Chapter 99: The Genre of Games Drowned in History
Although Blizzard has sunk in the future, and the new generation of companies are R-Star and CDPR, Blizzard was able to return to the hearts of players later, which shows that its influence has always been there.
So...... What is Mao Yi coming to Blizzard for this time?
Reset the agency rights of Diablo 2 and the Warcraft series in the country.
At this time, strictly speaking, the door of China was not opened.
But there is just over a year left.
Coupled with personnel training, basically even if "Warcraft" wants to be officially launched in China, it will have to wait until 2010.
At that time, the ban restrictions in Huaxia will be lifted, and the domestic entertainment industry will usher in a earth-shaking change.
Mao Yi couldn't change anything, but he didn't want to be beaten passively.
Besides, with the premise of nine cities acting as an agent for "World of Warcraft", it is not difficult for China to represent "Warcraft".
In fact, in this era, it is not game manufacturers that restrict the progress of domestic games.
Yes, not the game manufacturers, but the average gamer.
Sounds like a bit of a shirk.
But in reality it is true.
To put it simply, the story of a dragon slayer who eventually turns into an evil dragon.
Of course, there's a reason for all this.
The first to train players into today's white prostitutes was precisely a-stirring stick.
For him, it's only natural that he would be able to make a profit from the work of the game's creators.
And many netizens have begun to degenerate into white prostitutes because of the excitement brought by this free game.
even once thought that white prostitution was justified.
Why is there such a strange situation as a free game of krypton gold in China in the future?
That's why it happens.
Many game manufacturers, and even today's largest "Writing Wheel Eye Players", started with this kind of plagiarism and copycats.
It can be said that any process of capital accumulation has gone through a bloody and brutal situation.
But is this situation good?
Not good.
Very bad.
Because when there are only copycat games left on the market, and only pirated games are left, no one develops, no one makes them, and no one learns new knowledge.
When all games are ruined by countless copycats and piracy, no one buys genuine copies anymore, and no one makes games anymore, then what will become of the game market at that time?
In fact, penguins have been aware of this for a long time.
On the one hand, while actively acquiring various games, it is also engaged in copycats.
If the copycat is successful, then the old game will be gradually replaced.
Anyway, the copyright is with Penguin, and there is no fear of being sued.
On the other hand, original games are constantly being introduced.
It's just a pity that the progress in this area is touching.
And the timing of this start is also touching.
It wasn't until 15 years later that I had an idea, 16 years before I started working on it, and 19 years before I finished the beta version.
It can be said that this is too long for all players in Huaxia.
It took more than 20 years for us to be able to give birth to our own triple-A masterpiece, which is really not something to be happy about.
But fortunately, Mao Yi is back.
Although Mao Yi is just an ordinary player, he is not even hardcore enough.
But as an otaku himself, he has dabbled in various game genres.
He may not be the best at playing games, nor is he necessarily the most knowledgeable about games, but he knows what factors are in a successful game.
Maybe it's like he doesn't actually have any talent in the writer's industry, but he also knows what type of subject matter will be popular in the future.
This is an accumulation of experience.
Maybe it's a talent in another sense.
The reason why Mao Yi came to Blizzard was actually for a custom map of Warcraft-
DOTA。
Although he has now acquired Riot, Mao Yi knows that the potential of Dota does not stop there.
In fact, even if many people complain that DOTA is dead after entering the 2nd generation, in fact, this game is still the top three online games in the world.
Yes, Dota 2 has become an online game for the whole time.
But that's not a bad thing.
Only if the creator makes a decent profit will the new version continue to be released.
It's a win-win.
And the reason why Mao Yi came to Blizzard this time to discuss the issue of Warcraft's national agency is also to be able to make a big news.
He plans to set up a game company in the United States, and the purpose of this game company is to operate Dota 2.
That is, DOTA, which was originally only based on a custom map under Warcraft, was turned into an online game.
Naturally, this requires a series of Warcraft copyrights.
In fact, Mao Yi can develop a DOTA-based moba-like game.
However, it is undeniable that there are no talents in this area in China, and it is very difficult to achieve perfect localization.
And because of the shackles of Huaxia games themselves, this also leads to many games that can become popular in China, but often have little influence abroad.
In fact, DNF is a prime example of this.
In South Korea, DNF's original parent company has gone bankrupt and been acquired, but this game has a long lifespan of more than ten years in China.
I have to say that this is a very helpless thing.
However, it is precisely because of this that Mao Yi can only negotiate the copyright of Warcraft first.
Then go digging for the Ice Frog and Eul.
Guinso, the second author of DOTA, has jumped ship to Riot and has become a core figure in the LOL R&D team, and has become a member of Bilibili with the acquisition of Riot by Bilibili.
Ice Frog and Eul were poached by V Society in their previous life and developed Dota 2 together.
Although LOL has come from behind, it has become one of the most popular MOBA games in the world.
But Dota 2 users are not to be underestimated.
Mao Yi's idea is simple.
That is, Dota 2 and LOL are all included in the territory of Bilibili.
In this era, in fact, game agency is a very troublesome thing.
Because there are no relevant laws, there are no lower limits to the games that have been released, but it is precisely because there are no relevant laws that it is easy for you to pass the review.
Of course, the premise is that the game doesn't have the typical gore and sexual topics.
Negotiation is easy.
Yes, Mao Yi, who originally thought that it would take a lot of talking, never thought that he would easily win the agency of Warcraft.
But after thinking about it, Mao Yi also understood.
Now, it's 08 years.
Warcraft 3 is a game that has been released for six years.
Even the world's proud WCG tournament has lost much attention as the game gradually enters its final stage, and with the advent of the online game era, the decline of RTS games has become inevitable.
So what this game is still active today is either DOTA, or some small games made by map authors based on the custom map modification of the game Warcraft.
The real RTS confrontation, on the contrary, gradually withdrew from the stage.
In fact, Mao Yi himself didn't plan to make any money relying on Warcraft.
He's just trying to expand Bilibili's user base.