Chapter 154: Contact Sony
Contra, the first generation was released as an arcade machine, and unlike ordinary works, the first generation of Contra has already made a name for itself.
In general, the first generation laid the foundation, and the second generation became classics.
There are very few works that can directly achieve classics in the first generation, and even Super Mario is not an overnight success.
That's why Contra is so influential.
And as the red fortress that is also the four King Kongs of Nintendo FC, it is also a generation of gods.
In fact, the name of "Red Fortress" at the beginning was not called Red Fortress, but called Jackal, which is a game of the Jackal Army.
After its release, it was translated as Red Fortress because the name of the Japanese Nintendo Disk Edition released this year was "FINAL COMMAND: θ΅€γfortress". As a result, the familiar name of "Red Fortress" has been preserved and introduced to China, becoming an unforgettable memory of many people's childhood.
From the perspective of the plot, the player's comrades are imprisoned on the enemy front, and what the player has to do is to rescue them in the face of a battlefield with dense firepower.
The plot is very brainless and very simple.
But the playability is high.
Playability, in this pixel-dominated era, is enough to be king.
But this pixel age is coming to an end.
With the advent of 16-bit machines, especially discs, games can be more refined,
In the past, due to capacity problems, all game producers had to arrange them from pixels according to the color palette, and finally stitched together a complete picture.
And with the increase in capacity, it is even possible to use the rendered graphics directly in the future.
The pursuit of picture quality will even become the first pursuit after playability.
Quality......
Li Fangcheng thought of this, and looked at the several games in front of him that had all been completed, each of which could be said to far exceed the memory of 215K.
It can be said that the current cartridge capacity is basically no longer enough to meet these games.
Not even the capacity of 512K is enough.
Sega, there is no hope here, Li Fangcheng groaned for a while, and slowly dialed the phone in front of him.
"Hey, hello. β
"Hello, who are?"
"CEO of the Miracle Era, Li Fangcheng. β
"Oh! It turned out to be Mr. Li, how did Mr. Li change to a landline number. β
"Hehe, the main reason is that the game that I communicated with Manager Shibasaki before has been completed, so I deliberately went back to the headquarters to accept it. β
"What? done?"
Li Fangcheng smiled knowingly: "That's right, it's all done, and now it's time for the final production and manufacturing." β
On the other end of the phone was Shibasaki Kawaki, the general manager of Sony's Asia region and the general manager of Sony's marketing department.
Hearing Li Fangcheng's answer at this moment, Shibasaki Kawaki's breathing couldn't help but be a little short: "Mr. Li, when can I come over?" I have made an appointment here, and if the headquarters passes, then everything is easy to say!"
Li Fangcheng shook his head: "Manager Shibasaki, time is a little urgent, I have actually talked a lot before, if Sony is interested in cooperating, then you might as well reconsider the previous agreement, but I can give you a suggestion,"
"What advice?" Shibasaki Kawaki frowned slightly.
"If we don't cooperate, Sony will never enter the console field, and I think Shibasaki manager should have a bottom in his heart. Li Fangcheng said confidently.
"This ...... But there are also concerns above, after all, they are still talking to ...... In short, it's difficult. Shibasaki Kawaki said with a little embarrassment.
Li Fangcheng said with a little helplessness: "In this way, let's not test each other, let's go to the miracle release side together for two days, there is a professional testing environment there." β
"Yes, in two days there will be no problem. Shibasaki Kawaki thought about it and agreed.
"See you in two days. Li Fangcheng hung up the phone.
Everything is ready.
In the past two or three months, as a big company like Sony, it is certainly not a problem to find the person in charge.
Especially after bringing some plans, Sony's attitude towards the Age of Wonders suddenly changed.
Originally, when Miracle Age was an ordinary third-party company, if Sony hadn't been looking for an entry point in the game industry, the current scale of Wonder Age would have been completely visible to Sony.
But in the sensitive period of Sony, it was a real thirst for talent, as soon as it heard that a third party was coming, it immediately carried out a thorough investigation and temptation.
After a preliminary understanding, I immediately had a new understanding of the three well-known games at home and abroad.
At this time, Shibasaki Kawaki, as the general manager of the marketing department, personally received Li Fangcheng.
And during this period of time, Shibasaki Kawaki has not less agreed with Li Fangcheng about cooperation.
At this time, after Li Fangcheng confirmed that Sony really wanted to cooperate, he gradually guided Shibasaki Kawaki in the direction of cooperation, and after learning about several games being produced in the Miracle Era, he was even more looking forward to it!
Of course, Li Fangcheng is not stupid, in the continuous contact, he quickly determined the core and future direction of Sony at this stage, and after basically confirming that it is correct, he decided to cooperate and communicate with Sony as soon as possible.
After all, it takes a lot of time to produce.
If it is slow, I am afraid that even if there is really cooperation, it will be too late to proceed.
With several completed games in front of him, Li Fangcheng embarked on a journey to Miracle Publishing.
Unlike in the past, Li Fangcheng did not come empty-handed this time.
With a red one included
But in the sensitive period of Sony, it was a real thirst for talent, as soon as it heard that a third party was coming, it immediately carried out a thorough investigation and temptation.
After a preliminary understanding, I immediately had a new understanding of the three well-known games at home and abroad.
At this time, Shibasaki Kawaki, as the general manager of the marketing department, personally received Li Fangcheng.
And during this period of time, Shibasaki Kawaki has not less agreed with Li Fangcheng about cooperation.
At this time, after Li Fangcheng confirmed that Sony really wanted to cooperate, he gradually guided Shibasaki Kawaki in the direction of cooperation, and after learning about several games being produced in the Miracle Era, he was even more looking forward to it!
Of course, Li Fangcheng is not stupid, in the continuous contact, he quickly determined the core and future direction of Sony at this stage, and after basically confirming that it is correct, he decided to cooperate and communicate with Sony as soon as possible.
After all, it takes a lot of time to produce.
If it is slow, I am afraid that even if there is really cooperation, it will be too late to proceed.
With several completed games in front of him, Li Fangcheng embarked on a journey to Miracle Publishing.
Unlike in the past, Li Fangcheng did not come empty-handed this time.
With a red one included
(End of chapter)