Chapter 217: Differences in Hosts
Bomb mode, which can only be turned on by 2 to 4 players.
The main gameplay is that players start to find faults in this order according to the order of joining, and the bomb exists in the position of player one at the beginning, and player one is also the person who is finding fault at the beginning, if player one finds the difference first, the bomb will be postponed to the next person, that is, player two.
And so on, the bomb is passed among the players, from the beginning of the bomb explosion time is 20 seconds, until the end, if you can't find a difference after 5 seconds, the bomb will really explode, and then the remaining players continue to play, and the bomb will reappear and be installed on the bombed person, until only one player is left to win.
Of course, this can happen in a situation where all the players in the same level can't be found and then all of them are destroyed, so it is not possible to say which player is not strong enough, so the real criterion is to measure the final score according to the number of points found and the amount of time it takes.
The competitive nature of the bomb mode will greatly enhance the fun of competition.
Two old games, which were originally original, are blooming with new vitality again!
Next, Li Fangcheng did not talk nonsense, and after announcing that the price was still $2, he continued to release the seventh game. Paragraph 7, Family Member 3!
New family members,Will be fully open to the friend system,You can interact with friends,And about the way of development,There is a more comprehensive upgrade,After the birth of a small member,To it goes to kindergarten、Then to elementary school,When you grow up, you go to work,Finally, become an old man or old woman,Players can experience its life journey from this,Accompany it from childhood to end,Spend every day。
This is almost the same cultivation feeling as a real life, and it also requires the player to spend more attention and companionship.
Interactions between friends have also been opened.
From the original interaction, the confrontation is increased. Players can interact with each other by triggering mini-games to promote the growth of each other's members.
And there is also a hidden setting, that is the way to get the Monkey King!
Of course, what is the specific method, Li Fangcheng did not choose to make it public, which is equivalent to leaving an easter egg.
Small members have special carriers and user groups, so they don't need to be elaborated too much.
"It's getting late, and now we're moving on to the final game. ”
When these words came out, there was no reaction from the audience.
In the face of an endless stream of games, it is not surprising what games are going to be launched in the Age of Wonders now.
Not to mention the last one, even if there are a few more at the moment, it is estimated that there will not be much reaction.
But I have to say that so far, all the games that have been revealed in the Age of Wonders, except for the last three ported games, the other games look quite good, and I don't feel worse than Nintendo and Sega at all.
It's terrifying!
A new first party has such a strong strength, which can be said to be completely beyond everyone's expectations!
Suzuki Yuwa Miyamoto Shigeru, his eyes are as bright as stars at this moment!
In particular, Yu Suzuki, as Sega, who has developed a 16-bit console, is only in the exploration stage of how to develop a game suitable for 16-bit consoles on MD.
This is a necessary stage after each host's performance improvement.
The methods of the past may all have to be readjusted.
For example, the simplest example, the initial game production is to draw, and then use the program to record, according to the color card supported by the host, take the finished artwork to the corresponding coloring card, and write the colors into the program one by one.
But now, six years have passed, and a variety of scanners have long since appeared.
The principle of the scanner is that it is like a photocopier, placed in the scanning area of the machine, and the machine will take the way of progressive scanning to extract the information in it, and then save the obtained digital signal in the form of a dot matrix, and then use file editing software to edit it into a standard format of text and store it on disk.
With the advent of scanners, a lot of the work has become relatively simple.
With the gradual maturity of technology and the improvement of console performance, it can be said that the method of making games is changing with each passing day, and the way of making games is also gradually changing.
Why it's often said that engineers in the 80s were top technologists.
Because engineers in this era basically have to learn everything, everything!
In this era, there is no distinction between the front-end and the back-end, all belong to development, and even the drawing is made by development, until later, the background development is fissioned into the back-end and the front-end, and the front-end is divided into art and development, which has a functional division, of course, from the perspective of collaboration, this is indeed a more efficient way to cooperate, each position is streamlined and refined, in order to achieve better learning and progress after the subdivision.
Today's engineers may be familiar with one piece of software for less than a week, and then they have to learn another piece of software.
Therefore, those who become top engineers in this era can almost all be in the next few decades.
Especially after stepping into the 21st century, the power of the Internet has exploded in the world, and the bull of this position is a competitive point for every company to fight with each other and poach each other!
Yu Suzuki, Rao has an extraordinary talent for game production, but at the moment he is also listening carefully to the game that Li Fangcheng is talking about, including the type of game, painting style, picture, operation, etc., every point is silently paying attention.
And Shigeru Miyamoto was also in deep thought at the moment.
How sixteen consoles will play the game is completely unknown.
But he had already vaguely seen the terrifying lethality that the sixteen main machines would bring!
This is an existence that Nintendo can't surpass with an eight-bit computer no matter how much capital money it spends.
In other words, Yamauchi's strategy went wrong!!
Shigeru Miyamoto secretly glanced at Pu Yamauchi, no matter what, he believed that the old man in front of him should have realized something at this moment.
For a long time, Gunpei Yokoi had the idea of developing a new console.
However, in Yamauchi's view, FC is enough to dominate for ten years, and there is no need to follow the trend to develop new consoles.
Make a good game, that's the core!
Such a theory was proved correct by Yamauchi in five years.
No matter how much time Sega spends on the console, but in fact it does not achieve good results, so it seems that the replacement of the console is not important.
But now after the appearance of the sixteen-bit machine, all the textures that are currently displayed are not at the same level as FC!
FC…… Shigeru Miyamoto shook his head, this time ...... It's dangerous!
(End of chapter)