Chapter 633: Ghent East Gate

After resting for a while, Zedin told the adventurers that the adventurers who were rescued were not lightly injured, but after the all-out rescue of the Imperial Capital Army, they were out of danger. In addition, Marin has something to find an adventurer, which seems to be about the princess. Marlene told the adventurers that according to the news from the soldiers on the periphery, Callert planned to send intelligence agents to Ghent, and that the confidential documents that these agents had given to Callert's headquarters might contain news of the princess, and even if they didn't, in order to prevent the leakage of information, they would have to stop these agents, so she wanted to ask the adventurers to go and eliminate those intelligence agents and take the confidential documents over.

After the adventurer handed over the confidential documents to Marin, Marin said that it was a pity that there was no whereabouts of the princess in them, but the adventurer still prevented the leakage of Ghent's information, and she was very grateful to the adventurer. After looking at it for a while, Ma Lin said that there are also powerful people in Kahler, even if she specializes in collecting intelligence, it is a little difficult to crack these codes, Ma Lin said that she will take some time, and it just so happens that Zedin has something to find an adventurer at this time.

Zedin told the adventurers that Khalert's arsonists not only killed many civilians living on the outskirts, but also wantonly burned down their houses. For the sake of the people of the Celestial Realm, Zedin asked the adventurers to go and destroy the arsonists. The adventurer eliminated a large number of arsonists and temporarily stopped Callert's evil deeds, and Zedin expressed his shame that this should have been the business of their imperial army. The adventurer then tells Zedin that he met Kahlert's Captain Cadet while he was killing the Arsonist, and Zedin thinks that if he can eliminate the Captain Pyroman, he will be able to breathe a sigh of relief for a while, because she tells the Adventurer to go to the bazaar to find a man known as 'Sand Shadow'. Zedin tells the adventurer that Sand Shadow was originally a member of Kahlert, but later broke away from Kahlert's organization and wandered until he finally settled in Gend. Zedin said that although she didn't believe him, she had been looking for an opportunity to get close to Sand Shadow for the sake of Kahlert's information, and the adventurer might as well take this opportunity to go to Sand Shadow to ask about the arson captain.

After Sand Shadow Bellit learned that the adventurer was sent by Zedin, a wild girl, he was very proud, saying that Zedin, who had a foul temper, had finally come to him. The adventurer said that Zedin was very polite and his temper did not stink at all. Belite was surprised, could Zedin be so harsh on him alone, but he was glad to meet the adventurer anyway. After the adventurer told Belite about his intentions, Belite told the adventurer that the arsonist Bentinck was originally just a minion who carried grain and grass, but the tenacity was very good, and Belite asked the adventurer to bring a message to Bentinck, saying that although the imperial army is declining day by day, it will never be defeated by a guy like him, and you tell him that this is what I said. Belite saw that the adventurer's strength was not simple, so let the adventurer teach the slug a lesson by the way.

After teaching Bentink a lesson, the adventurer comes back and tells Sand Shadow what Bentinck said, Sand Shadow says that the slug's personality is still the same, and then Sand Shadow tells the adventurer that Zedin is looking for him, and before the adventurer leaves, Sand Shadow asks the adventurer to say good things for him by the way...... The adventurer came to Zedin, and the first question Zedin asked was that the strange old man didn't embarrass you, did he? (The two are definitely not compatible!) Zedin told the adventurer that although the adventurer had taught the Kahlert guys many times, they still refused to stop, so this time Zedin asked the adventurer to annihilate them

Side story: Caller's Modified Soldiers, Melvin Richter found the adventurer, first he commented on the adventurer's attire, saying that the adventurer was dressed so strangely and swaggered everywhere, and then Melvin asked the adventurer to destroy some of Callert's modified soldiers, because he was curious about these soldiers, and after the adventurer brought them back, Melvin soon discovered that these modified soldiers were Giselle's works.

Repairing the city wall, Zedin found the adventurer, the Ghent wall has been dilapidated, especially the outer wall, which has fallen several times, but because of the power outage, the city wall repair machine cannot operate at all, if the adventurer can bring back some source power for the Kahlert transformation soldiers, then the city wall repair machine can operate.

Knowing the information of the Kaller organization, Belite told the adventurer that Kalette was originally composed of some idealistic wanderers, and since Giselle came, there have been some strange organizations in Kalert, so he wanted to ask the adventurer to investigate, and the adventurer told Belite that there was an organization called the Burning Demon Regiment on the periphery of Ghent, and said that they were composed of ammunition experts, Bellet sighed, at the beginning, Callette was a hero who could judge the life and death of others with a revolver, and now ...... It's a pity, it's a pity......

Ghent East Gate: Belite asks the adventurer if he thinks the east gate is noisy lately, he can often hear the sound of a very noisy motor, and he heard that Giselle has recently organized a mobile team, but he didn't expect to run here. He asked the adventurer to go and find out, and then tell Zedin what he had gathered. After the adventurer told Zedin about the matter, Zedin was very annoyed, she hadn't cleaned up the evil deeds committed by the arsonists, and she didn't expect another mobile team to appear, Zedin told the adventurer that most of the imperial capital troops who could fight were repairing the inner walls, and she hoped that the adventurers could stop the mobile team and buy a certain amount of time for the imperial capital army.

The adventurer managed to delay the Imperial Capital Army to enter the war, and Zedin told the adventurer that the code in the Kahlert report had been cracked by Marlene, and if the adventurer was interested in those codes, he should go to Marlene. Marlene told the adventurer that, according to the information on the code, Callert might be going to bomb Ghent, which was already in a depression, and if it was bombed, it would be completely over, and maybe Melvin knew how to stop Callert's bombing. Melvin said that if the news is true, then he will never sit idly by, because if Gent is finished, then he has nowhere else to go. Then, Melvin guessed that the guys in Callert were still using the old method, that is, first accept the coordinates, and then bomb, as long as they can kill those guys, they can stop the bombing, and after saying that, Melvin said that if the adventurer kills those guys, go directly to Zedin and don't bother him again.

After solving the bombing crisis, the adventurer returned to Zedin, who was very grateful to the adventurer, but fortunately the adventurer stopped it in time, otherwise something would have happened.

Emperor's Blood Kills the Sky /book/74166/