Chapter 286: Mario Continent

As soon as Ling Donghua asked, Li Fangcheng's heart was sudden.

"So, Huazi, I've always told you that knowing oneself and knowing one's opponent is invincible, look at it, I haven't learned home. Li Fangcheng pretended to be profound.

After Ling Donghua said "oh" for a while, he muttered, "It's good that you just say that you have an intelligence department staring at Nintendo...... I also know myself and my opponent......"

Li Fangcheng darkened his face: "Don't talk nonsense!"

"Ahem, then even if you know, it's just 30 grams, it's good to work normally anyway. Ling Donghua said indifferently.

"30 grams, it's not a big problem, but if you think about it, if you compare it with our GP handheld, it is equivalent to nearly 80 grams more!

80 grams, that's a big level that has completely opened!

"Do players care about this?" Meng Hao said after a moment's thought.

Li Fangcheng glanced at Meng Hao approvingly: "Yes, and why is there such a differential treatment of the same batch of handhelds on sale, this is a huge point of controversy, as long as we guide it a little, this can easily become a huge stain." ”

For players, many times a new brand comes to the brand, and there must be a reason for it, because the brand is reliable!

This is a persona that belongs to an enterprise, if this persona collapses, the loss caused will be boundless!

“…… I found ...... You're really a thief......" Ling Donghua said coldly.

"Get out of here!" Li Fangcheng was furious!

This Ling Donghua is getting more and more skinny!

Li Fangcheng put several handheld computers together and carefully looked at the picture after opening.

Well, it's basically fine.

After standing and reading it, I squatted down to look at it, and then changed to the left side and looked at the front and back sides one by one.

……

The three of them looked at Li Fangcheng's various tosses speechlessly for a while.

After a few minutes, Li Fangcheng stood up and said, "Ahem, there's no problem for the time being, let's play the game first." ”

"That's what you mean, a blind operation?" Mu Mengxue tilted her head and thought about it.

"That's specifically about Ling Donghua, don't say I'm ......" Li Fangcheng had a headache, this is not how it is used.

"Oh, is that so?" Mu Mengxue was a little skeptical.

Ling Donghua looked confused, why did he pull himself again?

"What do you say about me?"

"It's okay, hurry up and play the game!"

After stopping Ling Donghua from speaking, Li Fangcheng hurriedly opened the game.

The other three remembered what they had done at the beginning.

Mario Continent, if you don't know, you think it's another game of fighting the boss Kuba.

But this series of games has changed the norm and is completely an alternative Mario!

His opponent is not Kuba, but an alien. Because it's an alien, the enemies are strange, various bosses are endless, and the level background is also dazzling.

From this point of view, it is definitely beyond the reach of the later Mario. Of course, the feel of the operation is different from the past, which makes some people feel a little awkward.

In fact, in terms of quality, this game can only be said to be average, and there is absolutely no way to match its sales, if it weren't for the fact that this series was originally famous, then let alone tens of millions of sales, it would be fun to have millions of copies.

After starting the game for a while, Li Fangcheng found that it was basically consistent with the impression in his memory.

The items in the game are basically the same as the FC version of the first generation of Super Mario.

This consistency, including the type, function, and appearance of items and props, is almost the same.

Eating gold coins is still the theme, rewarding one of the sources of life, collecting a hundred stars, and rewarding 1up.

And the glowing stars are invincible for a while.

Mushrooms, because the mushrooms here are black and white, so Nintendo, in order to avoid sensory interference, there is only one kind of mushroom here, and that is the function of becoming larger.

And the first generation of Super Mario is the atmosphere of ordinary mushrooms and later poisonous mushrooms.

Flowers, you can put bullets when you eat them, and they will only appear when they become larger, which is also a relatively close setting to the original generation.

Heart,This represents the FC version of the reward 1up,It's just that FC is a red mushroom.,Here because of the monocolor.,In order to avoid being indistinguishable from the similarity of the mushroom that gets bigger.,Nintendo turned the mushroom that rewards life into a heart.。

As for the system setting of the attack, Li Fangcheng shook his head for a while.

Under the weather!

This is the first feeling.

Looking at the few people next to him, he also frowned.

Mario's classic attack is to step on mushrooms and spit fireballs.

But there's a noticeable difference in the game's attack system here.

The strongest means of attack is Mario's stampede.

Basically, all enemies except the boss are killed by stomping!

Then, the fireball attack, which had always been valued, was not only less powerful, but many enemies needed two fireballs to kill the enemy very early. The most important thing is that you can't shoot in bursts! If you send out a fireball, you have to wait for the fireball to disappear before you can send a second one!

It's just that there's a new setting, and the fireball can bounce!

If you don't attack the enemy, it will shoot back and forth, it will last for a while, and you can also use fireballs to eat gold!

Of course, this game also has invincible stars as a special means of attack, any enemy can die at the slightest touch, as well as various vehicles, and the whole level is available, such as planes and submarines.

It can be said that from the point of view of the content, the means and methods of attack have changed very much. It's not so much enriching Mario's abilities as it is an attempt.

And the rewards for clearing this version are different.

The original Super Mario has two basic rewards for each level, one is the height of the flag, the higher the score, and the other is to catch the flag when the time digit is 1, 3, and 6, and the corresponding number of salutes will be remembered, each salute is 1,000 points.

But in this generation of games, it has been replaced by a direct selection of rewards, and the original fun of catching flags has disappeared.

Before the end of the level, two doors will appear in front of you, one in the upper right corner of the screen, one in the upper left corner, if you want to enter the reward selection screen, you must enter the door in the upper right corner at the end of each level, otherwise it is just a normal level.

And the reward screen, in fact, is to obtain the corresponding reward through a small operation, and the prize is very considerable. If you don't have bad luck, you can generally get 1UP-3UP, and even if you're unlucky, you can also get a firepower bonus to ensure that you have firepower in the next level. So in this game, it basically won't end easily, because the rewarded lives are really a lot, enough for players to toss at will.

(End of chapter)