Volume II-4 Designer Battlefield: The Age of Steam
Duanjupiter Hong's several plans are like this - the first is to start preparing the platform port now, and release it as soon as the game console is released, strike while the iron is hot, and even join hands with the console developer to promote it, so as to gain a large number of players; the second is to avoid the competition boom when the game console first came out, to prevent it from being hidden in the vast game, and then launch the game after this craze.
Colleagues recorded what Duanmu Xinghong said, and said that both points have merit.
Then, Duanmu Xinghong said the second thing - about the upcoming event of the competitive game.
"You also talked about the new mech game, right? Duanmu Xinghong continued, "Although it is not a design and construction game, it seems that you can also match weapons by yourself. ”
"Hmm...... Personally, I don't think it's as interesting as ours. A colleague from the marketing department said, "After all, our game can design its own mechas, which is a big highlight!"
"Yes, it is. Duanmu Xinghong continued, "However, I heard that their game not only has a game-by-game battle system, or that their game is closer to the combination of martial arts online games and FPS, which is really new and a highlight!"
"Don't worry, our game is going to be updated soon, and I think the updated content should be very attractive! I think it should be able to outshine them!" said the technical developer.
The developers of Creation Evolved: Mecha have introduced a custom weapon feature in the upcoming update!
"How's it going?"
"The feedback from the inspectors is basically no more buggy, and there is no major problem with the balance!" said the technical developer confidently.
"Sounds good!" Duanmu Xinghong couldn't help but admire after hearing this.
The technical developer began to explain in detail to the audience what was coming up.
According to him, in the next new version, players will be able to customize their own weapons before designing.
Let's say you want to design a Gatling mech.
He can first design the Gatling used in the mech - from the number of individual guns contained in each Gatling, to the length of the barrel, the caliber of the gun, etc., can be designed by the player himself.
Disparate data on weapons will have a combined impact on all aspects of the weapon's capabilities.
It has been revealed that players can even customize the function to make several weapons that combine functions!
The next update can be regarded as a big update in the game.
Such a game update, to a large extent, increases the degree of creativity in game design!
"Very good! I believe that this kind of game is more competitive than the other party's game!" Duan Jupiter Hong seemed to like the game content that would be updated next.
Then, Duanmu Xinghong said something else in the meeting discussion—such as the suggestion on the mecha appearance decal mentioned by his roommate before, and so on.
"Okay, the exciting part has arrived, then let's get straight to the point!" Duanmu Xinghong's brother suggested, "Let's start talking about our latest game project now!"
Duanmu Xinghong agreed, and sat on the side of the conference table, sitting with those marketers and developers.
"Okay, let's take a look at our new game!" a tech developer excitedly walked to the front of the conference room, standing next to the touchscreen projector screen.
......
In the applause of the audience, the touch projector screen showed the content of the new game.
The upcoming game, titled Designer Battlegrounds: The Age of Steam, was created after the game company was acquired and was developed at the suggestion of Duan Jupiter.
Designer Battlegrounds: Age of Steam is a game that combines two seemingly unrelated elements: design and real-time strategy!
The combination of these two game genres seems to be not particularly common in many previous games - whether it is a game from Duanjue's own game company or a game from another company.