Chapter 317: E-Sports
"Welcome to the world's first esports event, and as the organizers, we are honored to host this gaming competition, where there are winners and losers, but sportsmanship is not high or low......"
"Esports, essentially the same as athletic sports, we ......"
The host is a little-known girl recruited back from the Miracle Era, and she is a good-looking girl.
The content, of course, was confirmed by Li Fangcheng and others.
The general public has no concept of e-sports now.
The introduction of this word immediately made more than 30,000 people who have come to the present moment curious and puzzled.
This is also Li Fangcheng's deliberate hope to let everyone know what e-sports is today.
E-sports, many times if not explained, there will be misunderstandings, and half of it, it is easy to be looked down on by traditional industries.
Many people think that playing games is equal to e-sports, which is of course a misconception, thinking that games are played well, but they can't make money, and studying hard is the right way. This view is of course a misconception in the future, and the definition of esports on Wikipedia is this.
E-sports refers to the use of video games to compete in sports, e-sports is the use of electronic equipment, that is, computers, game consoles, arcades, etc. as sports equipment, but the operation emphasizes the intellectual and reflexes between people.
There is a core concept in this, which is the explanation of the first sentence, which is a sport!
It's just that this sport is carried out using electronic equipment as sports equipment, which is different from traditional sports, and refers more to the intellectual confrontation between people, through sports, you can exercise and improve the participants' thinking ability, reaction ability, heart, eye and limb coordination ability and willpower, and cultivate team spirit.
As for whether you can make money, you must know that in South Korea, where e-sports is the most developed, the e-sports industry was once the third pillar of GDP, and professional e-sports players can make money by playing games, win championships and become famous, and gain social recognition, and their status is comparable to that of superstars.
However, the road of esports is not easy, and when a hobby becomes a career, gaming gradually exposes its other side as a sport: hard and boring. In League of Legends, the most professional game at the moment, for example, the training at the top esports clubs is even more brutal than traditional sports: hours of intense training seven days a week, new tactical drills, team run-ins, and simulated tactical confrontations between opponents...... Basically, I go to bed at 2 a.m. every day and wake up at 10 a.m. to continue training.
Professional players, must practice every operation and tactics, only become stronger, in order to produce results, get bonuses, raise wages, and prolong their sports life, you know, generation after generation of versions of a generation of gods, if the training intensity is not enough, the version of the strong hero is not enough, let you have unlimited scenery before, in the blink of an eye, you will fall off the altar, the universe of the year is falling apart in the version change.
At present, there are still many unhealthy places in the development of China's e-sports industry, and many of us copy South Korea's, but they often draw tigers into anti-dogs, the lack of youth training system, the backward management of clubs and the way out after the retirement of players, which are the three major problems that need to be solved urgently.
There are a lot of people playing games in China, and there are a lot of talented people, but they may not be able to touch the threshold of their careers in their lives, in addition to the backward parents and Yang Yongxin, the bigger factor is the lack of youth training system and talent mining mechanism, many talented teenagers do not know how to become professional players, and finally can only miss the golden age, and they are unknown. "Welcome to the world's first esports event, and as the organizers, we are honored to host this gaming competition, where there are winners and losers, but sportsmanship is not high or low......"
"Esports, essentially the same as athletic sports, we ......"
The host is a little-known girl recruited back from the Miracle Era, and she is a good-looking girl.
The content, of course, was confirmed by Li Fangcheng and others.
The general public has no concept of e-sports now.
The introduction of this word immediately made more than 30,000 people who have come to the present moment curious and puzzled.
This is also Li Fangcheng's deliberate hope to let everyone know what e-sports is today.
E-sports, many times if not explained, there will be misunderstandings, and half of it, it is easy to be looked down on by traditional industries.
Many people think that playing games is equal to e-sports, which is of course a misconception, thinking that games are played well, but they can't make money, and studying hard is the right way. This view is of course a misconception in the future, and the definition of esports on Wikipedia is this.
E-sports refers to the use of video games to compete in sports, e-sports is the use of electronic equipment, that is, computers, game consoles, arcades, etc. as sports equipment, but the operation emphasizes the intellectual and reflexes between people.
There is a core concept in this, which is the explanation of the first sentence, which is a sport!
It's just that this sport is carried out using electronic equipment as sports equipment, which is different from traditional sports, and refers more to the intellectual confrontation between people, through sports, you can exercise and improve the participants' thinking ability, reaction ability, heart, eye and limb coordination ability and willpower, and cultivate team spirit.
As for whether you can make money, you must know that in South Korea, where e-sports is the most developed, the e-sports industry was once the third pillar of GDP, and professional e-sports players can make money by playing games, win championships and become famous, and gain social recognition, and their status is comparable to that of superstars.
However, the road of esports is not easy, and when a hobby becomes a career, gaming gradually exposes its other side as a sport: hard and boring. In League of Legends, the most professional game at the moment, for example, the training at the top esports clubs is even more brutal than traditional sports: hours of intense training seven days a week, new tactical drills, team run-ins, and simulated tactical confrontations between opponents...... Basically, I go to bed at 2 a.m. every day and wake up at 10 a.m. to continue training.
Professional players, must practice every operation and tactics, only become stronger, in order to produce results, get bonuses, raise wages, and prolong their sports life, you know, generation after generation of versions of a generation of gods, if the training intensity is not enough, the version of the strong hero is not enough, let you have unlimited scenery before, in the blink of an eye, you will fall off the altar, the universe of the year is falling apart in the version change.