Chapter 703: The Miraculous Mushroom Man
The mushroom people are very typical of the public ownership system, with colonies or associations as units, especially in the villages, there is a clear division of labor, which can be divided into hunters' associations, explorers' associations, sowers' associations, builders' associations, and breeders' associations.
Needless to say, the association of sowers and the association of builders.
The former is responsible for growing mushrooms all over the world, and the mushroom trees in most areas are free-range, and anyone can eat them, and the other is the exclusive mushroom field in their village, which is standard intensive farming, and even knows how to fertilize, but their fertilizer is not just excrement, but also includes the corpses brought back by hunters, which can be used as fertilizer for their fungal crops.
The latter is the construction of mushroom dwellings, and they also dig caves, but they are not as professional as mountain dwarves and underground gnomes.
The association of cultivators is responsible for cultivating new mushrooms, as mushrooms, of course, in the form of spores, planted in the ground, newborn mushrooms are only a few inches tall, not conscious, and ordinary large mushrooms are no different, but in just a few weeks, they will become cute, running all over the world of small mushrooms, in addition to excessive curiosity, these little mushrooms are the most obedient children.
Due to the simplicity of childbirth and long life expectancy, in order to prevent overpopulation, the mushroom people have a very strong concept of family planning, and the time and number of each wave of small mushroom people are strictly controlled.
Generally speaking, they breed little mushrooms, many times not only out of racial continuity, but because they feel that the current life is too boring and monotonous, let these little mushrooms as the spice of life, even if it is bragging, blowing to new people who can show adoring eyes, isn't it more fulfilling?
In other words, having a baby is all about playing.
From the unique fertility method of mushroom people, Sean sees great potential.
What is the Eternal Night Warlord lacking most?
O population!
Mushroom people, that's also people!
The Shadow City is too small to accommodate more mushrooms, but the Eternal Night Command is vast.
In the Andes Mountains, there are large sections of karst landforms, with a large number of underground caves, which can be turned into excellent settlements for mushrooms.
Not to mention that Sean now has a Jedi artifact like the Digging Purple Worm in his hands, and it is not too simple to build a dungeon suitable for them to live in.
Some jobs that are planned to be underground in the future are also suitable for working as workers, such as the subway.
It seems that it is necessary to train some of the military adjutants who are engaged in the ideological education of the Eternal Night Army Leader to carry out positive and correct ideological education for these mushrooms who lack a goal in life and are loose and free, so that they can become a member of the big family of the Eternal Night Army Leader.
It doesn't matter if the thinking of adult mushroom people is not good, isn't there still those little mushroom people?
Anyway, mushroom people grow very fast, it only takes six years from birth to adulthood.
Once the restrictions are lifted, they swish out like mushrooms after a summer rain.
The remaining two associations are more interesting in Sean's opinion.
Among them, the Explorer Association, for the mushroom people who are generally more homely, is a typical non-mainstream gathering place, which is composed of a small group of mushrooms who are interested in exploration, wandering around the city of shadows with rudimentary weapons all day long, after all, this place is too small, it is estimated that they have long been trampled on, how can there be any danger for them to explore.
In Sean's opinion, this group of mushrooms should be the best to agitate and the easiest to use for themselves, which is destined by their restless curiosity.
Therefore, when Sean went to each mushroom colony, he paid special attention to collecting information about these people, not to mention, so that he collected a lot of excellent seeds, and when he needed it, he would absorb and assimilate them in the first wave.
The Hunters' Guild is considered to be the professional fighting arm of the mushroom people, that is, the group of people he met before, led by Babakin.
Their concept of kindness runs through their hunting.
Usually they are not so much hunting as quietly stalking their prey, rarely using active means to hunt, but quietly waiting for the prey to die and recovering their corpses.
To put it simply, we don't kill, but we can kill you.
In the underground world, there are really few people who can live better than mushroom people, theoretically, they have thousands of years of life, after all, they are plants.
But very few mushroom people live to that age, because after a long time, some mushroom people dislike reality too boring, and will indulge in general thoughts all year round, and as a result, they really turn themselves into a big mushroom.
This mushroom is called the Tongnian mushroom, and it is surrounded by a Tongnian dream all the year round, and the soul consciousness of the mushroom lives in this Tongnian dream.
Other mushroom people can visit this dream through the mind.
If other creatures are not careful and approach the mushroom, they will have to fight against the mushroom, and if the confrontation fails, the fun will be great, and their souls will be pulled into this dream.
Creatures that are unfortunate enough to be dragged into the Tongnian Dream can negotiate by finding the owner of the Tongnian Dream and let it take the initiative to let its soul consciousness go.
If the kind soul has not been malicious or threatening to the Tongnian mushroom, the kind and simple mushroom people usually leave them to be guests in the Tongnian dream for a while, tell a few stories, and after exchanging ideas, they will let them go.
The premise of this is that the mushroom man's consciousness is still intact, and he has not become a mushroom in his dreams.
If it's an evil soul, then don't think about it, no matter whether the other party's soul consciousness has turned into a mushroom or not, he can't find it.
When the creature that was dragged into the Tongnian dream realm died, it naturally became the nutrient for the Tongnian mushroom to thrive, and even its soul consciousness would become a part of the Tongnian dream.
If one day in the dark region, you encounter a mushroom forest full of bones and lush growth, but there are few creatures, unless you are particularly confident in your own strength, it is best to take a detour.
Because there is a very good chance that there are many, or even many, thriving Tongnian mushrooms here, this place has been completely shrouded in its Tongnian dreams.
Usually by the time the intruder realizes it, it's too late.
As for wanting to leave by killing the mushroom man's soul consciousness in the dream realm, it is theoretically possible, but the possibility of being able to do so is very small.
It's like someone wants to go into Sean's consciousness space and kill him, it's absolutely fantastic.
On that side of heaven and earth, they are god-like beings.
Most of the people who were dragged into it were soul consciousnesses weaker than them, so how could they kill them, unless the soul consciousnesses of the two sides were very different and forcibly broke into the town to kill.
If it really has this strength, there is no need to be so troublesome, and it can be directly humanely destroyed to its body.
There are very few mushrooms in the wild state, and most of them grow in the mushroom colonies.
Even if there is an accidental colony that grows outside, if it is discovered by the mushroom, a new colony will be built around it.
Not only because it is a natural defense against the sneak attacks of many invaders.
It was also because he had a natural dream realm, which made it easy for them to log in.
Not all mushroom people have the ability to create congruent dreams.
Underage mushrooms are incapable of entering the realm of Tongnian dreams.
Ordinary adults can only log in to ready-made Tongnian dreams, but they do not have the ability to create corresponding Tongnian dreams.
Once they possess the ability to create telepathic dreams, they immediately break away from the category of ordinary adult mushrooms and are crowned with the title of mushroom kings.
It is not uncommon for multiple mushroom kings to appear in a colony.
But in every colony association, there must be a mushroom king.
If there is no mushroom king, the colony will automatically migrate and merge into the tribe that recently owned the mushroom king, or send the mushroom to other colony associations to find a mushroom king and return to serve as the top leader of the colony.
In the original words of the mushroom people, how can the days without the Internet, cough cough, the days without communication, be too high?
Sean couldn't agree more.
There are classic examples on the Internet in the previous life, if you give those otaku and otaku a computer and a network cable, they can stay in the wilderness until they are old.
If you cut that cable, they will go crazy in a few days.
Mushrooms are definitely severe stay-at-home patients, and they spend the rest of their time in tantalistic dreams, except for work, and adults have at least eight hours a day.
The more he learned about the way of life of the mushroom people, the more curious Sean naturally became about this dream.
You have to get in and experience it.
The result really shook Sean.
Tongnian Dream has the same effect as Sean's consciousness space, and it is a consciousness communication network built on the basis of consciousness.
The only difference is that Sean is maintained by delivering energy through a magic loop.
The mushroom people's dreaming is maintained through the spores, which is in a dream-like state.
Different people construct different dreams.
Some Tongnian dreams are a larger colony, and the mushroom people who enter it have different jobs or lifestyles, and build more different styles of buildings that are inconvenient to build in reality.
Some are more complex and dark areas, where mushrooms can experience the life of exploration, and even a large number of endemic monsters will appear, and mushrooms can try to track, crusade, or be hunted down, etc., the owner of this dream is either a hunting enthusiast or an adventure enthusiast.
Some are to build a sunny forest life, into which the mushroom people can enjoy the sun here, this mushroom king is full of yearning for the ground life.
Floating Island Dreams, Breeding Dreams, and more.
Even if the style is similar to that of each mushroom king or the dream of the mushroom mushroom, there are differences in details.
This one is entirely based on the builder's preference.
The specific situation in the dream realm is obviously limited by their imagination and insight, and many mushroom kings with insufficient ability have to copy the surrounding environment, giving people a sense of déjà vu.
Some even have multiple dreams, which can travel back and forth between different dreams, provided that the spores released by the mushroom king have overlapping areas.
I just don't know if my own consciousness space can be connected with the mushroom people's dreams and dreams.
If so, the value of the mushroom will increase dramatically.
Even the world's paving network can be saved, directly pass the main pipeline, and then dig a settlement suitable for mushrooms under each city, and open the Nianspore WIFI, everyone can log in to the consciousness network anytime and anywhere.
Even if they can't, it doesn't matter, these mushroom kings are all ready-made dream makers, a master of building a virtual world, they only need to expand their horizons and ideas, and the construction of different worlds in the consciousness space will be settled.
I believe that the mushroom kings must be very interested in this matter.
The simple and kind mushrooms didn't expect that what they had entertained in the past few days was a demon dressed in a cloak of orderliness and kindness, thinking about how to pull out their cramps and drink blood, and squeeze out the last trace of surplus value.
The second largest race in the City of Shadows is the Underground Gnomes, with a total population of around 3,000.
Their personalities are as kind as the mushrooms, but they are a little withdrawn.
They are the best underground diggers and builders, unlike the mushroom people who have adapted their existing caves to suit their habitation.
Eighty percent of the caves inhabited by the underground gnomes were dug by themselves, so they were very planned.
A standard underground dwarf village, consisting of two hundred to five hundred people, has two open entrances and exits, one for the main and one for the second, and a number of secret escape openings to defend against threats from the shadows.
Walk along the main passage for at least a kilometre to reach the underground pygmy village.
This main passage is the first line of defense for the underground gnomes, and is filled with dense labyrinths and traps of all kinds to confuse people.
Each adult underground dwarf is a master of traps, making full use of the terrain and quickly placing elaborate traps to make up for their lack of combat power.
If you want to capture the underground gnome village head-on, you must first engage in a tunnel guerrilla war with their elite team.
After passing through the main passage, you will see an underground plaza with a large area, which is the main place used by underground gnomes for gathering and trade, and the circle of caves around the square is not a residential area, but a serious commercial commercial store.
When Sean first entered the Black Pickaxe Village, he was really shocked by the boiling here, like a big gathering, full of life, regardless of the special environment in which he was located, and the appearance of the underground dwarf, in many ways it was very similar to the agricultural civilization of humans.
With the underground square as the center, there are at least eight or more passages, and the back is connected to a three-dimensional residential area, which can accommodate more than a dozen, and more than 20 underground dwarf families live here, and the residential area is further deepened, it is a special fungus self-cultivated land, and each residential area must have a secret escape channel, in case of escape at the necessary moment.
This design is also intended to prepare for battle.
Once the underground dwarf villages have been conquered, these settlements can block the entrances, temporarily seal themselves off, or flee for their lives through secret passages, or hold on to themselves for a period of time.
Most of the underground gnome villages are tailored to their height, which is very unfriendly to ordinary humans.
Sean, who lost money, used an energy clone and was able to adjust his height freely.
This unintentional move has made many underground gnomes have a good impression of him, and it is always easier to accept people who are not so different from themselves.
Cats have a cat's lane, and dogs have a dog's lane.
Even the weakest creatures have their own way of survival.
Nowhere is this more evident than in the underground gnomes.
They may be weak individually, but they have their own way of living.
"Village Chief Peidi, I have heard that you are a master of underground construction, and when I saw it today, it really deserved its reputation. Sean exclaimed heartily.
"Thank you, Your Excellency, for your praise, this is our way of life. Village Chief Pei Di said with a little smugness and expectation, "I don't know how your Excellency Lord's proposal has been considered?" I can guarantee that everyone here is the best builder and will make your Mage Tower beautifully renovated." ”