Three volumes-2 custom super armaments
"In the next battle, you can see this special weapon I designed!" Duanmu Xinghong said to his three teammates, admiring with some smugness the new multi-functional weapon he had just designed.
This special weapon designed by Duanmu Xinghong can be regarded as a "two-handed weapon" - this weapon can be fixed on the right arm of his mecha and held by his left hand for shooting.
The whole weapon has two weapon barrels - the upper weapon barrel is thinner and positioned at the back to fire cannon shells, and the lower weapon barrel is larger in diameter and relatively forward, which is used to fire shotguns.
On the outer side of the barrels of these two weapons, a triangular steel cone is mounted, the tip of which does not look particularly sharp, but it looks very strong - such a weapon is especially suitable for piercing the hard metal shell of the opponent's mech.
The cannon can be used for long-range suppression or point-break attacks, the shotgun weapon can be used for close-range strikes, and the triangular steel cone can be used for melee combat—all three weapons combined into a versatile weapon with both long-range and close-range attacks.
In battle, Duanmu Xinghong can use this versatile weapon without switching individual weapons to deal with enemies at various distances.
"Okay, what weapons have you all designed?" Duanmu Xinghong asked his three teammates with some curiosity.
"Well, it's a ...... Gree......" one of his teammates paused, then added, "As you said, I'll show this in the middle of the battle." ”
"Okay, everyone, let's start fighting!" Ouyang Beech suggested to everyone on the other end of the walkie-talkie.
"Okay! No problem! start fighting!" Duan Mu Xinghong finished speaking, and immediately started the game.
The game loads quickly - even though you use custom weapons and equipment in the game, thanks to the game's excellent optimization, the loading doesn't lag at all.
This is a PVE battle, such a battle, the difficulty is not particularly high, maybe it will be more suitable to experience the new version of the game.
……
The game loads quickly.
The battlefield where this PVE battle takes place is located on the desert on the edge of a hill.
The breeze blew a faint layer of dust, like a beige veil.
The sun shone hotly across the desert – except for the shadows provided by the hills, and everywhere, everywhere, it was hot.
Duanmu Xinghong and his teammates' mechs are located behind the hill, and the opposing unit, according to the previous game prompts, should be on the other side of the hill.
The goal of this battle is very simple - to destroy the opponent's AI mech.
Before fighting the opponent, you must first know the opponent's troop strength.
Judging from the mission introduction before the game, the opponents in this battle mainly have the following types of mecha - a sniper mecha, several assault mechas, and a semi-automatic artillery cannon mecha.
The three types of AI mechs on the other side cover a wide range of strike methods - long-range precision strikes, medium-range rapid strikes, and medium- and long-range non-direct-aim firepower delivery.
Let's take a look at your own mecha configuration.
Duanmu Xinghong still used the silver-gray mecha before, but its Gatling was replaced by a multi-functional weapon newly designed by him this time.
In the cockpit, Duan Mu Xinghong observed the mecha of his teammates around him.
"I feel like you've designed it well!" Duanmu Xinghong said, and then, he added, "Ouyang Beech, your weapon looks quite creative!"
A newcomer to Creation Evolved: Mecha will be able to use the weapon design system well—at least without any difficulties.
It seems that this change in the new version of the game is quite successful!