Chapter 328: QQ Fishing Ground (I)
Volume 1 Cha Classmate Boy Chapter 328 QQ Fishing Ground (I)
4913006.html
Next chapter
Lin Qingya politely rejected Jin Youquan's kindness on the grounds that he had already booked the itinerary and stayed in the hotel, leaving him an afternoon and an evening to get a good understanding of Happy Farm, which has been swept by the Chinese Internet.
The second negotiation time agreed by the two was 10 a.m. the next day, and 9 a.m. was the time when the Happy Farm Props Mall would be on the shelves.
The warm-up before the launch of the prop mall has been done to the extreme, and every user of Happy Farm knows the news of the launch of the prop mall, and every user has also received another message: using Alipay, you can buy a 10 yuan prop pack at a price of 1%, which is just a dime.
Millions of users are waiting for the moment when the props mall is online, they have registered Alipay in advance, just waiting to get a dime of the special props package, and there are also a considerable number of users with strong economic strength, such as Lin Lin, who are looking forward to the launch of the props mall, and then quickly throw tens of thousands of dollars to rush up the level.
Makino Technology's technology, The product team has been worried about a problem, once the game is out of balance between free users and paid users because of the emergence of paid users, I am afraid that it will cause a large number of free users to give up the game, but Li Mu does not think so, if it is simply open to pay on the structure of Happy Farm, then after a long time, paying users will indeed make the game have a great imbalance, and it will also lead to a large loss of free users, but Li Mu has a series of updated versions that have been developed in his hands, and he will make the playability of Happy Farm continue to improve, so that free users and paid users can find their own place in this game。
Happy Farm, QQ Farm, in fact, the life is not long, but there is a "Hay-Day" Chinese called "Cartoon Farm" mobile game, which has been popular for a long time, this game is launched by the famous Finnish mobile game company Superell, mentioning Superell, there are too many classic mobile games that can be thought of, "Clash Royale", "Clash of Clans", "Island Raiders" These well-known mobile games are products developed by them, which are related to the "Cartoon Farm" launched in 2012 In fact, it is fried cold rice, and the farm game that has long been lonely has been deeply developed and integrated, and the excellent architecture, design and development capabilities have greatly expanded the playability of farm games.
For example, the future farm will be integrated into the pasture game, and not simply integrate the farm and the pasture together, but add a processing link at the game level to realize the transition from agricultural products to animal husbandry products, such as the farm grows wheat and corn, and the chicken farm can produce eggs, but there is a new system in between, that is, the processing link, chicken feed is needed for chickens, so where does the feed come from? You can only build a feed machine and grow your own wheat and corn for chicken feed, and eggs are not the final product, they are goods that can be sold, and on the other hand, they are raw materials for many other products, such as biscuits, cakes, ice cream, etc......
A complete set of processing system is integrated, which can completely connect all the agricultural products and animal husbandry products in the game, and suddenly improve the fun and playability of the game a lot, and this is just one of the sections, this game will also have a very interesting system in the future, that is, the operation and sales between players.
Once the products of agriculture, animal husbandry and processing industry have become raw materials for more advanced products, then the demand for raw materials will be extremely huge, and not every user can evenly allocate their resources in all aspects. In the transaction of agricultural products, the price at which users buy things to the system is only half of what they sell to users, so as to attract users to complete transactions with players and achieve deeper game interaction, and users can adjust their industrial structure in the game according to their own needs and positioning.
For example, if the player does not want to work hard to grow food, make feed, and raise poultry at the same time, then he can adjust his industrial structure, grow more profitable cash crops, purchase cheap feed and agricultural products, and then keep processing the feed, and then resell the feed to the players who need it, so that he is equivalent to the feed producer in the game;
Of course, the animal husbandry and processing industry cannot be limited to the level of chicken feed and eggs, wheat can be made into bread, pigs can be made into pork, cattle can be raised to produce milk, sheep can be raised to produce wool, this is the simplest first-level processing relationship, there are many areas that can be dug deeply, for example, pork and bread together, can be used for deep processing into hamburgers......
Once players can trade with each other, it is equivalent to revitalizing the circulation of various raw materials and materials among tens of millions of users in the entire game world, which is equivalent to setting up a system that can revitalize the entire game world in the huge game world, and in order to enhance the circulation of raw materials and materials, Li Mu also developed a system task.
The routine of the task system is to open a small truck on the user's farm, and the user starts a delivery career after saving money to buy a small truck, and can receive ten different orders every day, each order requires different things, and the most important thing is that the gold coins rewarded for each order are much higher than the price of all the things it needs combined, and it also comes with experience, so that the user will be stimulated to work hard to complete the task in exchange for higher returns, and the user himself has no way to rely on self-production to complete ten orders with different needs, and can only rely on trading with other users to make up the items required for the task。
In this way, the relationship between players and players is no longer to compare with each other, but to need each other, cash players have a high level, produce better things, the products produced in their farms are very rare for ordinary users, and cash players will produce a large number of high-level rare products relative to ordinary users, they can only take out these products for sale, Changed to gold coins, in this way, it can just solve the problem for low-level users, so, in the future, after the game has developed to a certain extent, the attitude of ordinary players towards paying players will be dependent, if there are no paying users among his friends, his development path will be more difficult, and if he becomes a paying user in the circle of friends, there will be many friends attached to him to achieve rapid upgrades, which will bring him an additional sense of achievement.
This is Li Mu's entire world structure, the future Happy Farm, interlocking and connected, paying users and non-paying users coexist harmoniously, and the game is harmonious inside and outside.
Just when Li Mu was full of hope for the future of Happy Farm, almost all employees worked overtime within Tengxun and held a mobilization meeting for all departments.
At this mobilization meeting, Guo Haiming, vice president of Tengxun, announced a news to nearly 100 employees who participated in the meeting: Tengxun's closed development of the social game QQ Fishery has completed all the testing work, and will be officially launched the day after tomorrow, at that time, QQ will also release the latest version of the update: QQ2002BETA2, BETA2 and the beta1 version that has just been released for less than a month There is only one real difference, that is, on QQ2002BETA2, an entrance to QQ Fishing Ground has been added.
Tengxun's QQ Fishery project was established until now, it has always been the technical department in the closed and confidential development, the development process is very tight, even the entire Tengxun other non-technical department employees basically do not know, even the QQ operation department does not know that the original technical department has developed the beta2 version.
The reason why the development of QQ fishing grounds is so tight, Guo Haiming also has his bitterness, it stands to reason that this kind of thing does not need to be too secretive, but the key is that the opponent they imitate is Makino Technology, when they imitated ICQ, they have never encountered such a strong counterattack to Makino Technology, when I think of the time of several explosions in the Q bar, Guo Haiming's back is a little chilly, when I think of the investment is so big, The server can carry millions of people to post at the same time, and now it doesn't even have 100,000 daily lives, which has almost become a big joke in the industry, and Guo Haiming is even more afraid of Makino Technology's reaction after knowing the game QQ Fishery, because this company is too urine.
In order to avoid targeting from Makino Technology as much as possible before going online, Guo Haiming asked the entire development process to be kept strictly confidential, for fear of causing trouble.
The most important reason why QQ Fishery was announced in front of the whole company today is that the leadership decided to let QQ Fishery take advantage of the good time for the prop mall of Happy Farm to go online.
As for why it is a good time to launch the props mall on Happy Farm, the main reason is that the senior management of Tengxun believes that after the happy farm launches the props mall, it will hurt the feelings of free users, and when free users are most resistant to the props mall, QQ Fishery will use the gimmick of being free forever, not selling game props, and creating an absolutely fair game environment to attract these users.
First use a fair gimmick to deceive users from other platforms, and wait for users to develop viscosity on their own platforms, and then backtrack, this method has emerged in an endless stream in the Internet field, basically from the day the Internet was born, although it has been played by industry insiders, but it is indeed very attractive to users.
This is the fundamental purpose of Guo Haiming's mobilization meeting. (To be continued.) )