Chapter 294: Buy a console and get the game away

Compared with this special dagger with only two daggers in the whole server, players are more concerned about the overall experience of this game. Unexpectedly.

Truly unexpected.

At the beginning, when they learned that the game launched by Pengda was not FPS, but TPS, many people in the game circle felt inexplicable.

Although at the beginning, Pengda has now occupied half of the MOBA genre with "PLOL", "PLOL" as a whole has not departed from the "MOBA" genre model.

It's nothing more than an extra copy mode.

But its main mode is still competitive mode.

It's still a "MOBA" type game.

Therefore, its success can only be attributed to Pengda's strong IP influence, as well as the game's pleasing newcomer players.

After all, in terms of operational difficulty and game type, "PLOL" is not as high as other competitors of the same type.

It can be said that it has a low lower limit and a high upper limit.

The difficulty range is a bit wider than that of other competitors.

But PUBG is a brand new mode that no one has ever developed before!

And most importantly, it's not a traditional FPS game, it's a TPS game!

It's not that TPS-type games are bad, but because most of the TPS-type games are single-player games.

If it's an online game, the sense of substitution of TPS is obviously not as good as that of FPS games.

In China, and even around the world, among the truly well-known shooting games, the FPS genre accounts for the vast majority.

Third-person games, on the other hand, are relatively rare.

However, this time, the game produced by Pengda turned out to be a TPS type game!

It was undoubtedly very surprising.

However, when the players entered the game and followed the newbie guide to start playing, everyone was stunned.

At first glance, this game may seem like a joke, but every setting seems to have its own reason.

Like the landing of the plane at the beginning.

Of course, you can jump straight to the well-stocked center, or you can hide to the edge.

You can shoot head-on with the enemy, or you can win by lying down without firing a single shot.

It can be said that it not only took care of the handicap party, but also made those gods fly in various shows.

What's more, as the poison circle shrinks, players have to narrow down their range of activities, and then more exciting battles occur.

In the end, only teammates and oneself are considered to be the condition mechanics for winning, which leads to all non-teammates being competitors.

The players were completely excited.

Firearms enthusiasts, in particular, are even more excited.

Unlike other models that use real firearm data, but are actually models that were reskinned many years ago, all guns in PUBG use all firearm information that can be made public.

You can see the real AK47 here, experience its performance, and you can also get a powerful sniper, and experience the cool feeling of a child with one shot.

If that's not enough, it's not enough to make this game hot, it's the rewards that really get you excited about when you win at the end.

In addition to the classic banner of "Good luck, eat chicken tonight", there is also a count called "eat chicken".

When this count reaches a certain level, it will automatically unlock some charms, skins, and keys to open chests.

In other words, the better your skills, the more you "eat chicken", and the more keys you get.

Not only can you open the box for free, but you can also get many beautiful ornaments.

And local tyrant players naturally buy the key directly to open the box.

You think none of these gun skins can be used?

That's wrong, in this game, all the weapons you can get your hands on have skins.

You can use these skins to replace the gun skins you used in the game.

For example, the Ice Crystal Quenching Blue Gang Dagger that was rewarded in the previous server launch event will be automatically replaced when you get the melee weapon dagger.

Of course, you can not take it, but go and take the pan.

The pan is also known as a melee artifact in the game.

Not only does it have a faster attack speed, but it also deals a lot of damage, and it also causes a stun for one second.

It is the only weapon in the entire game with an attack status.

Of course, as a TPS type game, the main gameplay of "PlayerUnknown's Battlegrounds" is to carry out a gun.

The feel of the guns is adjusted according to the comprehensive settings of 100 well-known shooter masters.

So the gun feels unusually comfortable.

The only caveat is that this is not a "reckless" game.

"Gou" is the essence of the whole game.

However, in general, the vast majority of players are landing in boxes, or skydiving simulators.

It is also the birth of countless stalks.

"PlayerUnknown's Battlegrounds" is unexpectedly popular.

Actually, if you think about it, you can understand it.

After all, for the vast majority of today's shooter games, there are simply too many FPS genres.

Invisibly, it also shielded some players who were stunned in 3D.

Whereas, TPS games take a third-person perspective.

You only need to open the scope at the beginning of the shot, or attack directly in the third person, which is fine.

In this way, the player's vertigo is greatly reduced, coupled with a detailed beginner's tutorial, a very friendly game mechanic compared to the newcomer, and most importantly, there is no need to pay twice.

However, there are also shortcomings.

First of all, the game itself is a buyout game.

So if you want to play, you need to spend 98 yuan to buy.

Secondly, there is also a microtransaction system inside the game, and the price of the key is one yuan per hand, which is on the expensive side.

Finally, and most crucially, the configuration is too high.