Chapter 337: Equipment Effects
"It's her. ”
"At this time, you will be able to create third-order arcane equipment of this attribute......"
Although he had long known that Lydia's level of equipment production was definitely very high, the muse still couldn't help but praise it in his heart after seeing the staff's information.
Of the three equipment effects, none of them is weak.
The effectiveness of plastic spells is increased by 50%, which is already a very powerful bonus, which means that all plastic spells cast with this staff will be 150% more powerful.
If you add blessings, the power of the spell will reach 200% of the original power, that is, the power will be doubled!
As for the 25% increase in the effectiveness of spell spells, that is also a very good bonus, if it is said that the use of the four-ring spell "Level 4 Summoning Monster" was originally able to summon four combat creatures, after the bonus achievement, it can summon five.
Constant Enchantment and Constant Enchantment, which provide the staff wielder with Intelligence4 and Perception4 respectively, are extremely useful attributes.
The two-ring enchantment spell "Fox Cunning" does not increase the caster's IQ like in the spell description, but it can make the caster awake instantly like a bag of ice water from head to toe, especially when the brain is overwhelmed and groggy.
It is also the "Insight of the Owl" of the two-ring enchantment spell, which can make people's perception, that is, mental acuity, instantly enhanced by a large section, and can perceive everything more easily.
And if their effects are converted to the unit of attribute measurement "spirit" during the Arcane Empire, it is two spells with a spirit of 4.
Here, I have to talk about the difference between the unit of measurement of body attribute data during the period of the Mage Federation and the period of the Arcane Empire.
In the Mage Federation, powerful legendary mages have developed a technology that can clearly calculate and represent the body attribute data of living beings using a special calculation method.
With this technology, a person's specific physical attributes can be tested with a crystal ball, and there is even a complete scale standard, which can be specifically calculated to the value after the decimal point.
Strength, Constitution, Agility, Intelligence, Perception, Charisma!
These are the six major units of measurement of body attribute data during the Mage Federation.
The first three are left aside for the time being, but the last three are the differences between the units of measurement of body attribute data during the Mage Federation period and the Arcane Empire period.
In the Federation of Mages, according to the theories of legendary mages, intelligence represents the learning and thinking ability of living beings, perception represents the willpower, cognition, sensibility and intuition of living beings, and charisma represents the personality, persuasion, leadership ability and physical attractiveness of living beings.
Legendary mages believe that these three physical attributes are independent of each other and can be clearly divided.
Their research cites mage, cleric, and warlock, the three most popular caster classes, as examples.
“......”
"The key attribute of a spellcaster is related to the class. For the mage it is intelligence, for the priest it is perception, for the warlock it is charisma. ”
"Intelligence is very important to a mage, the number of spells a mage can cast, the difficulty of the opponent's resistance to spells, and the power of spells are all related to intelligence attributes. ”
"At the most basic level, if a mage wants to master a spell, his intelligence must be greater than or equal to a certain level of the spell level. ”
And for those priests who take refuge in the gods and give their hearts to the gods, the most important thing is perception, they need to perceive the power of the gods they believe in prayers over and over again, so that their hearts and minds can be more closely connected with the gods, and then they can obtain divine magic from the gods. ”
"Generally speaking, in order for a priest to perform a divine spell, his perception must be greater than or equal to a certain level of divine magic. ”
"As for a warlock, the number of spells he can master and cast is determined by his charm, and in order to master a spell, the charm of a warlock must be greater than or equal to the level of the spell. ”
“......”
The above information is taken from the legendary mage Duncan's research paper "A Study of the Divisions of Spellcasters (Mages, Priests, and Warlocks)"
But during the Arcane Empire, the Great Arcanists believed that the so-called three attributes of intelligence, perception, and charm actually had only one soul at their root!
Just like the Arcane Emperor Solomon divided the soul into three parts: "spirit", "soul", and "mind" in his research paper "Soul Structure and Construction".
These three attributes characterize only one aspect of the soul, just like the intellect, but they represent the intellectual, rational side of the soul.
After comprehensive research, the Grand Arcanists found that whether it was intelligence, perception, or charisma, they were all only an indicator of the strength of the soul, and they were only different in emphasis.
This is also in line with the perception that "the foundation of the arcanist lies in the soul" during the Arcane Empire.
Thus, during the Arcane Empire, the three units of measurement of physical attributes, "intelligence", "perception", and "charisma", were combined into one and replaced by "spirit", which represented the overall strength of the soul.
Strength, Physique, Agility, Spirit!
These are the four major units of measurement for body stat data during the Arcane Empire.
The moment he saw the two spells that were constantly enchanted on the staff, the muse thought a lot inexplicably.
As for the third equipment effect, Muse can guess just by guessing, it is the comprehensive result of Lydia based on the nature of the demon's main eye, combined with her enchantment spell skills.
Then he shook his head, retracted his staff into the space bag, and leaned over slightly to salute Lydia:
"I am amazed by the magical alchemy you have mastered!"
"Thank you, Mentor. ”
"I like your gift very much"
At this time, Lydia was facing away from the muse, and gently slapped on the spell workbench, and suddenly a slight spell flash, and then a large number of sawdust, droplets, etc. were swept away by the power of the cleansing technique.
Hearing Muse's words, the corners of her mouth seemed to rise slightly......
But as if after thinking about it, the expression on Lydia's face returned to calm, turned around, walked up to the muse, and stretched out her hand, "Bring it." ”
"I'm useful!"
Slightly stunned, the muse took out the staff from the space bag: "Mentor, are you talking about the staff?"
With a pout, Lydia directly pushed away the staff handed over by the muse: "I'm talking about the spell materials on the quasi-legendary eye demon, you must have other than the eye demon master." ”
"Especially those sub-eyes, which can make a lot of things!"
Feeling as if he couldn't keep up with Lydia's thoughts, Muse's face was a little delicate, so he could only honestly take out four tentacles with large and small eyeballs and hand them to her.
"Good!"
After looking up and down the Eye Demon tentacles, Lydia nodded in satisfaction and waved her hand.
The muse felt a blur in front of him, and when his vision was clear again, he was already in a richly decorated reception room.
Only a few words still echoed in my ears.
"Half of the four Eye's tentacles are used for labor and materials. ”
“......”
"I'll make one for you"
"There are also a few magic eye talismans that are temporarily immune to mental control effects such as charm and shock after activation......"
“......”
"You sit down for a while, and when I'm done with what I'm done, I'll lead you to join the 'Arcane Ring'. ”