Chapter 29: Target: Ape!
The "Slaughter the Gods" strategy team is now confused.
"Why do we have to wait 12 hours before we can get back into the game?"
I've died so many times before, and I haven't seen this rule?
Some people speculated: "Could it be because we launched an attack on the steppe apes?"
Someone objected: "How is it possible, I have never heard of such a punishment for beating steppe apes before." ”
"But no one seems to have made a move on the steppe ape before and died. Someone said.
The players in the group fell silent.
"It's all because of you!" someone suddenly shouted, "If it weren't for this bad idea of yours, how could we have been banned from the game for 12 hours!"
"That's right! 12 hours, it's been half a year in the game, how far behind are we!"
"Ah, blame me, I said I could try to fight the prairie ape, and you all agreed!"
"That's because we didn't know there was such a punishment!"
In the "Slaughter the Gods" strategy team, there was a violent quarrel.
The audience watched it with joy and expressed their schadenfreude:
"Go on, what's the point of arguing with the light, an offline real person is arguing. ”
"I was beaten by the three rabbit country strategy groups for four days, and the first one was banned from playing for 12 hours, I really have you, "slaughter all the gods"!"
"Beer, drinks, mineral water, peanuts, melon seeds, eight-treasure porridge, the audience behind the audience put it away. ”
"Rabbit people, get out of the gram, this is the live broadcast room of the Eagle Country players!"
"Damn, you Juguo said that the hammer rolls out of the gram!"
Very quickly, the news that the "Slaughter the Gods" strategy team was banned for 12 hours spread to the live broadcast rooms of all other anchors, but anyone who watched the barrage learned about it.
"There is no punishment for fighting other species to die, but if you die of a steppe ape, you will be banned from the game for 12 hours...... Are steppe apes really the target in the game?"
"Since it is a target and can be hit, it means that if you want to take the lead in the future, it is best to fight. ”
"But the question is, who goes first, who goes last. 12 hours is the 6 months in the game, the first one must die, one dies must fall behind, one lags behind, one falls behind, and one falls behind, he must be beaten......"
Within the 9 player groups, similar discussions were triggered.
They can only choose the miserable green hell difficulty to start, and it is extremely difficult to develop, if they finally develop and grow, but die on the way to help others, it is undoubtedly extremely unacceptable.
Even the three domestic player groups, which have always been united and cooperative, and are very close and friendly, have fallen into a difficult choice and cannot make a decision for a while.
After all, one of the purposes of their cooperation is to attract popularity, win the top three in the category of veteran players, and qualify for the next test together-
Although it feels like "Civilization" is not particularly fun at the moment, first of all, its mystery is here, secondly, it is very topical, and thirdly, its degree of freedom, authenticity is very powerful, and it is very playable.
Although it is confined to the Horqin steppe, you can only choose the race and leader, and then do the multiple-choice questions, but as long as you operate it properly, you can completely manipulate the marionettes to make the race go wherever it wants and do whatever it wants!
"Charging the steppe apes can certainly gain temporary popularity, but as long as it is not us who pick the fruits of victory in the end, the popularity will be transferred to the victors in large numbers. ”
"We have always taken turns to play, 24-hour live broadcast, if there is a 12-hour break, it means that within these 12 hours, the audience will be lost to other live broadcast rooms, and they may not come back once they go!"
After some serious discussions, the various player groups finally decided:
Be obscene, hold on, be a fisherman waiting for the snipe and clam to fight!
So they conveyed the news to the expert players of all parties.
These old professors are usually immersed in the game, and they know very little about the outside world, and they may not know the shocking news that "there will be a death penalty for attacking the steppe apes".
After learning the news, the expert players expressed a very strong interest in the steppe ape, because there is no doubt that the steppe ape is the most brilliant pearl on the Horqin steppe, and it is the most likely to give birth to civilization, and even the existence of civilization!
However, they also decided to stay put, as the dark green hard mode, while easier than the miserable green Inferno, still struggles to develop.
Both types of players are seeking stability, but there is another type of player, although they are also worried about the failure penalty of "12 hours of game ban", which will lead to the popularity of the live broadcast room, but the degree of worry is much smaller:
Popular streamer players.
Veteran players have a large number of reserve players, who take turns to play "Civilization" and engage in live broadcasts, which can be uninterrupted 24 hours a day;
Experts teach players, although 3 of them only play by themselves, and when they need to go offline to rest, they turn off the live broadcast and games, but the other 7 choose to let their apprentices help maintain their operations when they go offline, not for development, but for stability.
Only them, the anchor players, although they have gained a lot of popularity by relying on the "mysterious disappearance" incident, and they have a lot of popularity, but they need to be offline at all, and no one can take their place.
They don't want people to replace them, otherwise wouldn't they add heat to others and make wedding dresses?
So what can be done?
Of course, I only sleep four or five or six hours a day, and the rest of the time I insist on playing games in addition to going to the toilet, even eating and drinking!
Wang'an admires them so much.
In order to gain higher popularity, this group of streamers is so hard and dedicated that it's like some terrifying existence is standing behind them, forcing them to play the game with all their might!
But admiration is admiration, and it is still necessary to fight down.
Make a multiple-choice question for the steppe apes, watch the apes use all kinds of crude weapons enchanted with fire, kill all kinds of invading creatures, and 8 out of 10 anchor players fall into a 12-hour ban on logging in to the game, and they are all wailing wildly in the live broadcast room, regretting not being at the beginning...... He sighed.
"There were still several dead and wounded. Even if you control the flames and use the flames to force the beasts not to attack, there will always be beasts and dogs jumping over the wall if you can't stand it. ”
After thinking about it, he added another punishment:
Players who attack the Steppe Ape and die will restart the game and increase the difficulty by one level.
I could have chosen the easy difficulty, but at 12 hours, I could only choose the normal, hard, and hellish difficulty.
Originally, I could choose the hard difficulty, but at 12 hours, I could only choose the hell difficulty.
As for the Hell difficulty......
Wang'an added details:
You can only choose Hell difficulty, and the next time you die, it will become a ban on the game for 24 hours!
In this way, the regularity of "Civilization" should be much more raised.
The previous phenomenon of "primitive species chaos" can definitely be effectively alleviated, and it is unlikely to continue to occur, and the situation of taking turns to bomb the steppe apes.
"Now they should be able to develop civilization with peace of mind!"