Chapter 606: Black Earth

Side story: The missing Sherlock, Boken heard that Sherlock was missing, and before Sherlock disappeared, he said that he was looking for something, but he went to Northmar and still hasn't returned. If an adventurer is going to Northmar, look for Sherlock. Sherlock didn't plan to state his purpose, but under the adventurer's questioning, he still confessed that he had gone to Northmar in order to find the emperor's marble statue, and not only that, but Sherlock also asked the adventurer to help him find some of the emperor's marble statues.

The content of the back, mainly because Callert really doesn't have any weighty characters except for Anzu, Giselle, and Rantilus, and in the entire dungeon game, Sen Lei doesn't know what the relationship between these characters is, and even Sen Lei always feels that these people are some tricky characters

But now Sen Lei doesn't dare to ignore any person or any role.

Antberu Canyon: The Imperial Capital and Callert are at war, and the Celestial Realm is in a power outage due to Andersen's seizure of the power plant. At the same time, the royal daughter of the imperial capital was also captured by Kalert, so the imperial capital was defeated and retreated, and Marlene Kirhka quickly learned to drive Magadha and came to the mainland to ask for help like adventurers. The adventurers assisted the Imperial Army in repelling Caller's attack, but this was not the end of the story. Dr. Giselle escaped, and Anzu Savier remained active in the Sphere of Lawlessness. What's more: the whereabouts of the princess are still unknown.

Sea Train: Sea trains are used to travel and transport between the islands of the Celestial Realm, but a pirate gang known as the Ironscale Pirates has taken over the sea train routes. Due to the defeat of the Imperial Capital battle, the sea communication arteries were actually under the control of Caller, and the pirates appeared at this time, so Zedin Schneider suspected that the Ironscale Pirates and Callert were colluding with each other, and the Ironscale Pirates should be responsible for assisting Callert in the maritime transportation. The adventurer's inquiry confirmed Zedin's inference, so the adventurer set foot on the Iron Scale Pirates and recaptured the main communication route for the imperial capital. The adventurer then disguised himself as the Blue Shadow Masacho to bribe Captain Shield Podil to get the whereabouts of the princess from the pirates: as far as Podil knew, a noblewoman had been escorted to Huys.

Ghost Train: According to Little Lantern, it is rumored that a train was attacked by ghosts, and all the members of the train were sucked out of their souls, and Little Lantern's grandmother was killed on the ghost train before Little Lantern was born. The grandfather of the little lantern spent the rest of his life looking for the ghost train, and later the grandfather hid the production of the ghost compass in the box, told the little lantern, who was only 7 years old at the time, and then took a compass himself to the journey of no return, and the adventurer made the ghost compass and cleared the ghost train of evil spirits. A few logbooks were collected, but the information was of little use

Lesphine in the Village of Pain: The earthen pot finds the adventurer and asks for help. It turns out that the empire has also been investigating the origin of the plague, and a few days ago, the Knights disappeared. The Duchy's investigation revealed that the last telegram from the Imperial Knights was sent from Rethephine. Hopefully, the adventurer will go and investigate. That's when Alice jumped out and sang, "That village isn't what you want to go to... Hand over the crystals—let me give you—Herder's blessing!' Alice said that she had divined, and that Dirigi was in that village, and to go in empty-handed was to die. After the adventurer was blessed by Herder, he became immune to the plague aura in Resephine (isn't it suspicious that Herder directly intervened against other apostles as an apostle), and the adventurer who gained immunity defeated Diriji and drove him into the extradimensional rift, and Diregi was crushed by this multi-channel extradimensional fragment. (Dirigi is a creature composed of pathogenic bacteria, and the body can be reorganized when destroyed, so it should be stored in blocks)

Extradimensional Rift: After defeating Diregi, Alice informs the adventurer that an extradimensional rift has appeared within the jurisdiction of the Southern Empire of Arad, and that the adventurer can visit it. After entering the Dimensional Rift, the adventurer was taken to the Goblin Kingdom and the Ancient Sky City for the first two times, and to the stronghold of Rantiluth in the Arad continent for the third time. Durossi saw the stronghold as a threat, so the adventurers made another trip and destroyed it... It would have been very painful for Kahlert to be there. In addition, Alice gave the adventurer a condensation bead.

And Sen Lei thinks that the later plot is suspected of being shoddy, and even roughly omitted it, the plot of the heavenly realm is in the running account, so that Sen Lei can't grasp the key point at all, but until "Innovation Century" blew up Arad, the cause of Anzu Savier's death, Dr. Giselle's whereabouts, and whether Rantilus's mainland stronghold belongs to the timeline where the adventurer is located, these key questions have not been explained clearly, after all, Sen Lei has not been clear at all since he crossed over to this subsequent game update.

At the beginning of the season, Herder possessed Durossi, the Managing Colonel, and spoke directly to the adventurer, telling him that Bakar and Ozma were also apostles, suggesting that the adventurer should destroy them.

Black Earth: The Order of the Clergy found a suspected hiding place for Otsma in a crack in another dimension, and in order to confirm whether it was really Otsma, Golantis wanted to ask the adventurer to borrow the condensation bead from Alice, but the adventurer directly took out the condensation bead, because Alice had expected this day and had already handed over the condensation bead to the adventurer in advance. So the adventurer took the condensation bead and went to the realm of nothingness for a walk. After collecting the breath, the adventurer handed it back to Alice, who found that it did have Otsma's breath inside, but there seemed to be another guy in it, and TA had a similar aura to Otsma. So the adventurer entered the black land, and the adventurer found Michelle, the originator of the priesthood, in the black land, but Michelle tried to stop the adventurer from going. After the adventurer knocks out the Three Horsemen, Michelle even has to fight the adventurer. When the adventurer reports to Gorantis, Gorantis replies that the Order has ordered that Otsma must be destroyed, and that even if it is really Michel, they can only click together. So the two of them were clicked.

Bakar's City: After defeating Ozma, Alice asks the adventurer to take another trip to the Void. The breath collected this time is the breath of Bakar! located in the heavenly realm 500 years ago. Alice wants the adventurer to destroy him (but the adventurer is really obedient). Bakar, pawn.

Fog Huris: The adventurer arrives at Huyth based on information from the Iron Scale Pirates, defeats Van Vladin who is guarding Huys, and asks about the whereabouts of the princess: she has been taken to Kahlert headquarters by Landilus.