Chapter 209: The Great Sage and the Handle

Marketing, in terms of means, who can match the excellence of the major giants in the 21st century?

Emotional marketing, hunger marketing.

Either of these has extraordinary ability to conquer, let alone two together.

In the Age of Discovery, alternative RPG games, coupled with the influence of the Titanic, exploded with a super desire to have fun!

It can be said that throughout the history of games, there have been almost no games like the Age of Discovery.

Even later, games in this category have hardly surpassed the classics of this game.

Its charm is in this era, will burst out with infinite brilliance!

Are there many games that can be played in this day and age?

Many, much, much!

But how many well-made games, excellent graphics, and clear logic are there?

Looking at Nintendo's games, under strict review, there are only about 1,000 games, but how many games are really fun and become classic games?

It can be said that there are only a few dozen games that can be lost.

As you can imagine, the problem for players now is that there is time, but there is a lack of fun, playable games.

The development of the game has only been more than ten years, and the first ten years are basically in the period of exploration, and the big development time of the real game is only a few years.

At this time, players have a lot of patience for the game.

In the Age of Discovery, such a time-consuming semi-development game will naturally not be unpopular.

"It seems that there are already a lot of players who are ready to move, but don't worry, please wait, and I will continue to introduce you to the second game. Li Fangcheng made a gesture, and the picture of the projector changed again.

"That's right, just like the picture you see now, the second game is adapted from the movie "The Legend of the Great Sage: Havoc in the Heavenly Palace". ”

In the crowd, there was another exclamation!

The background of the game is similar to that in the movie, Sun Wukong returned from studying in Fangcun Mountain, and obtained the golden hoop stick, and then went to Heaven to do Bi Ma Wen was dissatisfied and returned to Huaguo Mountain, but was defeated by the Jade Emperor.

The game is an action game, and the first level is to fight with the heavenly soldiers.

The game is similar to Journey to the West, which is relatively more streamlined, but some classic props can still be obtained, similar to Tiangang Fire, thunder and lightning halberds, ice axes, fire cloud knives, and other lethal props can be obtained.

At the same time, there are charms, Qiankun pots, totas, whirling knives and other small lethal things.

This is also Li Fangcheng's thoughtful choice, after all, treasures such as fire fans, ice fans, thunderbolts, and demon mirrors, etc., are all things that will only appear on the follow-up learning road, and in addition to the fact that the launch time is not quite in line with the current launch time, there is another reason, that is, the difficulty of making the game.

However, the character that can be selected at present in this version is Monkey King by default, and there are not so many characters to choose from.

This is also going to wait for next year's version to be released.

The boss of the first level is Nezha, and if you defeat it, you will only reach the second level.

The scene map of the battle is Huaguo Mountain by default, and it is played all over Huaguo Mountain, until after defeating Nezha, it will enter the top of the mountain, where there will be a variety of white clouds, and the second level will be played all the way, until the defeat of the Tota Heavenly King, and then enter the third level.

The third level is the wooden fork of the apprentice of Guanyin in the South China Sea, and the scene will evolve into a white cloud.

The fourth level is the level of Erlang God, and this level is extremely complicated, and you will enter various scenes to fight against the various forms summoned by the Erlang God.

The fifth level is because after being caught, in the alchemy furnace, fighting against all kinds of flame illusion fire spirits, and defeating the last three-flavor true fire, you can only enter the last level.

The final level is set in heaven, and all the player has to do is control Sun Wukong to fight with the heavenly soldiers and generals who protect the temple until he defeats the last Jade Emperor. That's how the game was played.

The crowd erupted in a small commotion.

The two groups of people also stood at the front of the crowd, looking at Li Fangcheng from afar!

Everyone in the miracle camp looked over.

Amazingly, the last few people standing at the front, almost everyone present could recognize their identities!

Yamauchi Pu!

Hayao Nakayama!

Two old enemies, at this moment, because of the emergence of the Age of Miracles, stand side by side for the first time!

It's the gaze of emperors and kings from within the industry!

Li Fangcheng collided directly with his dazzling eyes.

All of a sudden, Li Fangcheng also fell silent.

Yamauchi Pu didn't say a word, but like a king among tigers, with an invisible majesty, he attacked Li Fangcheng and everyone overwhelmingly!

And Zhongshan Hayabusa was even more cold, staring at Li Fangcheng deadly, like a lone wolf, unprepared to attack the enemy at any time!

Smash the field, obviously these two won't do this.

But they want to watch with their own eyes, how dare Li Fangcheng rise up under their noses!

Moonlight, cold and abnormal.

Yamauchi Pu faintly aimed at everything around, the Titanic, Huaguo Mountain, and the palace.

With the Titanic as the main venue and Huaguo Mountain and the palace as the sub-venues, the huge outdoor press conference stage is amazing from any point of view!

A single Titanic can even make him feel a little awe.

Not to mention the several stages that cost a lot of money!

And Hayakuo Nakayama gritted his teeth even more, and the assistant standing next to him could even hear the sound of teeth clucking!

I don't know how long it took, Li Fangcheng retracted his mind, and replied confidently: "As an action game, this time our Xingchen console is also equipped with the industry's first game controller, which has obtained a number of international patents. As soon as the camera changed, a beautiful handle appeared in front of everyone.

"The thumbstick, as the industry's first design, can be said to solve the problem of the difference between the arcade operation and the host to the greatest extent, with 4 vertically placed micro switches to restore the reed structure inside the arcade joystick, which can restore more than 7 percent of the arcade feel, to achieve the optimal solution of performance and volume. There's a very important structure in this – the three-dimensional D-pad, which makes it a thumbstick that gives us an extraordinary experience in many action games!"

Almost all of the current handles are Nintendo's game D-pad controllers created because of "Donkey Kong", the whole handle is flat and square, boxy and rectangular, and it is actually very uncomfortable when you hold it, and it will definitely reach the position of the tiger's mouth and the side of the index finger, bringing a very uncomfortable sense of friction.

Moreover, the controller is a very magical object, and the thinner the handle, the worse the experience of playing, especially in action games.

The thickness of the handle is more appropriate and has some curvature, which will be more suitable for the use habits of human hands.

Thank you book friend 'Bitter Fish' for two consecutive days of monthly passes!

(End of chapter)