Chapter 421: Huaxia's own 3A masterpiece

"A Wolf" did win an award, and Chen Xiao also saw a hot trophy from Zhang Yunyi.

And this trophy is placed on a bookshelf in the office area, which is very well protected, and when everyone looks at this trophy, there is indescribable eagerness in their eyes.

Even they didn't expect that with a game, they would actually win the action game prize.

This is not only their own glory, but even a blessing in the Chinese game industry.

There are even many media who have commented on this game as 'China's own 3A masterpiece', and for a while, the discussion was unprecedentedly hot.

It's all about playing games, and who wouldn't want to be able to play games in their own country?

But until now, which game company dares to make a triple-A masterpiece.

Domestic game companies are eager to make an online game, and then keep making money, and there are always new tricks that want you to spend money.

You can't make a game, but the way you can top up your money is a tricky one.

Now, there is such a game company that directly produces a triple-A masterpiece and won the Best Action Game Award at the Cologne International Games Show in one fell swoop.

Everyone has heard of this scarecrow game company, and there are only a few mini-games in the company, but they are all good.

How profitable can such a company be?

But people dare to make large-scale indie games directly.

This kind of courage is simply unconvincing.

And who is this scarecrow game company?

Most people still know that this is Chen Xiao's company, and Chen Xiao has been promoting the game "Wolf" recently, so he didn't run away.

So even with it, everyone also thinks a lot of highly of Chen Xiao.

See?

What is domineering? What is courage?

It is to do what ordinary people dare not do, and then be able to break through the shackles and reach the peak in one fell swoop.

What is the 3A?

Intuitively, it is a single-player game that takes a lot of time, a lot of money, and a lot of resources.

Therefore, in the eyes of many people, triple-A masterpieces are the most risky game type, so they are still willing to make money by playing online games with multiple people.

But what others don't know is that as the most difficult stage of research and development of a 3A masterpiece, it is actually not difficult for Chen Xiao.

This can be seen from the fact that the development of this game took only one year.

And many of the maps in the game "Wolf" are reused, which also greatly reduces the cost of this game to a certain extent.

This is also one of the reasons why Chen Xiao chose to make this game in the first place.

Zhang Yunyi didn't expect that this game could cause such a big hit now, and even the official Weibo of the scarecrow company increased a lot of fans overnight.

At the same time, he was also very excited, if he didn't take advantage of this time to promote it, it would be simply intolerable.

As a result, a promotional video of "Wolf" was released again.

Open the video, the first thing that catches your eye is the scarecrow logo, and then the logo slowly fades, the screen becomes completely black, and the next moment the picture suddenly lights up, and the music suddenly sounds.

This is a long shot, and you can see the reedina castle in the distance just under the slanting sun, and the snow is still falling in the sky.

Just one shot shows the beauty of this game.

The scene then zooms in quickly to a town, where a wooden lookout is torn apart by a massive force, revealing a fiery bull.

The fire bull rampage against the wooden fence could not resist it at all, and at this moment the fire bull was rushing towards a man.

This man was holding a knife, jingling to block it a few times, and the top flew up.

And when the fire bull rushed towards this person again, this person directly turned into a ball of feathers, and then a black shadow appeared behind the fire bull in a flash, and then the palm of the hand opened, and the fire flashed faintly, and then a ball of flame erupted directly from the palm of the hand, and the recoil of the flame made people slide back uncontrollably.

"Don't forget the rules of the ninja, wolf. ”

The scene transitions to a rooftop, where a man pats the wolf on the shoulder and says, "The wolf says, "Yes." ”

Then the scene switches to different scenes, and the wolf is constantly fighting with all kinds of enemies, and the voice that teaches the wolf always echoes in the wolf's ears.

"You should be able to be a good ninja, risk your life to protect your master, and if you are taken from him, you must save him......"

Then the hot-blooded BGM sounded, and the pictures continued to switch again, burning to the point that it couldn't work.

After the official release of this promotional video by the scarecrow, Chen Xiao also followed up and forwarded it, and then in less than half an hour, the number of views reached 5 million.

The popularity of the topic, coupled with the publicity of Fan Daorong's system, the effect is very powerful.

"it,Don't talk about the game.,Just looking at the action scenes of this game now is just bursting.,If the game comes out.,Say whatever you say and support it.。 ”

"Support domestic games, support "Wolf", no matter what, "Wolf" is the first to dare to eat crabs, in order to be able to play better games in the future, I am willing to support it. ”

"My hands itch when I see this face, why haven't I released it yet? Can't I just a few days in advance? I can sell it for a few more days. ”

Similar voices are heard endlessly.

Finally, within a week, "One Wolf" finally began to be released worldwide, priced at 268.

Of course, if you don't think it's fun after downloading, you can still get a refund, and the shorter the time, the higher the probability of a successful refund.

I don't know how many people were waiting for this moment in front of the computer, and when they saw the name "Wolf", they clicked to buy it without hesitation.

"It's finally here, I didn't say, download and download. ”

"Haha, download it now, see me break through this game in one day, the title of the little prince of my game is not for nothing. ”

268 yuan, it's not cheap, but for a large-scale game made by 3A, it's just average.

In just two days, just in China, the sales of "A Wolf" exceeded 800,000 copies, and the global sales reached 2 million copies.

"Wolf" seems to have been born out of thin air, and then stood at the top of the sales list of Chinese games in one fell swoop.

In two days, the total sales of "Wolf" reached 100 million yuan.

This data stunned all game manufacturers.

Are games so profitable now?

How did I not know?

Fake, right?

A series of question marks made them feel as if they had reacquainted themselves with the industry they were familiar with, and instead began to study the success model of "Wolf".

Yes, since "Wolf" is so successful now, it must be something to learn from.

Maybe you can even 'borrow' the content of the game.