018 Barrier skills
Barrier Skills [Japanese: barrier γγ, Shyouheki_Waza, English: Barrier_Move]
[Set up a strong shield here. γ
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Barrier skills are one of the types of skills that PokΓ©mon can master. Unlike common classifications such as must-hit skills and one-hit kills, barrier skills are classified more closely to tactical effects than to the nature of the skill itself.
Skills that have a defensive role and are mainly in the form of energy shields are collectively referred to as barrier skills.
Unlike protective skills, barrier skills emphasize the form of "shield", such as "prerequisite" and "patience", which have defensive effects, but do not have the form of energy shields, so they cannot be counted.
The following skills are barrier skills:
Protection, Wall of Light, Halved Reflection, Surface Coating, Return Punch, Obstacle, Mystic Charm, Magic Cloak, Wide Area Defense, Preemptive Defense, Cotton Defense, Pad Return, Cunning Defense, King's Shield, Stinger Defense.
Barrier skills are not rare, such as protection is one of the most common skills, and almost every PokΓ©mon can learn them. However, few trainers focus on the use of barrier skills. This has to do with the limitations and difficulty of its application.
Except for skills such as return punches, which have a counter-damage effect, the vast majority of barrier skills are not lethal and cannot reflect their value in a short period of time. These skills vary in their defensive effectiveness and are very complex, and the use of barriers is extremely demanding in terms of timing and needs to be changed depending on the opponent's attack, so barrier skills are recognized as one of the most difficult types of skills to use.
It's no surprise that it takes years to put barrier skills to use, with a lot of training, knowledge, and timing. There are very few trainers who can refine barrier skills, but those who can use barrier skills proficiently are by no means weak - when used correctly, barrier skills can block all damage, making them a very useful support skill in team fights.
The complexity of the skill creates the impression that it is changeable and difficult, and every trainer who refines the barrier skill is a "thorn in the side" of the opponent.
Generally speaking, most PokΓ©mon in charge of defense have a hard body and are able to resist attacks. The biggest difference between barrier skills and them is "flexibility".
Barrier skills can not only resist attacks, but also have corresponding countermeasures for change skills and preemptive skills. Unlike "Body as a Shield", a sufficiently skilled user can make some of the barrier-type abilities appear anywhere they want. Not only in front of oneself, but also in front of one's partner, but also in the enemy's attack route. In the same way, users of powerful barriers can also place multiple shields in different positions, or even combine them to form invisible cages.
Barriers that may appear in all directions, with different effects in each corner, are the most terrifying part of this flexibility and variety. Although it is extremely demanding on the user, once it is a small achievement, it can completely interrupt the rhythm of the opponent and become a powerful supporting force.
Variety, variable quantity, flexible location β it's a skill with endless possibilities.
The more famous "barrier users" include the team member of the Dragon's Fang, Ozora Kiyomitsu, and the Wizz Taylor under the gate of the Golden Hall.