Chapter 100: The Ideal World (Part 2)

According to Ren Pingsheng's thoughts, the ideal online tour should have the following contents:

First, it is necessary to have a complete numerical system.

"In order to reflect the effect of numerical upgrades in the class and equipment system, the advantages brought to players by each level of class and equipment must be fully reflected, and players must feel the pleasure brought by numerical growth, and the added value brought by numerical growth must be strengthened to drive them to spend more time in the game. ”

"These titles and achievements don't require a lot of resources, and they don't affect the game's experience and economy, but they allow players to invest more time, which can be said to be a huge benefit. Ren Pingsheng explained.

Xu Tao quickly understood what Ren Pingsheng meant, and he responded:

"For example, we can enhance the numerical hints and sound effects when leveling up, use some prominent fonts and animations to display them, and set up some rare titles and achievements that require players to spend a lot of time to obtain, and the winners can get a server-wide announcement display and so on......"

Ren Pingsheng nodded approvingly and added:

"Titles and achievement names should be as cool as possible, like First Blood, Kill, Dominating the Game, Killing Like Hemp..... and so on, especially awesome are called super gods, god of war, god of death, god of law, and so on. ”

The more he spoke, the more smooth he became, and brought out all the DOTA and LOL terms he had played in his previous life, until he noticed that there was something wrong with the eyes of the people around him, and he didn't stop.

"What's wrong?" Ren Pingsheng shrugged.

"It's okay, it's okay. Everyone shook their heads and said in unison.

But what everyone thinks in their hearts is that Mr. Ren, who has always spoken calmly and is old, how could he say these nouns that sound very middle-class.

But to be honest, these terms are really loud and in line with the preferences of the main player groups of online games, and they will definitely have a good effect when used in the game.

Everyone wants to think so, but no one really asks.

If others don't ask, Ren Pingsheng doesn't need to answer, this matter will be turned over like this. However, Ren Pingsheng secretly reminded himself in his heart that he was famous if he directly quoted his previous life

It's better to do less about words, so as not to cause side problems.

In the matter of online games, I still play the role of a preacher and guide, use my own ideas to inspire others, and let the R&D team solve it by itself.

Don't intervene unless necessary.

......

Second, there should be a rich social system.

The biggest feature of online games that distinguish them from stand-alone games is the interaction and social interaction between players, in Ren Pingsheng's memory, on the market and in the online games that appear, there are not many that really do social relations thoroughly, and his ideal online games must make a social system that surpasses other peers.

"Players can get married, have children, get married, and apprentice in the game...... There are other various, as long as there is a need in reality and does not violate the law and good customs, social relations can be designed into it, and they must be realized for players. ”

Ren Pingsheng said as he drew a schematic illustration on the whiteboard, and everyone present listened attentively to his speech.

"I think the guild system of "World of Warcraft" is doing a good job, many people have a deep affection for the guild, everyone plays a copy together, attacks the city together, and the feelings gathered in the battle will never be forgotten for a lifetime. Lin Lisong said with deep feelings.

At this time, "World of Warcraft" has just been on the market not long ago, and it has caused huge repercussions in the online game industry at home and abroad, and is in a brilliant rising stage.

The quality of "World of Warcraft" itself is very good, coupled with Blizzard Entertainment's long-term high-quality development concept, as well as a certain belief in Blizzard by domestic players, making this online game an absolute benchmark in the industry, and many games under development are copying and imitating "World of Warcraft" openly and secretly.

But behind the fire and flowers, "World of Warcraft" also hides many shortcomings such as the game system being too hardcore, and it will also become the inducement for this masterpiece to step down from the altar in the future, but not many people can see it at the time.

Ren Pingsheng is naturally one of the few discerning figures who live alone.

Therefore, after listening to Lin Lisong's words, he shook his head and said:

"However, have you noticed that the guild of World of Warcraft is based on fighting monsters and sub-equipment, which is essentially a benefit distribution mechanism. ”

"In World of Warcraft, if players want to get good equipment, it is not possible not to join the guild, but also to be a strong guild that has the ability to open up new dungeons.

When ordinary players leave the guild, it is difficult to move an inch. ”

"In order to gain a foothold in the guild, players must participate in the event on time, prepare materials according to the requirements of the wasteland, accumulate DKP according to attendance, and exchange DKP for equipment. ”

(DKP: is the abbreviation of Dragon Kill Points, which is widely used in MMORPG games as the basis for the distribution of loot, which can be understood as attendance points or work points.) οΌ‰

"In China, most of the guild levels are clear, and rookie players want to be formed into the wasteland team, want to have an advantage in equipment distribution, don't please the guild executives, don't win over relationships, it won't work, isn't this exactly the same as the real society. ”

Lin Lisong listened and listened, remembering a series of troubles he encountered in organizing guilds in "World of Warcraft", thinking of those teammates who arrived late and left early, formed gangs, and intrigued, and remembered the legend of "Once AL comes out, there will be no brothers", he nodded and agreed.

Ren Pingsheng said as he observed the expressions of other people, and judging from the effect of their feedback, his analysis had moved these people.

"If you think about it, online game players are ordinary people, ordinary people clock in to work every day in order to survive in real life, pretending to be their grandson kneeling and licking the boss, and they have been overwhelmed by reality. ”

"After work, when I get to the game, I have to be grandchildren for a group of cats and dogs on the Internet, why is this the reason for this, is this my own guilt?"

The audience was silent, and everyone's thinking, including Xu Tao, was driven by Ren Pingsheng, and some long-standing mindsets were also broken.

It turns out that World of Warcraft isn't perfect!

It turns out that Blizzard Entertainment is not omniscient either!

Ren Pingsheng knocked on the whiteboard and attracted everyone's attention.

He wrote two words on the whiteboardβ€”"game," and drew a circle on the word "play," pointing to the word.

"Games, games, games are the process, is the experience, the play is to gain, is to enjoy, whether the game is fun, we must work the game, but we must also make a fuss about the play. ”

"When we make games, we have to keep that in mind, to let the players enjoy it, not to abuse the players. ”

"Well said!", "Great!...... Those present praised each other.

Ren Pingsheng's bold, in-depth and highly targeted explanation not only broke the aura of Blizzard Entertainment, but also proposed a solution that was more predictable and more in line with the habits of the domestic game market, so that the people present listened to it convincingly.

And this Mr. Ren's eloquence is not ordinarily good, vivid and lively, and it is simple to understand, so that the listeners do not feel bored at all, and there are also a lot of golden sentences mixed in it, which makes Li Guohui write it down and remember it in his notebook excitedly.

But it's not over yet, Ren Pingsheng immediately threw out another golden sentence.

"Going to work is just life, and playing is enjoyment. ”

There is only one word in everyone's hearts at this time, service.

......

Third, have a real virtual experience.

"We need to work on the virtual experience, try to incorporate the real things into the game, create a social system that is far better than other online games and closer to the real world, and let players feel that they are experiencing another life. ”

"However, the threshold of this social system should be appropriately lowered, so that players can have a return on their investment and output, and let them get things that are difficult to obtain in the real world in the game. ”

This concept is more difficult to understand, looking at the confused eyes of others, Ren Pingsheng explained:

"For example, whether it is a house or a city in the game, it can be built by the player himself, and he can buy and sell it freely, and the house with a good location can increase in value, and the rich can hoard land as a rent collector, and the richer can buy the entire city as the city owner......"

Lin Lisong was also inspired, adding that "the stock market can also be introduced into games, powerful players can set up companies to go public, other players can buy and sell stocks, and stock speculation can also become a winner in life......

Liu Yijun also participated, she said: "Then clothing beauty can also be added, develop a design system, let players design their own clothes, put them in stores to sell, or open an image design company, as long as you spend money, you can make your game characters more beautiful." ”

Ren Pingsheng smiled and said nothing, allowing his subordinates to play freely.

The people in this team are very smart, as long as they grasp the direction well and dial it a little, they can draw inferences from one another, and implement the experience and wisdom of Ren Pingsheng in the development of the game.

THE DESIGN SYSTEM JUST MENTIONED BY LIU YIJUN IS ACTUALLY THE "CREATIVE WORKSHOP" AND "COMMUNITY MARKET" FUNCTIONS LAUNCHED BY VALVE ON THE STEAM PLATFORM, ALLOWING PLAYERS TO PARTICIPATE IN THE DESIGN AND DEVELOPMENT OF GAME CONTENT BY THEMSELVES, AND ACTIVATE THE ECONOMIC SYSTEM OF THE ENTIRE GAME THROUGH TRANSACTIONS BETWEEN PLAYERS.

The introduction of this kind of gameplay can not only increase players' sense of participation and strengthen players' stickiness to the game, but also reduce the design burden of the R&D team.

However, now this function is still in the embryonic form, Ren Pingsheng is not in a hurry to give out his own architecture, let the R&D team make the function first, and then slowly guide its growth in the future.

Xu Tao had been pondering in front of him, and at this time he raised his head, his eyes flashed with light, and said:

"These functions need to be done well, but at the same time, the whole economic system needs to be opened, the system needs to charge the appropriate rent for real estate, it needs to tax transactions between players, and it has to tax the purchase and sale of stocks......"

In this way, it can drive players to spend money in the game, so that they cannot hoard a lot of currency, and cause the economic system of the whole game to be unbalanced. ”

"A game with a stable economic system is a game that can operate for a long time. ”

Xu Tao spoke eloquently, and the people present nodded frequently in approval.

This time, even Ren Pingsheng was shocked, Xu Tao is really a capable person, not a wasted name.

The control of the economic system is the difficulty of all online games.

Currency over-issuance is not only common in reality, but also a common problem in online games, many game developers can design fun professions, good-looking characters, and touching plots, but they have repeatedly failed in the design of the game economic system.

The game's economic system, although simpler than the real one, is not easy to design well.

Because the number of players is constantly increasing, the currency produced in the game will only grow steadily, and as the number of players increases, the currency in the game will only increase, and inflation is inevitable as time goes by.

However, if it is designed to be difficult for players to obtain currency, although it can effectively control the skyrocketing prices, it will increase players' frustration, affect their gaming experience, and will not be beneficial to the operation of the game.

Inflation in reality will cause many social problems and endanger the stability and stability of the regime.

Many old players have worked hard to get money that depreciates rapidly under inflation, while new players can get about the same amount as old players as long as they pay a very low price, which will only make old players lose their motivation to play and prompt them to leave the game.

And new players will soon face the same situation, and when more new players flock in, brandishing equipment in exchange for further depreciation of the currency, they will also follow in the footsteps of their predecessors and quit the game.

In such a vicious circle, the vitality of a game is quickly exhausted.

This is the reason why online games often have to open new servers, and many players only play new servers.

Behind every abandoned old costume is a collapsing economic system.

This vicious cycle grows to the extreme, and in the end, players have no choice but to abandon the old game and commit to the new one.

But if the new game can't solve this fundamental problem, it will eventually face the fate of being abandoned by players.

In this regard, Xu Tao also gave his own solution.

"In this game, we want to design a random reward, which should be the most valuable item in the game, but this reward cannot be bought with money, nor can it be picked up by fighting monsters, and players can only try their luck through a mechanism similar to buying a lottery ticket. ”

didn't wait for Xu Tao to finish speaking, Ren Pingsheng had already secretly praised in his heart.

Isn't this the popular (notorious) "opening of the box" in later generations? Although Xu Tao used the term lottery ticket, the meaning is the same.

Whether it is opening a box or buying a lottery ticket, the core element is to use the player's small and broad mentality to induce players to consume excess currency on random rewards, so as to achieve the purpose of recovering over-issued currency and achieving the balance of the economic system.

However, it will take three or four years for such a "unboxing system" to be practiced and promoted in the game field, and Xu Tao has now proposed the prototype of this concept, which can be said to be several positions ahead of his peers.

As a reborn person, Ren Pingsheng naturally mastered these theories and foresights.

Xu Tao didn't hang up, but he was able to spontaneously comprehend this system, it was really not simple, this person was indeed a "ghost talent".

The other people present had neither a hang-up nor a ghost, and when they accepted Xu Tao's concept, they were not as fast as Ren Pingsheng.

Lin Lisong asked puzzledly:

"If a player has a lot of money and opens a lot of great products, won't it affect the balance of the game?"

Xu Tao smiled and said:

"The game is developed by us, and the winning rate is of course up to us. ”

Ren Pingsheng smiled and added:

"Have you ever seen a casino that is losing money?"

When everyone heard this, they all laughed out loud.

Xu Tao explained it well, and Ren Pingsheng's sentence was better supplemented, one of them was serious and the other was vivid, and they expounded the "unboxing theory" vividly.

"Fuck, you guys who develop games, your heart is so fucking black. Lin Lisong couldn't help but burst into a foul mouth, but judging from his expression, he had accepted Xu Tao's theory.

Ren Pingsheng and Xu Tao smiled at each other, adding a layer of respect to each other.

Ren Pingsheng thought to himself, compared to the hand that controls the real economic system, we are quite good at developing games.

But I can only think about it with confidence, and Ren Pingsheng will not show it.

......

This management meeting, with the successive play of Ren Pingsheng and Xu Tao, developed into a brainstorming to discuss game development.

During the three-hour brainstorming process, everyone's thinking and creativity were fully mobilized and they were fully engaged in this big discussion.

Judging from the process of the meeting, the core personnel of Wanyou Network have a new understanding and a new direction for the new online game under development.

If the results of this brainstorming can be implemented, the game will definitely achieve good results when developed, and the company's future prospects will be more promising.

However, the content of this meeting is too rich, and there are too many golden ideas that everyone has come up with, which is dizzying.

Liu Yijun complained softly while making notes: "Mr. Ren, Mr. Xu, you said it too fast, I didn't remember much." ”

Ren Pingsheng patted her shoulder lightly and said: "Don't worry, don't worry, you can't eat a fat man in one go, you can write down these ideas when you go back, summarize them to Mr. Xu, and realize them step by step." ”

Xu Tao seemed to remember something at this time, and raised his head and asked: "By the way, Mr. Ren, we haven't chosen a name for this game yet, so please name the game." ”

Ren Pingsheng did not shirk it, he had already made up his mind, and said with a smile:

"Let's call it 'Ideal World'. ”