Chapter 279: It's Death for Money!
βγγγ Oh, of course, we can't directly get the embedded mall to buy props, we can set, each new player can get a set of free props, you can also set how many levels are randomly rewarded after the perfect clearance, and when they encounter problems when solving puzzles, after getting used to using props to skip the difficulties, our props are easy to sell... β
Arthur smiled and told Edward about the inspiration he had gained from various game practices in his previous life, and Edward, who was concentrating on 'listening', had a serious expression on his face, and only the corners of his mouth twitched slightly from time to time to let people know how complicated his mood was at this time.
"Moreover, buying props is not sold every day, every other time there is an anniversary, a holiday promotion props sale or something, I think in this way, you can reduce the disgust of players. β
βγγγγγγ Edward nodded silently, indicating that he had already taken all the boss's ideas.
"Be sure to pay attention to the difficulty of the game's levels, from easy to difficult, the difficulty should be slowly increased, maybe you can hire a few physics and mathematics experts to join in the production of the puzzle level of cutting the rope, increase the difficulty, only in this way, can the life of the game be extended, so that players are willing to spend money to buy props, clear the customs!"
The more Arthur spoke, the clearer his thoughts became, and Edward listened in a cold sweat, and Edward couldn't help but worry that the idea of this promising game would be completely ruined because of the death of money.
However, Arthur doesn't think he's dying for money, to put it bluntly, it's just a very restrained method he learned from the many games in his previous life that didn't even cost money for breathing.
If he is really black-hearted, he will first use "free" to deceive players into the game, wait for players to have a certain sense of belonging and dependence on the game, and then use props to make huge profits, and it will be difficult to complete the game process normally if you don't pay a large amount of money.
You know, props are like laundry detergent, the excitement after getting them, the satisfaction when using them, and the sense of accomplishment to show off, will make players feel that the effort is worth it, and for greater satisfaction, players will pursue more and more powerful items.
Mobile game manufacturers also have to make money to eat, don't they?
Besides, whether or not to spend money depends on the player's will, and mobile game manufacturers are not obligated to play games for free, right? Besides, it is already a very conscientious manufacturer who clearly states that the props are charged, such as those who are secretly deducted, and they deduct so much money even after not playing the game a few times, and a game maker like Arthur is simply a conscientious boss.
After all, none of the items in the game are created in a vacuum, and the people who design the game need to think about all kinds of balances, need to go through all kinds of tests and improvements, and need to design all kinds of looks and uses. This process requires many, many people, a long, long time, and these people need to be paid and paid.
"The more difficult it is to obtain an item, the stronger the ability, the greater the YW of the item, and the greater the YW of a person, the stronger the satisfaction of the short period of time when obtaining it. If you put this satisfaction in real life, how much can you buy it?
How much effort does this person have to put in for the same level of satisfaction, and how much would you be willing to pay if you skipped the hardships and the time of the effort and bought this satisfaction directly?"
Arthur's series of rhetorical questions directly made Edward, who was listening carefully, stunned, and at this time, Edward's mind was as if there were 10,000 of those divine beasts running over and spitting water at him.
Isn't it, it's terrible to play games with values like this, you must know that YW is infinite, but money is counted, and one day YW will not be satisfied, and then what?
Arthur didn't give Edward more time to think, but continued to talk eloquently: "There is also a most used money model in the game is ranking, in the future, all the games we develop, there must be a ranking list of the region, the country, the continent and the world, as long as you connect to the Internet, you can let your account and name appear on the list by relying on results!"
Make a batch of T-shirts, sweatshirts, baseball caps, scarves, backpacks with our studio logo and game characters, print each other's honors, rankings, and give them as limited edition gifts to players on the list to satisfy their vanity, I think, whether our game or the studio will become a legend sought after by players, just like Blizzard!"
βγγγ Understood!" Edward had come to his senses from all the shock and consternation, and although he had some reservations about the boss's black-hearted idea of asking for money, he was impressed by all the other proposals.
There is no limit to creativity, and I can only sigh that the brain of my young boss is too big, and it makes sense to become a billionaire at such a young age, which is really different.
Arthur put the remaining cigar directly into the crystal ashtray, took a big sip of coffee, stood up unsatisfied, walked to the side and took off his suit and put it on, and said to Edward, who also stood up: "Let's go, let's go upstairs to the studio together, and have a meeting by the way... β
The corners of Edward's mouth twitched, and he couldn't cry or laugh in his heart, it seems that the boss hasn't talked about it just now, and the feedback he gave is not positive and enthusiastic enough, this is to wash everyone!
Sure enough, the meeting was very successful and the response was very enthusiastic, and everyone in the studio was shocked by the idea of their boss asking for money, but it also made everyone see the good hope of the studio's future development and growth.
With such a money-making boss, the future of the studio is definitely bright, and the production of a good game does not mean success, it cannot be sold, players are not interested, the viscosity is not enough, and the vitality is not strong, these are all problems that can affect the fate of the game and the producer.
To put it bluntly, whether you can make money in developing a game is the most fundamental and important!
And after talking for almost an hour, instilling his own thoughts into his subordinates, and brainstorming with his subordinates who responded enthusiastically, Arthur returned to the office, drinking coffee, and felt that he was really Wen Siquan Yong like a Niao collapse, and his brain stretched and couldn't stop!
Putting down the coffee cup, Arthur took the pen and paper, and began to write and draw, this time the game he thought of was a game that had been kept on his mobile phone in his previous life that gave him many dead money ideas - "Dream Home"
This is a puzzle elimination game as the basis,Fusion of business elements of the simulation management game,Players collect stars to obtain resources through elimination gameplay,Constantly develop the home area,Decorate according to preferences,I have to say,The picture of this game is indeed exquisite after all,It also has a good plot,The game is also simple to use,Interesting,It is also a game that he liked very much in his previous lifeγ
Of course, this game is naturally free to add props, although props can be obtained by clearing customs, but it is selling gold coins and selling props, which undoubtedly makes Arthur very pleased now, such a game, is definitely the most able to carry out his idea of dying for money!
While sketching with stick figures according to the memories in his mind, Arthur thanked his predecessor for the somewhat boring aristocratic education he received since childhood, whether it was in music, literature, painting, or art appreciation, which was now a very valuable asset for Arthur.
At least now he can make full use of his drawing skills and knowledge, which allows him to easily use the pen and paper in his hand to paint a complete picture of the memory in his mind, without being at a loss.
Therefore, it does not hurt to learn more knowledge, because you may be able to use it at any time, and these thoughts made Arthur think of college.
In the previous life, the so-called uselessness of universities is simply ridiculous and funny when I think about it now.
Not to mention the knowledge learned in college, there are also benefits such as classmates, self-understanding, cultivation of recuperation, ability to think independently, insight, academic qualifications and so on.
For example, the 'useless' knowledge learned in the university that has been complained about the most, even if you may often skip classes, although you may fail many times, although you often sleep in class, but in fact, you still gain a lot of knowledge. I will always know more about my major than those who have never gone to college.
Of course, if you are very serious, then you will be very rewarding, although you may not feel that they are useful for your work life many times.
However, one thing to understand is that in today's world, knowledge is increasingly needed to make a lot of money. Without knowledge, you can do a small business, but you can't do a big business. The high-end industries of the economy and society are finance and investment, and people without knowledge can't do it, and Arthur has a very say in this.
To be honest, if he really didn't want to be constrained by school life, he would really find a way to walk back to campus and learn some of the knowledge he needed.
Of course, even if he is not ready to return to campus now, he has not stopped self-study, learning from all kinds of books, no knowledge, no culture, in the end, he must suffer!