Character's base attribute card
Name: Su Yuhao (System Carrier)
Level: 1 (0/10) Life Dream: Aspire to the entertainment industryYouth's field of activity: South Korea
Personal attribute: liliang:1 (normal) ()
Intelligence: 5 (Intelligence)
Dexterity: 2 (amateur)
Stamina: 3 (good at long-distance running, long-lasting stamina)
Charm: 1 otaku (as an otaku, your interpersonal relationships come from the Internet, it can be said that you are now a **silk), and your range of activities is the Internet shijie)
Luck: 5 (affects your chances of triggering random missions)
Knowledge: 1 Currently in kindergarten (you have just come out of college, you can only talk on paper, you have no certain experience, as if you have just entered kindergarten. )
Popularity: 5
Skills: Language Ability: (Low to High: F, E, D, C, B, A) Chinese: B Korean: F English: D
Innate Abilities:
Honesty and trustworthiness: Living on campus for a long time makes you reveal a trustworthy ability from the inside out. General Skills:
Perseverance: Perseverance is amazing, even in the face of uninteresting work, it is possible to complete it perfectly.
Hard-working: You can improve your basic ability by engaging in a certain job for a long time.
Endless learning: You can learn the skills you need by studying for a long time. The timeliness of a skill is affected by the deep dive of understanding.
Occupation: Rookie agent
Level: 1 (1---10 Rookie, 11-20 Excellent, 21---30 Elite, 31---40 First-Class, 41---50 Top 51---60 National, 61-70 International 70+ Unknown)
Ability value: 0/100
Brokerage Management: 0
Legal: 0
Psychological: 0
Diplomacy: 0
Society: 0
Assistant: 0
Class Attribute Points: 0"
Economic system: The host is temporarily unemployed and has no stable income.
Life Skills:
Cooking: Level 2 10/200 Repair: Level 1 15/100 Driving: Level 1 5/100
Skill Points Remaining: 0
Parcel:
Achievement System:
Prestige System:
Task system: The task level is divided into 4 levels: white, green, blue, purple task level * task base * character evaluation [basic reward + halving reward * (number of times - 1)] * task level * target minimum evaluation = final reward
Rewards: Friends, Class Ability, Class Skill Points, Items, Skill Cards, and Money. Capabilities:
Relationship system: interpersonal relationships: (strangers (1-99) strangers, acquaintances, ordinary friends, confidants, bosom friends, pink beauties, couples) Note: This post will not change for new friends to view the information here. Examination System: