting games.

"Eh, if only our Sword Art Online could enter the competition after that!"

At this moment, the person next to him patted Kawahara on the shoulder.

It's his editor-in-charge, Miss Takasu Taiga.

Well, yes, it's Senxia's editor-in-charge. Since Miss Dahe has always had a deep grudge against Mori Xia's pit, Mori Xia simply made a match and let the other party take charge of the manuscript on Kawahara Li's side.

Not to mention, the Sword Art Online written by Kawahara is really quite in line with Miss Dahe's appetite, and the adventure in the game world looks extraordinarily emotional.

Sword Art Online is working on several projects at the same time, and serialization is about to begin, and the manga project has also begun to prepare, and as for the game here, it has already begun to be planned.

When he thought of the game of Sword Art Online, Kawahara himself was quite excited.

This Sword Art Online game, with a combat method similar to "Sword and Fairy Gaiden", is a semi-locked-in game.

But unlike Sword and Fairy Gaiden, Sword Art Online is an online game.

Well, not bad, online games.

In the end, Senxia's side adopts neither the mode of dungeons and warriors, nor the mode of Dragon Nest, and in terms of the game's mechanical setting, it is closer to the sword spirit.

Sword & Soul is a game that was fully capable of challenging those big online games when it was first launched.

But it's a pity that this game was broken by the planners in the end.

It's obviously a good game, but in the end, it becomes the tears of the times.

But I have to admit that Sword and Spirit is a game with a great feel, excellent picture quality, and this "greasy big sister".

But in the era of the birth of Sword Spirit, the terminal game has declined, and in addition to the continuous planning and death, this game can only be complained about in the future.

But what if you look at it in a different era?

What if this game was in an era before World of Warcraft came along?

Well, of course, it's not about the graphics, it's about the feel of the game and the mechanics of the fighting.

The game is not done well, but Kawahara Gravel has played "Sword and Fairy Gaiden", the feel of this game is excellent, and that special sense of blow makes Kawahara Gravel even feel that this should be the kind of combat pleasure that can only be had in Sword Art Online.

Although the combat part of Sword Art Online is borrowed from Sword and Soul, in other parts, the part of this game is borrowed from World of Warcraft.

Of course, the painting style part is still relatively Japanese, and the background of the story is also very special.

Although the game of "Sword Art Online" is in the same vein, the game of Sword Art Online tells the story of a certain day when the world of Sword Art Online becomes the real world.

One day, the world shaped by Sword Art Online becomes a real world, and then people find that they are able to enter this world and adventure...... That's probably the story.

This development is different from the world of the original, and this development is somewhat similar to the FATE series.

In the new chapter of FATE, it tells the story of the electronic world, and in the FATE main chapter, it is the story of a teenager meeting a girl, and the famous mobile game title designation tells the story of another world line.

Therefore, when Akihiko Kayaba (the mastermind behind Sword Art Online) went to another path, the world line changed with certainty.

Yes, since we want to play, let's just play bigger.

Anyway, this kind of multi-world story is also leftover, the universe of Marvel and DC, all kinds of restart world lines, and the plot of the devil on this side of the mud bomb is based on different developments, and there are also stories composed of two plot routes.

As for Ghost in the Shell, the same is true for the manga version, a world for the Oshii Mamoru theater version, a world for the later TV version, and then another world for the new TV version, and then there is a movie version for the future, so that's another way.

There's also the "Heaven and Earth Useless" series,Heaven and Earth UselessOVA is a series,After the OVA became popular,TV version launched,This is another series,But after that,Heaven and Earth Useless 2 and New Heaven and Earth Useless,It constitutes a different story,In addition,Heaven and Earth Useless also launched a magical girl series - Well,Just like the magical girl Illya of a certain type of month,The Heaven and Earth Useless series also has this same design。

At this time, the concept of similar world lines has actually been germinated for a long time.

It's just that this concept of "parallel worlds" has not been summarized by each family, and the culmination of everything included in it is the FATE series.

Based on this concept, Senxia also tried to do something similar.

The world line of the animation is based on.,And the world line of the game is also a separate calculation.,And if there is a stand-alone machine in the future.,Maybe it's another world line.。

It's not that Senxia doesn't have a target, but because the original game of Sword Art Online has a different route from the animation, but the game on Senxia's side is more thorough.

To tell the truth, although the plot of the original World Line's Sword Art Online game can't be commented on, but in the main stage of the original World Line Sword Art Online, Ayn Grant is in the game, and he was attacked by the protagonist Kiritto on a hundred floors in one go, and I don't know how much better it is than the story that ended abruptly when it hit the 75th floor in TV.

However, Kawahara Tsui of this world line did not know the future achievements of Sword Art Online, and when he saw a program on TV at this time, he actually had the idea that the shootout could also be used as a game story.

If you ask Kawahara to take a look at another world line, he will find that he actually wrote that, after Kirito cleared the game SAO Sword Art Online, he once went to the world of GGO, which is a world of gunfights - and the origin of the name "Kiriko".

And at this moment, Kawahara Li, I think such a story will not be very interesting.

It doesn't have to be a team, it could be that everyone is on the same map and then use weapons to determine the winner......

It's commonly known as eating chicken.

It is undeniable that in "Sword Art Online", there is indeed a game mode similar to the future "PlayerUnknown's Battlegrounds", although there are some differences between the two, but the connotation is almost the same.

It's just that when this part was played at the time, everyone was full of thoughts about "Kiriko is my wife" and "even if it's a boy, it's okay", but very few people noticed the game world itself.

But how to say it...... With Kiriko, what kind of chicken do I eat?! Wouldn't it be nice if I asked Kiriko to help me eat chicken?!

You see, the spicy and beautiful Kiriko sauce is cute, and although it is a boy, the skill of eating chicken is first-class......

And Senxia does have plans to adapt and expand the follow-up part into a "chicken game" based on this content.

Yes, Kawahara Gravel doesn't know at this time, and the follow-up content, Sen Xia has already been decided, but Kawahara Gravel himself doesn't know it for the time being.

"What about the competition of Sword Art Online......

Although Sword Art Online is also an MMORPG, this game also has a competitive mode, and the competitive mode is a one-on-one battle, which is a duel of swords.

After the news of CG spread, the production team also had the idea of whether we should work hard to push the competitive mode of Sword Art Online.

Sen Xia has no opinion on this, he just emphasizes that it must be based on player experience and PVE, and the player PK of PVP must be able to invest in the case of technology meeting the former.

- After all, the future of "eating chicken" is the main thing, and the current "Sword Art Online" is mainly PVE-based.

Seriously, in fact, Kawahara Li's other audience in the acceleration world is also good, but it's a pity that the character of the male protagonist Arita Haruki can't be liked by everyone, and the famous "acceleration pig" stalk is also very subtle. And more importantly, the character design of Haruyuki Arita ...... It's tragic.

What is the fate of offending the artist?

Arita Haruki is the end of offending the painter.

In it, the actor Arita Chunxue is actually a man with a height of 1.6 meters - this height is actually okay in the mud.

But in the animation, Arita Haruki has become a person who doesn't even look like a meter tall, and he really has the same appearance as a "pig...... Miserable, tragic......

"Now, Kawahara," an employee leaned over to Kawahara's side, "you're the original author, what would you do if you wanted to design a PVP in it?"

"Well, I'm sorry, but I can't ...... the game."

Although Kawahara Gravel wrote Sword Art Online, he really wasn't a game planner or anything, and when people asked this question, Kawahara Gravel really didn't dare to answer.

If you think about it yourself and let them go astray, it won't be good.

"Hahaha," the other party smiled, "yes, you really don't have a lot of contact with this aspect, so what do you think of the current game mechanics?"

"Well, the current setting is quite interesting, and it's not bad to be a real-world Ayn Grant. And the skill setting is also very interesting, and the setting of combo attacks is so fun. ”

In Sword Art Online, players can switch positions when they team up, and in the game, some important monsters require two of the same type of skill to be hit in one state.

For example, when a player uses a skill, they must use another skill with a "stun attribute" again within three seconds to stun the enemy. At this point, teammates will be able to use the same type of skill to stun enemies.

Although this setting is inherited from online games such as Sword Spirit, in fact, this setting also coincides with the design of Sword Art Online itself.

That being said, there is one more thing that is wrong with Kawahara.

That's ...... He actually liked the game's dress-up system.

In Sword Art Online, there are many costumes, and the "paper doll system" of combining costumes into character costumes fascinates Kawahara very much.

Now the whole game is still in development, but the "pinching face" system has been done, and Kawahara Li, as the original author, was fortunate enough to experience the pinching of Sword Art Online.

Well, that's good.

Because it is an in-house development version, there is a lot of 18X content in this system.

But this kind of emotional thing can arouse people's inner impulses.

Well, especially when Kawahara found out that the developers of these good things had brought some of the clothes of a hospital all the way to this face-pinching system, he felt that it was too much of his meow.

- Because it's the same engine, this kind of porting is possible.

"But what I care more about is that the skills and combat of the game or something, if it can be the same as Dark Souls, it will be so much fun!"

By the way, Kawahara Gravel, who is in this world line, is a good friend of Hidetaka Miyazaki. After the two met, they hit it off at first sight, and there are many places in Sword Art Online that pay tribute to Dark Souls.

"Ahem, this is an MMORPG, and there is no content that is too hardcore!" The developer over there also had a wry smile on his face.

Seriously, when it was first developed, everyone wanted to make a game with a web version of the Dark Souls feeling, but Mori Xia scrambled them back in one go.

Otherwise, the Sword Art Domain of this world line is really the Black Soul God Domain.

But even so, Kawahara was affected by the game here, and the content of the entire game was already there

Modify a small under the modification of a small under the modification of a

......

I don't know why, when I wrote about Xue Nai's best friend, I didn't consciously want to develop the previous heroine, but as a result, Xue Nai's crystal palace was going to open a crystal palace again...... It still hurts.

Stop, I'm going with the flow, OvO

Two-in-one meow meow ~