Chapter 193: Coming for a Dream

"How do you feel, are you still used to it?"

"Not bad. My jet lag has been reversed, and there are other Chinese workers in SIN, so the atmosphere here is very good. ”

This is a routine inquiry between Ye Lingxing and Guan Li, and there is nothing specific, just to ask the other party how his life is going.

Don't look at Guan Li's confidence in the system, in fact, it is still a lot of risk to throw a person with an unstable psychological state into an unfamiliar environment.

Ye Lingxing also understands his situation, even if Guan Li does not bring it up, he will keep in touch with the country regularly.

Thoughts and emotions are things that need to be maintained, and they cannot exist apart from reality.

However, Ye Lingxing does feel that SIN's working environment is good, at least it is better than he imagined.

After all, it is an animation company transferred from China, and even after so many years of development in this land, more than three-quarters of the staff are Chinese, and various documents are mainly in Chinese.

A familiar Chinese context is always much better than an unfamiliar English context.

"After all, SIN is essentially a Chinese animation company, and its works are all dubbed in Chinese. Yang Xi, the young original artist, was temporarily assigned to take Ye Lingxing to familiarize himself with the environment because of his close age, "Our nominal headquarters building has been left in China, strictly speaking, this is just 'SIN No. 1 Animation Studio'. ”

She finished her animation major in China, joined SIN after graduation, and soon went abroad to participate in the production of "The Original Sinist".

Although he can only hold the position of "second original painting" at present, everyone else is very optimistic about this talented girl.

She's only 23 years old, and she still has a bright future ahead of her.

"No, no, no, that's all they blew up! I'm still far away. Yang Xi didn't dare to show off his achievements in front of Ye Lingxing.

Once she decided to work with the SCP Foundation, SIN learned the identity of the person who had sent her, and so did she.

- Director of "Heart Like the Ocean" and "I am in Everything".

is younger than himself, but he already has an independently produced animation work under his name.

There is no shortage of genius in the animation industry, but the name "genius" is useless, and the work is the only measure.

What's more, the quality of the works Ye Lingxing came up with is not low, and it is quite personal.

The animated short "Heart Like the Ocean" has already proven itself to be excellent with the Youth Innovation Award, and the three episodes of the animation adaptation of SCP-3999 show something more comprehensively.

"The graphics, storyboards, and performances are all above the level, and they are the best in this season's animation. Considering that the production team is all young people with little experience, this level of completion is amazing enough, and what impresses Yang Xi the most is their expressiveness on the other side.

"Color and sound! Your use of color is so bold that my teacher said he wouldn't dare to use it. And then there's the sound effects, can I ask who the sound director of 'God Think' is?

"It's not a problem to tell you, but you've probably never heard of his name, and he's been involved in animated shorts before. "And it's not very famous...... Ye Lingxing thought about it and swallowed the last half of the sentence back.

Although Yang Xi is abroad, maybe she has been paying attention to the domestic animation industry?

"Could it be that "Heart is Like the Ocean" is the same? But I don't feel the same......

"No, I did the sound effects of "Heart Like the Ocean", and the BGM was my collaboration with another producer, not him. ”

Ye Lingxing understood her unfinished words.

In the whole animation of "I am in Everything", the best thing is color and sound.

In order to show the madness of the original text as much as possible, he discussed with You Wei for a long time, and decided to use high-speed changes to create a bizarre visual experience.

Responsible for the sound effects and BGM are Ni Xian Shen and Forbidden Yao.

Strictly speaking, most of the work was done by Ni Xianshen, and Ban Yao himself complained that he started and adjusted some later details.

Ye Lingxing, who was ready to save the scene, was stunned and didn't find the slightest chance to plug in.

Ni Xianshen's grasp of sound is so subtle that he even uses music to complete the expressiveness of the picture and make it to the next level.

Yang Xi may not know much about music, but she also vaguely realized that in this animation, music is better than graphics.

The addition of Ni Xianshen has greatly raised the overall level of the production team.

There is nothing difficult to admit this, especially for Ye Lingxing.

He is quite aware of his amateur background and many shortcomings, and this visit to SIN is a good learning opportunity.

Learn the process of animation that is truly commercial.

Like most 2D companies in Japan, SIN also follows the animation industry system from Japan.

It is said to be "industrial", but in fact, the specifications of traditional animation companies are very small, and there may be dozens of people in a company, and those who break 100 are all large companies in the industry.

Lack of personnel and difficulty in making a profit have always been two major problems limiting the animation industry.

Every year, new animation graduates join the program, but few are able to endure the harsh working conditions and low wages.

The game industry with better pay is right next door, and it's not uncommon to change careers if you can't hold on.

There is still a serious loss of low-level personnel, and the cultivation of high-end animation talents is a major problem.

The direct cause of this phenomenon is the profitability dilemma of animation.

Don't look at the hype of the words "peripheral", "IP", and "pan-entertainment", the profit margin of pure animation companies is very small.

They can basically only rely on licensing to play and sell CDs to regain blood, and the market share of CDs is still shrinking year by year.

The popular IP of cross-industry linkage has nothing to do with the animation company, its peripheral profits belong to the copyright owner, and the animation company is only commissioned to produce.

Making your own IP is a feasible path, but original animation is extremely risky, and there are few successful ones.

In case you accidentally play too much and can't recover the cost...... The son of the star, who went bankrupt in the middle of the production, is a lesson from the past.

And more small companies without original capabilities rely on outsourcing and OEM to survive.

They are also the main suppliers of so-called "garbage reform", "garbage mobile game reform", "garbage comic reform" and other "large-scale advertising".

Audiences often hate these works, but they don't know that these "junk animations" for the purpose of propaganda are the life-saving orders that keep many debt-based animation companies alive.

You must know that looking at all the listed and listed animation companies in China, after deducting non-recurring profits and losses, less than forty percent of the companies can make profits on their own.

The extremely low returns further depressed the wages of the workers, and a vicious circle began.

The current situation of animation practitioners is to come with dreams, work with enthusiasm, and really generate electricity for love.

SIN is such a pure animation company, it does not engage in IP linkage, does not develop the surrounding area, does not do original animation, and does not accept the adaptation of non-dark works, which is particularly high-minded and has a particularly difficult life.

In contrast, animation studios affiliated with large entertainment groups are faring much better because they have the backing of their parent companies.