It's to make up the number one hundred and sixty-nine,
One hundred and sixty-nine,
After the first adaptation, the zombie attacks began to become more cunning and ferocious. I don't know if it's because the monsters set up by the system are smarter, or because of the players interspersed with them.
The difficulty of the zombie siege is gradually increasing, and many players are also gaining experience in defending again and again.
And in the battle against zombies, there are also players who are absolutely dead.
From these details, it is analyzed that when fighting against opposing races, being killed is an absolute death. Since these players do not die in a completely safe environment, the equipment on their bodies will be acquired by other players after they die.
For this setting, the player who is killed is definitely unwilling. But there is no way, who made you weak and killed by the other party. Besides, there are other players who have died absolutely in the war to protect the village, and I believe that they will definitely not be relentless when they seize resources.
And being killed in battle is not an absolute death every time. It can be inferred from this that zombies will only cause absolute death if they are played by the player.
As a result, several cases of absolute death have been formed.
One is to be infected by zombies and die.
One is to be infected by zombies, about to mutate into zombies, and when they are about to mutate, they are killed by other humans.
After being infected by zombies, whether it is incurable or mutated into zombies, it is not achieved overnight, and it will take many days to have results.
During this period, the status of these players will be halved.
However, since they are still in a human state for the time being, if others kill him early, they will be convicted of maliciously killing their compatriots, and in future games, NPCs' favorability towards him will also decrease. The experience and rewards obtained for doing tasks will naturally decrease relatively.
But these infected players can't be ignored, because if one is not careful, let them mutate into zombies, and they will attack their own people.
Even those mutated players don't want to attack humans and are counting on being killed and recreating their characters. But for the first half hour after the mutation, the zombies will be controlled by the system to attack. After half an hour, if the player does not resist, it will also be judged as a passive game.
Not only does the fatigue increase every day in the game, but you also can't 100% inherit all the experience points of the previous character when you create a new character after death.
As a result, players are forced to make other preparations, either the infected player will die and rush to the lost side to die with the enemy, or other players will start developing antidotes.
For a while, the specialization level of all players has improved to varying degrees, and the different differences, as well as external pressure, have also made some players who wanted to hide their strength begin to use their real abilities.
During this period, the player's village still has the upper hand.
But the good times didn't last long, and in the defensive battle not long after, everyone found that in the enemy camp, there were not only mutated zombie humans, but also some zombie monsters.
Only then did the players realize that the other party was not only a monster controlled by the system, but also a human player.
With this, a new round of strategic warfare began.
Wild monsters were originally a resource, and players fought wild monsters and exchanged their skin, flesh and bones for game currency, or materials for making life.
But now the zombies also know how to alienate the wild monsters, and they must take those wild monsters for their own use before they infect the wild monsters around them. or kill the crafting materials, food, or captivity as a fighting beast.
But no matter what, you have to take out some people to go to the jungle.
Both sides attack the weak monsters first, and the further back they go, the more difficult it is to fight, and they have to face the sneak attack of zombies. Players who are absolutely dead can only inherit ninety percent of the experience of previous characters.
This makes the combat effectiveness of the entire village weaker and weaker, and coupled with the siege of zombies, resources are becoming more and more scarce.
When supplies are in short supply, prices will rise. Originally, the game currency was relatively scarce in this game, so in order to save resources, those players who died absolutely could not recover the equipment left on their bodies.
In this vicious circle, the number of players is rising, but the quality of the game is decreasing. And these players, after recreating the character, don't have to be in this novice village. He chose to continue to respawn here, but he hoped that a conscientious player would return his original equipment to him. But now it's impossible, so after dying a second time, they'll be reborn in another village.
Although in this way, we can only get 80% of the original experience, but it is much safer, and the price is balanced, which is conducive to development. Moreover, these people are all experienced veteran players, and when they go to other villages, they quickly develop other villages, even surpassing this first novice village.
In addition, in order to give some rewards to other novice villages that appeared later, the first novice village became the penultimate village in the entire game. Other villages have already appeared with serious level equipment, but this Novice Village can only come up with random level equipment.
But strange to say, this (pentost) No. 1 novice village has the highest player selection rate among all novice villages. Or, this kind of offensive and defensive battle is the excitement that most players yearn for. Only such a confrontation can train high-quality players.
For the sake of the future of the village, and not to let the first novice village be overrun by zombies in the end, the elder-level NPCs in the village unanimously decided to send those new players (from their point of view, these new players are just adult combat power) to the temple for training.
And those who have a certain strength can explore outside, hoping to open a way out to see if there are humans like them outside.
Such a decision, which seems to be a decision discussed by the elders, is actually a hint given by the system.
One of the elders, when he was young, was also very restless, and had secretly gone out on expeditions alone many times. Originally, he had found a relatively safe way to the outside world.
But later, because of marrying a wife and having children, his temperament slowly settled down, and the expedition was over. Even he kept this secret, afraid that his children would want to break out like when he was young. Man, once you get old, your mind changes completely. The dreams and enthusiasm of my youth are all gone, and I just want to live at home in peace. These are exactly what my father did back then.
Now that the village is in danger of survival, the elder has to tell the secret of many years.
When the Elder revealed this secret passage, a hidden route immediately appeared on the map in the hands of the players.
This place, which some players have visited, used to be a tall and steep stone wall, but now, it has become a path full of thorny vegetation.
With this path, there is naturally hope.
But the road is too narrow for one person to pass at a time, and the sides are too steep to cross. This makes it impossible to implement the idea of mass migration.
It should be an insight into the player's thoughts, and the game company has also announced that if you can keep the reinforcements, then all the players who stick to their posts, as well as the players who come to support, will get a certain amount of rewards.
However, the game also sets a limit for this call for help, that is, the rescue route must be opened by the player who asked for help.
Some players with exploration experience volunteered to ask for reinforcements.
The rest is divided into several parts, one part is dedicated to guarding the village, one part is scouting the surrounding jungler to collect resources, some part is upgrading the village's defenses with NPCs, and the rest is training newcomers in the village.
These are the ways through which Chen Tao did not play games during this period of time and the development of the game world.
A group of students, because they have to go to class and other activities, they don't have much time to play games every day, so their level is to train novice players.
Training players seems to be easy and riskless, but on the other hand, there is no experience.
The training between players can only increase some actual combat experience and improve the level of specialization, and there is no game experience at all.
Nowadays, the village is short of materials, and no matter how high the level of specialization is, it is useless. Without game experience, you can't level up, and your attributes don't improve. So, after learning a little bit of actual combat experience, those new players immediately threw themselves into the battle.
As soon as Chen Tao logged in to the game today, he was naturally called to the hall for novice training.
The seven members of the dormitory had just teamed up to fight a more powerful monster, and each of them was injured a little. Since the medicines were used to treat the infected patients, and they had no treatment skills, these people had to come to the hall to instruct the newcomers and recuperate by the way.
I don't know where Lin Yue is. Private chat is not available in the game for the time being, and when asked outside the game, she keeps silent.
"You already know the current situation, I won't talk nonsense anymore, there will be battles here anytime and anywhere, you hurry into the hall to train, I have to patrol outside the village. "People are floating in the rivers and lakes (Shen Pingzhi) explained a few words, and then left.
With Chen Tao's realistic strength, even if the other seven are tied together, they are not his opponents. But if he directly turns on the open mode, his full strength is far beyond those who usually practice martial arts, for fear that the game company will think that he has used some cheating system.
Therefore, he will take a break for the time being and learn the skills in the game.
Entering the hall, Chen Tao found that it was much larger than what it looked from the outside.
At the same time as he entered, many people came in and out. Some of them were new players who had just arrived, and some of them had been training for a while, and they felt that they were up to the task of combat, so they left here.
At a glance, I saw that the other six people in the dormitory were all instructing the newcomers.
Some are training newcomers to throw hidden weapons, some are teaching newcomers to make defensive arrows and crossbows, and some are training fists and feet with newcomers.
Among them, it is easiest to choose the name of You Long, who is a dragon and captures the sky. I saw him standing on the side, holding a long stick, instructing two newcomers to practice.
Chen Tao saw that the training here was actually completely unnecessary. Without the guidance of professional instructors, the training of these people is like fighting in the streets.
Seeing this, Chen Tao suddenly thought that although these fights have no skills at all, they have experienced a lot and have actual combat experience, once they leave the game, will there be more violence.
Many experts have also questioned this.
But the game company explained this, saying that they will store the player's combat data at a deep level in the brain, and once the player leaves the game, the player will not be able to remember those combat skills.
At first, the experts didn't believe it, but after they had experienced the game, they believed in such a situation.
However, with it, another kind of questioning followed.
Although this combat technique is stored deep in the brain, if one day, those players are stimulated by something to activate all these skills, and something terrible will still happen.
Such a lawsuit of spat has been argued by both sides.
The game started as scheduled, and neural connection technology is also the trend of the future, and no one can stop it.
However, Chen Tao did not take the time to understand the past and present life of this game, so when he first saw everyone training, he had such worries.
Besides, Yilong Baotian thought he was supervising the training, pointing at the side. But the people who play the game are all young and young, who put him in their eyes.
After saying a few words, seeing that no one paid attention to him, it was boring to take advantage of himself, so he wandered around with nothing to see if there were any opportunities for speculation.
With a glance, he saw where Chen Tao was observing, and hurriedly stepped forward to greet him enthusiastically.
"You're finally here, brother, I've been waiting for you for a long time. ”
Chen Tao saw that his body was different from the other people in the dormitory, his clothes were intact, and there were no wounds on his body. It seems that when fighting monsters together, he should be obscene and hide at the end without contributing.
For this kind of wall-to-wall person, Chen Tao didn't bother to talk about him.
"The zombies over there are busy attacking the city, are you in time for this training?"
"Rest assured, there are many new people coming in every day, and there are many people. Don't talk about that, I'll take you on a tour and see which skill you think is right for you. ”
As he spoke, he led Chen Tao to various training places to see.
"This is where the Assassins trained. Chen Tao looked at the group of people in front of him, holding a knife to fight indiscriminately, and occasionally throwing the small pebble over, which was regarded as a hidden weapon.
"How?"
Seeing that Chen Tao didn't put his mind on it, Yilong took Chen Tao to see the training of the fighters.
Belch......
How to say it, except for the difference in the weapon in the hand, there is no difference, it is all a random fight. It seems that this has no formal training and no skills, and it can only have such an effect.
"Why, I can't look at it, then look at the shooter, it's good at long-range, there's no danger. When you play with someone, you can protect you, and you can take the head at the end and gain experience. ”
"Forget it, I'd better go out and fight monsters and get familiar with the game. ”
"Hey, aren't you, don't you stay in the hall where there's no danger, wander around. The village isn't as safe as it was at the beginning of the game, with zombies coming in a lot, and every now and then one or two will break in. ”
"This novice training also started after the recent appearance of zombies. In the past, when there were no zombies, those new players didn't just fight the junglers. This kind of boring training, the actual combat experience gained, how can it be more against monsters. ”
There are many newcomers who have such thoughts, otherwise they would not choose this most dangerous Novice Village.
"Well, well, take care of yourself. I'm still training newcomers here, so I won't accompany you. ”
"Wait a minute......"
As soon as Chen Tao walked out of the hall, he was stopped.