Chapter 424: A Loser Woman
If you make a ranking of the butterfly effect caused by Li Mo's crossing, it is estimated that Wang Xinwen can at least rank in the top three even if he is not the first.
This boss who led Lilith Technology in the original time and space to create the most gorgeous mobile game monthly turnover data before "Glory of Kings", and even single-handedly changed the definition of card games inside and outside the industry......
Although this is no longer a small planner at Polaris Studios, in Wang Xinwen's mind, as long as the game he designed does not oust "Dota Legends" from the top position of card game revenue for a day, then he will always be a failure.
…… To be precise, Wang Xinwen has always felt that his success was stolen by someone.
Since the launch of "Dota Legend" and the continuous refresh of the monthly revenue data record of card mobile games, Wang Xinwen has thought more than once that if he eased up a little at that time and no longer asked for such a high proportion of shares, maybe ...... The outcome would have been completely different......
In Wang Xinwen's opinion, if it weren't for the difference in his original thoughts, at least at least, he could be like Zhang Hao and Yuan Shuai, sitting in the office of the magic capital peacefully, enjoying the dividends brought by the monthly flow of "Dota Legend", and unhurriedly carrying out the research and development of the next project......
At least you don't have to wake up every day and feel like someone is whipping you from behind......
Also on October 21, 2013, Wang Xinwen arrived at the office much earlier than Lu You and others in Shudu.
In the year that Lilith Technology launched "Dota Legend", I don't know how many Celestial Empire companies tried to replicate the glory of "Dota Legend" in various ways.
From the art style to the interface layout, from the game name to the hero settings......
To put it mildly, if there were different themes and different types of card games before Dota Legends, then during this year, the types of card games are much simpler: imitations of Dota Legends, and other types of games.
However, imitation is not so easy.
Although the game industry of the Celestial Empire is recognized as the hardest hit area of related intellectual property rights, and all kinds of incidents of rubbing edge balls and rubbing IP emerge in an endless stream, it stands to reason that even if people are found to be plagiarizing, for so many years, few companies in the industry have really taken the fight against counterfeiting as a serious matter to deal with.
First, it is difficult to find evidence;
Second, game development companies usually can't afford to pay such a high time cost;
However, Lilith Tech is an outlier in the industry as a whole.
Not only did they get the copyrights related to the DOTA and Warcraft themes, and they could justifiably file a lawsuit in the Celestial Empire, but the most important thing is: people have money.
In order to crack down on piracy and counterfeiting, Lilith Technology has really set up a special legal department.
The daily job of these guys is to send lawyers' letters to major game platforms, demanding that game products with counterfeit themes be blocked.
At first, the major platforms were going to ignore it, but when Lilith Tech took a few medium-sized platforms, everyone realized that these guys were playing for real.
Even if they hate it behind their backs, the major game platforms can only do so and remove the counterfeit products that rub the IP from the shelves one by one.
Wang Xinwen's luck in this regard is much better than that of other colleagues who have been banned.
Because when he tried to persuade Yuan Shuai to leave Lilith, the other party clearly told him: Li Mo got the relevant copyrights of DOTA and Warcraft from Wilwu and Blizzard.
It is precisely because of this sensitivity that the project Wang Xinwen is responsible for has perfectly avoided the big pit of 'copyright' from the very beginning.
Although the game mode is similar, the game skills are similar, and the interface layout is familiar, the characters and stories involved in Wang Xinwen's game are set in the Three Kingdoms period.
Labor and management will be accused of being a monster, and you can't take care of labor and management in the Three Kingdoms, right?
As a result, this card game called "Storm Three Kingdoms" stood out from the many 'Dota Legend imitators' under Penguin Games, and successfully became the focus of Wang Bo and Ma Xiaoyi.
At half past nine in the morning, Wang Xinwen personally logged in to the game management platform of "Storm Three Kingdoms", set the opening time of the first few servers today, and then began to quietly wait for the moment when he decided his future fate.
At 10 o'clock in the morning, the first server of "Three Kingdoms of Storms" was opened, and in just 30 seconds, nearly 300 new users had already registered their characters in the server and started the game;
At 10:05, the 800th player entered the game, and at the same time, Wang Xinwen saw the first player recharge with an amount of 38 yuan on the game management platform, which was a game prop called 'monthly card', and players who bought it could receive a certain amount of diamonds in the game every day for a month.
Although this does not mean that this player will definitely play in the game for a month, Wang Xinwen, who has been immersed in the game industry for many years, knows that the emergence of this situation at least means that his "Storm Three Kingdoms" has been recognized by some players......
…… Everything, it seems, looks pretty good.
………………
At 10:35 in the morning, that is, five minutes after the launch of "Glory of Kings", in Shudu, thousands of miles away from Pengcheng, where Wang Xinwen is located, Molong Studio also ushered in the first recharge after the opening of the service.
Moreover, this is still a large order of 2999.
Li Mo, who has experienced the baptism of the mature stage of "Glory of Kings" in the original time and space, naturally suggested that Wang Yiwen, who was in charge of operation, put the game skin into the game store.
It's just that Li Mo didn't expect that Wang Yiwen would go even further than him.
This young lady directly threw all the beautiful, but non-attributed, high-end skins in the first version into a thing called 'Service Carnival Gift Pack'.
The worst part is that even if you don't get this pack, you can still experience a battle with skins, which is equivalent to giving players who don't know where these things come from to visit for free......
Not to mention, for these skins, the art team of Molong Studio has definitely spent a lot of effort, and these skins are useless except for beauty......
In the eyes of veteran players like Li Mo, these flashy things are naturally no different from 'pits', but the problem is that this kind of thing is just right on the hearts of some people who are not good at playing games, but like beautiful clothes very much.
No, before Li Mo could react, Fat Di, who was just holding his mobile phone to experience the game a little, directly made a smooth operation, and unceremoniously contributed to the first 2999 'server opening carnival gift package' since the launch of "Honor of Kings".
"What a loser......"
Li Mo looked up to the sky and sighed, feeling that he had a long way to go......