Chapter 93: A person who is worthy of being the boss has a different vision

Online.

In the circle of domestic games, the effects and earthquakes caused by famine have just begun.

"It has been praised at home and abroad, the dawn of domestic stand-alone?"

"The sales on the first day are gratifying, and the famine may write a new record for domestic games. ”

"Famine has squeezed into the game best-selling list and opened up a new situation for domestic stand-alone. ”

Stand-alone games are different from online games and mobile games, and domestic stand-alone games have always been a pain in the hearts of old players.

And it just so happens that people who do game-related work belong to this group of people.

This suddenly appeared a game that is loved by the public and also liked by foreigners, and I can't wait to blow it up.

I don't care about anything else, I'll blow it first.

Under the indiscriminate bombardment of the media, a piece of news was eager to be broken into three parts, and the heat of the famine continued to soar.

Countless game self-media and game video UP owners have begun to make game reviews about famine.

Although there are UP owners who have received money and promoted them from the media.

But more often than not, tap water is impressed by the quality of famine.

As with almost all good single-player games, Don't Starve came after the first day of release.

Word of mouth among critically acclaimed players also led to Famine's sales.

What's more, on the head of the famine, there is also a dazzling label "domestic game".

I have to admit that in China, such a label is on the head of famine.

Combined with its own excellent quality, its sales can increase by about two percent.

At this time, the ratings of some game media also had results.

Although this is just a rating, it is also very much representative of the opinions of players.

After all, a game is not a movie.

A movie that ordinary audiences don't like, film critics can say that it is a literary film, and it shows art.

You people don't understand it at all.

Games are not good, if they are not fun, they are not fun, and they can't change the outcome of things.

The rating of the game Sky is as high as 9.3 points, which is a very high score.

However, after receiving Zhou Han's money, I don't know if there is any water.

There is also the score of the game park, which can only be voted on by the players themselves.

To Zhou Han's surprise, the rating voted on the game park forum was as high as 9.5 points.

It's incredible.

After all, the current Don't Starve is in the first version, and there are only games like the change of seasons.

Features such as ocean island content, brand new giant monsters, and most importantly mods are not yet available.

In order to complete the tasks of the program, Zhou Han intends to update and complete it within a month.

Entice as many players to download as possible.

Of course, inevitably, there are also media outlets that give the disadvantages of famine.

Trivial collections are easy to get bored, and the game content is still relatively empty.

Zhou Han didn't care much about these, because they hadn't seen the follow-up yet.

When "Don't Starve" is gradually improved, those shortcomings will naturally be self-defeating.

At this time, Famine squeezed into the hot list, and the official even gave a pick.

Just open a store at one point and you'll see a big scrolling cover.

It is foreseeable that in the future, sales will usher in a surge.

Day 2.

On domestic platforms, the sales of Famine have been steadily advancing.

Not only did it not decline, but it increased a lot, reaching 110,000.

On foreign platforms, it is like riding a rocket and soaring into the sky.

From more than 10,000 to more than 70,000.

It seems that Don't Starve is very popular with players in the world.

Unlike in previous lives, the Azure World is a little larger than the Earth, and naturally there are more people.

According to incomplete statistics, the number of people in the world has exceeded tens of billions.

Zhou Han is still at Beihai University, and his normal classes and dismissals are not affected.

It's all down to how well he hides, otherwise, how could there be such a peaceful life?

The following month, with the Don't Starve version update, a paid DLC was launched.

Sales are also rising, and the popularity remains high.

The three-day sales reached more than 500,000, and the seven-day sales directly exceeded one million.

In the end, the monthly sales volume reached as much as 6.3 million.

In Zhou Han's opinion, this is simply a miracle.

It's a mess of fire.

This kind of phenomenal game, many game companies have begun to analyze where the starvation is fun.

As a new game genre, see so popular.

Many game companies have followed the trend and set up projects, no matter what it looks like, just shout the slogan when the time comes.

In the eyes of players, the birth of famine may be a good game made by domestic game developers.

But in the eyes of the majority of developers who love games, they see a different way.

It's not very difficult to make, it doesn't have the bells and whistles of those big games, and it just relies on gameplay to win.

is such a game, but it is so popular that many game practitioners suddenly have an idea.

You don't need fancy graphics, and you don't need flashy scenes.

Playability alone can successfully attract the masses.

So they began to consider whether to resign.

Use your own savings, make a game you want to make, and realize your own ideas, maybe you can become popular?

Next, successfully achieve financial freedom and open your own studio.

Friends who can't be ruthless also start to use their rest time to do the little games they want to do.

Indie games seem like a way out.

Soon after, an article appeared, allowing more people to have this idea.

"Starting from the famine, let's talk about the development of domestic games. ”

Before the famine came out.

I've always felt that if you see a domestic game on the best-selling list of the game platform.

That must be the most powerful company in the domestic industry, and invite the most creative developers.

And any capital should not affect the creative ideas of this developer, in order to achieve it.

And after continuous exploration, trial and error, and research and development, one day when the game is on sale.

From the best-selling list, we can see such a domestic game.

Obviously, I was slapped in the face, and Xingyu Games slapped me hard with a very practical fact.

A best-selling game, no matter if you're a triple-A masterpiece or not, no matter how creative you are.

You have to have fun, and as long as it's fun, someone will buy it.

We also seem to forget that the only indicator of a game is whether it is fun or not.

Don't Starve, comparatively speaking, is a low-budget game.

Even if it's a small team, I believe, it can be produced in a year or two.

Large companies are reluctant to make stand-alone machines because the benefits are too low.

But some small teams are different, and online and mobile games must not be able to compete with those big companies.

And indie games with a small budget, it seems to be the way to go.

Don't Starve is like a light that illuminates the domestic indie games that have been shrouded in darkness.

It is more like the first ray of sunshine in spring, symbolizing the end of a long winter.

The spring of domestic indie games is coming.

……

The article is long, thousands of words are sprinkled, and the speed of transmission is also very fast.

After all, it's hard to find a hit-selling game for so many years.

If you don't analyze the various phenomena from this game, then you will lose a lot of money, right?

Speaking of which, Shao Mingze was one of the first people to see this article.

Regardless of whether it makes sense or not, the people in the Xingyu team are all happy when they see it.

After all, talk about yourself as a pioneer in the gaming world.

It just so happens that they happen to be on this team again, and the game is made by them, so it's hard not to be happy.

And Shao Mingze was happy, and his influence on Zhou Han deepened a lot again.

The two establishment projects are so popular.

is worthy of being a boss, and his vision is different.