Chapter 133: Price
Most of the ten people were fishing.
Seeing Mao Yi coming over, many people hurriedly sat up.
It's just clear that most people are busy.
Mao Yi reluctantly called Sun Guangting.
"What's going on?" Mao Yi asked.
"Boss......" Sun Guangting said with a wry smile: "This game ...... It's not easy. ”
"Oh?"
"First of all, what is the budget for the vertical painting?"
"How much do you need for the industry's top Q version of the cartoon beautiful girl character?"
"One hundred thousand. Sun Guangting thought about it and said uncertainly.
"That's 100,000. Mao Yi said: "What about the match-3 interface and UI?"
"That's cheap, 5,000 yuan will be done, the main thing is that the style needs to be unified, but it won't exceed 8,000 at most. ”
"Okay, by the way, I think there should be that kind of 2.5D dynamic vertical painting now? How much does that thing cost?"
"It takes more than five hundred for a role. Sun Guangting said with a wry smile.
"Well...... Ten girls came for the first time, and the characters after that were made into DLC, more than 5,000 are about the same. ”
"Huh?" Sun Guangting was stunned for a moment, and asked a little incredulously: "Boss, is it too much?"
"No, no, no, I don't have much money, it only adds up to more than 10,000 yuan, and I will get some music...... Hey, look at me, the music has been forgotten, so the music of 5,000 yuan is about the same, and 110,000 yuan is done. ”
"Boss, how much are you going to sell?" asked Sun Guangting curiously.
Wang Hui and Zhao Juan also came over.
"'The Lonely Desert Traveler' is priced a little cheaper, just two bucks. ”
"Huh, so cheap?" Wang Hui was a little stunned.
Even if you save money, "Lonely Desert Traveler" will cost more than 20,000 yuan, and according to two yuan for a game, it will cost more than 10,000 yuan to buy.
This game is cheap too, but ......
Will anyone buy it?
"The Rabbit Is You...... It's a little more expensive, five yuan, 11 yuan for the international version of "The Hunter", and 6 yuan for the domestic version. Mao Yi thought about it and said casually.
The vertical painting of "Rabbit is You", the interface and everything are cheap, and it adds up to 5,000 yuan, mainly music.
It takes almost 30,000 yuan.
Thirty-five thousand, five dollars, you need 7,000 sales.
However, although this game is quite fun in the eyes of employees, it is still unknown whether it can make money.
This is normal, some games, obviously have no cost, but they have become hits.
Some games obviously cost a lot of money, but the results are not satisfactory.
That's the uncertainty of any game.
As for The Hunter, it is the most expensive.
If you want 120,000, according to the international version, it is 10,000 sales, and according to the domestic version, it is 20,000 sales.
As an indie game, this price is already expensive.
And as a match-3 small butter, this price is far beyond many people's expectations.
However, the national version will delete the butter content, so many people don't know if players can accept this simple dark match-3 game.
It is possible to make money, but whether it can be used is still a question.
After all, it's 09 now, and the vast majority of domestic players have never heard of steam.
In fact, in this day and age, there are not even many hosts.
I'm afraid that except for Beijing, Shanghai and Guangzhou, there are no cities with physical stores.
And even if there were, the sales would not be too high.
is still the same sentence, many people are cultivated by domestic game companies to be prostitutes.
As a result, many people have become white prostitutes.
The market has also been hit by the backlash.
As it goes by, the market is getting more and more sluggish.
Of course, although Mao Yi doesn't look down on Daewoo Twin Swords, I have to say that Daewoo Twin Swords has also cultivated a group of players with the concept of buying genuine games to another extent.
It's not much, but it's not nothing.
In fact, although the awareness of genuine version may be very weak nowadays, many people have more or less charged money to play games.
Especially after the advent of the mobile phone era, there will be more people charging money.
Of course, the market is a slow cultivation process, and you can never achieve it overnight.
The foreign game industry has also developed for nearly thirty or forty years to achieve its current achievements.
Although Huaxia is very weak in this regard, everything has to be done little by little.
Of course, this is also because Mao Yi can afford to lose.
Otherwise, it would be a bit too to simply expect the game to be profitable.
Of course, Mao Yi would not say this.
As a boss, if you don't have an intuitive feeling of the market and don't have confidence, what do you make your employees think?
Don't look at "The Hunter" is a three-match little butter, and it cost 120,000 yuan.
But in reality, there are two versions.
The international version of Steam is a pure full version.
Everything inside.
The national version, that is, the Chinese version, has cut out the butter.
It became a dark match-3 game.
In other words, the small butter aspect is removed, and only the simple match-three is left.
In fact, many people think that Mirror is a very good match-3 game even without the butter aspect.
Among them, all kinds of states and operations are very eye-catching.
Butter has actually become the icing on the cake.
Of course, because the definition is a dark match-3 game, it needs to be voiced.
This is normal, and the girls in it have all kinds of dubbing.
These Mao Yi were left to Shanxin to be busy.
emmm……
The picture was so beautiful that Mao Yi didn't dare to look at it.
Except for the three games that were necessary for post-testing and processing, Mao Yi sent everyone else to Dream Studios.
As for the network element Shengtang, there is no need to worry about that.
In fact, the reason why the game was not released until 10 years was because there was a problem with the game itself, and it was redone later.
Otherwise, it could have been released in 09.
After buying Netelement Shengtang, Mao Yi put forward several requirements.
Although the main planner of the game there was dismissive of this at first, thinking that Mao Yi was adding to the chaos, but after the employees tried it, all kinds of plots and smoothness went a lot smoother.
For a while, the other party no longer dared to be arrogant.
Mao Yi didn't say much, just asked for a little.
That's optimization!
In fact, even the final version of "Ancient Sword and Strange Tan" in the previous life had optimization problems when it was first released.
Mao Yi's requirements are very simple, and they are indeed not easy.
That is, after the final listing version comes out, the main planner and Meng Xianming must play it again.
Yes, it must be cleared.
And you can't use modifiers.
Although there were quite a few complaints about this request, Meng Xianming finally agreed.
In fact, he also wants to know what the quality of the games he makes at home is.
In fact, at this time, the number of employees in Dream Studio has exceeded 50.
One part was transferred from the three groups, and the other part was some idle employees of the network element Shengtang.
There are only 20 people who are reserved for the preparation of the game's post-optimization and other aspects.
This number is about the same as the number of employees at FS.
But it's completely different from here.