Chapter 280: Namco Crisis

"It's just that the president really knows what this means?" said Yokoi with a skeptical attitude.

Masayuki Uemura fell into thought.

Outsiders don't know, but these high-level people can know clearly, Yamauchi Pu actually doesn't understand games at all, and he doesn't know anything about software and hardware.

The difference between Yamauchi and others is that he has a very strong insight into the market!

It is the insight and decision-making power that almost surpasses an era that is the reason why Nintendo has won many battles!

Not to mention, Nintendo, which has always believed that software is king, will pay any attention to this.

If it weren't for the sixteen hosts made by Sega and Age of Wonders, they wouldn't have taken this matter to heart.

It's just that what Yamauchi didn't expect was that Sega made a next-generation console, and the Miracle Era made a super-era host!!

This forced Nintendo to desperately find a new plan to make a new console in order not to become the third behind.

The two discussed for a while, and they could only talk to Yamauchi about it by Yokoi Junhei.

As for Masayuki Uemura, continue to do his plan.

"President Nakamura, please come back, Namco has reached a life-and-death point, if you don't come back, I'm afraid that Namco's will be destroyed in my hands!"

In the wooden house, on a desk, an old man was fiddling with a small device, and a middle-aged man in his 30s next to him was kneeling on the ground, saying with a bitter face.

"Daiji, in the past two years, I handed over Namco to you and made you the acting president of Namco, because I believe in your vision, why are you saying such unconfident words now. Although the old man is in his 70s, he is particularly flexible when he fiddles with instruments with his hands.

"It's all my fault, blindly believing in the power of the sixteen-bit host, and choosing to help NEC...... Now Nintendo doesn't want to see us at all...... I'm to blame for it all...... So, I hope you can come back, Namco, without me, but not without you!" said President Daiji with great reproach.

The old man himself, Masaya Nakamura!

Si Yu's words are not wrong.

The old man in front of him is to Namco what Yamauchi Pu is to Nintendo.

A fully god-like being!

Masaya Nakamura founded Nakamura Manufacturing in 1955, and 16 years later, it was renamed NAMCO Corporation, which is known as Namco!

In 1974, he acquired Atari's branch in Japan with great discernment, and officially set foot in the home video game industry.

After a gap of five years, the classic arcade game "Little Bees" has been released.

The following year, what made Namco really famous was a sensational "Pac Man" across the three major platforms of PCG, TVG and ARC, that is, Pac-Man!

Masaya Nakamura not only made the Namco brand popular all over the world, but also made Namco grow explosively

Three years ago, Masaya Nakamura was awarded the National Order of the Blue Ribbon.

In the past few years, Masaya Nakamura has successively served as the chairman of the Japan Video Game Industry Association, the chairman of the Multimedia Promotion Association, the chairman of the Foundation's Multimedia Content Development Association, the chairman of the New Vision Industry Center Digital Content Promotion Association, and the president of the Japan Entertainment Machinery Manufacturers Association.

Such a person, if he didn't want to leave some room for others to play in the past few years, would even be even more famous!

Although he left Namco, it didn't mean that he didn't know what Namco had said.

He has no other requirements for the acting president of Daiji, and he is very confident that he can go further with Namco!

So even in '87, Namco didn't say anything in order to cooperate with NEC and help PCE make games for the sixteen-bit console.

NEC'S PCE IS TAKING ADVANTAGE OF THE DISSATISFACTION OF A THIRD PARTY WITH NINTENDO, AND THE MAIN FORCES ARE NINTENDO'S FORMER FIVE TIGER GENERALS HUDSON AND ARCADE MANUFACTURER NAMCO, AND HUDSON AND NAMCO TO PRODUCE AND DESIGN GAMES FOR PCE.

Therefore, this year, Namco can be said to have been very miserable by Nintendo, almost to the point of being hidden.

PCE does not have a perfect quasi-sixteen-bit console, because there are no other third parties to join, there are too few games, and even because there is no monitoring and supervision, it has become a concentration of erotic games!

And in just one year, after the real sixteen-bit console came out, it lost all its competitiveness, but at this time, Namco, which had made classics such as Pac-Man, Little Bee, Cheerman, Tank Battle, etc., has been disgusted by Yamauchi, and in Nintendo, all games are not available resources.

Even whether the game is good or bad was dismissed by Nintendo!

Namco, which has been incompetent for the past year, and now has to face the recovery of royalties, it can be said that it is overwhelmed at this time!

And Hudson, who was once one of the Nintendo Five Tigers, ended up even more sad!!

The sadness is so sad that President Siyu can see the ending of Namco!

Hudson & Co., originally founded by two brothers, Yuji Kudo and Hiroshi Kudo.

Hudson's status in Nintendo is higher than that of Namco! Even when Masayuki Uemura was developing FC, he was one of the cooperating parties!

Because of this identity, Nintendo naturally thought of this partner when recruiting third-party developers for FC consoles!

At this time, Hudson was actually on the verge of bankruptcy, and later, the Kudo brothers unanimously felt that Nintendo's idea could be used, so they joined Nintendo and launched the game "Gold Digging" full of attempts!

Hudson was jubilant at the moment! Now the Kudo brothers paid the entire company a year's salary, and took everyone on a charter flight to travel!

After the huge success of "Gold Diggers", Hudson launched "Bomberman" while the iron was hot, although the initial version at that time did not have a battle mode, but played AI, which greatly reduced the fun, but this Bomberman built the entire basic structure! And the success of Bomberman is almost a game in the history of the game that does not cover under Super Mario! Its vitality endures!

Hudson also produced the Momotaro Electric Railway series, the Gold Digger series, and of course, the Takahashi Celebrity Adventure Island series, which is widely known to Chinese players.

Originally, there was also a series.,It's an Outer Demon Realm series that relies on discs.,But this series involves the production of music.,And at that time, I found Hisaishi to help make it.。

At the suggestion of Li Fangcheng, the production was delayed, so the series has not yet been launched, and the first disc game became the seven works of Christmas Night under the Age of Wonders.

(End of chapter)