Chapter 180: [Abyss Under the Whirlpool] The Strange Whirlpool Under the Calm (4)
In this creepy quiet alley, I fell to my knees, confused. The "Void Primordial Stone" manifested in the spiritual platform seemed to be oscillating at high speed, and wisps of thought were sucked into the whirlpool in my mind, and the sparks of thought burst out in the hollow abyss in the center of the whirlpool, and then scattered as if it had been violently thrown out by centrifugal action, leaving me unable to grasp the true meaning.
It is not known how long this indescribable painful feeling lasted. Anyway, by the time I came to my senses, the oddly shaped sky above me was still so dim, as if nothing had changed since the ancient city was built.
"Tindarus Hound......
I muttered to myself, my body shivering involuntarily. I finally intuitively realized what kind of evil, terrible, and indescribable existence the words in those old books were hinting at. But sanity soon regained the upper hand - with only two long jumps, I suspect that the larger the temporal and spatial scales traversed, the more likely it is to attract the attention of the Tyndalus Hound, and if this assumption is true, then I will be able to safely use the short jumps, which will certainly be beneficial for the journey to the Forbidden Lands.
I walked out of the dark, empty alley, which ended in a gap between two inconspicuous buildings on the side of a wide street. It was a relatively high place, and I could look out over part of the city in the direction of the road, and I could glimpse the central hill over some of the low houses, and above it stood a hexahedral tower, which was taller than the others, and on the flat dome of the tower was a high spire-shaped bell tower, which was the temple of the old gods.
I've learned from Kulanis the rules of the temple - only the Lord of the Covering is allowed to enter, and I, as an outsider, can't go there. So I didn't plan to visit the clergy here (the true identities of the priests with masks and turbans were very suspicious), but instead walked straight to the tavern gathering area on the north side of the city. As I was on the way, I heard a strange loud chime echoing over the city, and whenever the bell rang, a mysterious music of horns, violins and chants echoed in all directions—the melody of the dream gods.
When I arrived at a tavern, it was already nightfall, and the bronze street lamps on both sides of the street were gradually turning on. Sailors sang songs from the outlying regions, and miners spoke in a thick accent about the quarries. I learned from Dillas-Lynn's experience that instead of trying to get information through face-to-face conversations, I was trying to keep a low profile as low as possible to listen to what others were saying – though they were very timid when it came to the cold desert to the north, and in fact had no idea of the hidden truth.
A little later, the melody of the dream gods played again. Everyone, including the most unruly, stopped singing and telling, and stooped down in prayer until the last echo died down. There must be a hole in the wind, and my instinct tells me that this ritual that even Kulanis knows must be hiding some kind of secret, but I'm afraid I don't have time to dig it out in the city, and besides, the longer I stay here, the more likely I am to attract the attention of the agents of the shadowy forces.
On the 1st of December, before the dawn of the morning appeared, I quietly left the hotel and headed for the north gate. As I walked through the streets, I noticed that the houses of Inkanok were tall, with many windows open and carved with flowers and strange motifs on each side. The symmetry of those dark-toned patterns is dazzling, and it contains an intense and impressive aesthetic that is more intense than the bright tones.
When I reached the edge of the city, I found that the walls were much lower than I had expected, and there were many arches running through them that were taller than the walls themselves, and the heads of the gods were carved at the tops. Outside the gate, the wide road stretched straight through the fields, flanked by a number of strange farmhouses with low domes at the tops—though on closer inspection, they were little more than a combination of stone, wood, and hay, and the strange feeling seemed to be rootless.
Despite my reluctance to deal with the inhabitants – especially with a child's face – I chose a village called Uger to settle down. It was never wise to leave the spell of the Illusory Walk Spirit Ascension in the wilderness, the strange creatures that haunted the night had a keen sense that could not be matched by the mortal eye, and the sinister intentions of the cultists were far more chilling than the doubts of the villagers.
There is a tavern in the village, where the caravans stop and the miners on their way home drink and chat. I'd heard a lot of legends from their conversations—impassable gray peaks, terrifying abandoned mines, the sound of some kind of giant wings flapping in the darkness—most of which were hard to tell whether they were true or false, but the most recent one was of particular interest to me.
According to some miners who were preparing to evacuate temporarily, the rumor began to appear about four months ago. The pits in this area are often connected to shady underground caverns, and it is said that some kind of upheaval has occurred in these caverns and caverns, so that the quarry area that the miners should have been familiar with has become an entrance to the abyss, which consumes life. But strangely enough, there hasn't been a major landslide at a quarry recently – a common cause of mining disasters, which makes a series of disappearances highly suspicious.
Others speak noncommittally and disapprove of the former's actions. Quite a few of them had dug in the rumored mines not long ago, and were pretty sure there was nothing unusual about it—except for the fact that the groundwater seemed to be slightly higher than before, and the deep rocks** had a few tiny runoffs and a few cold rock pools—and these harmless phenomena could never have made a living person disappear.
I don't know why, when I hear "calm pools" and "fine white sand", I can't help but think of the underwater city that mysteriously disappeared - the same calm water and fine sand. But with the sea separating Cannock and Dilas-Lynn, and the onyx mines and vanished prehistoric kingdoms far apart, it's hard to imagine any great being deliberately displaying his power in both places—I wasn't without the possibility of geological movements, but Kulanis told me that the earthquakes and volcanic eruptions of this world are the same as those of a waking world, and never happen peacefully.
The good news is that the lords and priests of Inkanok have reportedly decided to send a team of soldiers and monks to the deep underground caverns to find out. They were heading in the same direction as me, and while it was certain that they would never go far into the desolate plateaus to the north, I still had the opportunity to follow them to see these interesting cave systems.
Not only that, but from another perspective, the cold plain is surrounded by impassable mountain peaks, and even with the help of wind resistance, it is almost impossible for me to climb over the mountains to find a small monastery. I need clues, clues of supernatural powers, like the monks of the Investigation Mission, and the driving force behind this strange phenomenon.