Two-three-zero, look at the tongzi, Shinai
Thanks to Liang Yi and Tianya for the reward of reading the two children's shoes~――
Lévy ran some distance forward, not slowing down, his eyes wandering. But those who knew him well could see that he had actually focused his attention on one place, which was a bush of grass more than a hundred meters away from him. The wind was still blowing, and the weeds were swaying with the wind and making a sound. But there was one place where the weeds moved a little unnaturally, and it felt like something was buried in the haystack, and in Levy's experience, he judged that the shape of the thing in the haystack was similar to that of a man lying on his stomach with a gun.
Hiding in that kind of place makes it impossible to see the muzzle of his gun, which is a good way to deal with Levi. ALTHOUGH THIS PLAYER, NAMED CYAN-PILE, MAY NOT HAVE SEEN LEVY PLAYING GAMBLING GAMES IN THE PLACE WHERE HE BOUGHT WEAPONS AND EQUIPMENT BEFORE, HIS HIDING METHOD, WHICH IS VERY COMMON ON THE BATTLEFIELD IN REALITY, HAPPENS TO MAKE LEVY'S ABILITY TO JUDGE THE TRAJECTORY OF A BULLET BASED ON THE POSITION OF A GUN THAT AMAZES SHINO NO LONGER USEFUL.
But maybe that player is more cautious by nature. He had obviously used a rifle that could be used at a longer distance, but he had been very patient and did not attack. He should want to shoot at a closer distance and when he is more sure, considering that the physical attributes of the high-level characters in the game are far beyond those of people in reality, it is true that the laws of reality should not determine that you will not be able to dodge bullets at any distance. However, more than 100 meters, this is certainly a rifle bullet that can exert considerable power, and theoretically closer, even if there is a ballistic prediction line, players who react quickly may not be able to dodge such a distance, but it is already within the effective range of Levi's M500.
Before the cautious player could decide at what distance to attack, Levy, who didn't seem to have noticed the enemy, raised his gun without warning. He didn't even raise the pistol high enough that he could aim with the crosshairs, and with a flick of his hand, he shot out all the five bullets in the revolt.
The five shots were rhythmic, and this was already the highest rate of fire that could be achieved for a non-fully automatic revolver. Five bullets were fired into the grass that Lévy's eyes couldn't see, and the bushes shook violently somewhere, followed by a faint muffled sound, and the words 'Congratulations on winning' appeared in front of Levy's eyes.
"Whew, it feels okay. ”
Standing on the ground overgrown with weeds, Levi breathed a sigh of relief.
He experimented with the game's attacks when he first entered the battlefield. After aiming, the player will see an icon to assist aiming, which will continue to beat according to the player's body movements, surroundings, and even heartbeat and breathing. Firing a gun when the aim assist is minimized is similar to the effect of holding your breath and aiming in real life. Of course, the recoil at the same time as the shot also needs to be considered, otherwise even if the aim has been determined before the shot, it will still cause the bullet to miss.
But the reason why the auxiliary aiming system has the prefix 'assisted' means that it is not a thing that must exist, and judging shooting according to the auxiliary aiming is not a process that must exist in combat. GGO is a game that sells high fidelity, and real-life sharpshooters can shoot without relying on the aim aid system and relying on the skills learned in reality. To put it bluntly, the existence of that system is for most ordinary players who have never touched a gun in reality. Someone like Levy, who used to use a gun as a food guy, doesn't care about that thing at all. He never looked at the reticle even in reality, and he can do just that in this highly realistic game.
Levi didn't know what the level of the losing player was, and what the character's stats were. It was because he was worried that he had the physical ability to dodge bullets after waiting for someone to shoot him more than 100 meters, so Levi deliberately pretended not to notice that he was still searching. And just in case, Levi didn't put the victory or defeat on a single bullet, but fired five shots in a row to block the player's path of action in a small area, so that even if he dodged the shot that hit the head, he would voluntarily hit the bullet that would have missed him. It's just that in that case, one bullet may not kill him, and Levi will have to rush forward and make up for two more shots.
When he came back to his senses, the cacophony of voices in his ears was again, and Lévy had returned to the vicinity of the box he had been in before. He looked around, but he didn't notice Shino, but in the distance, near the center of the hall, he saw the male player whose character was called 'Mirror', who was looking up intently at the big screen above. Levi also looked up at the screen that showed the countdown before the match began, and now the screen was showing the battles of several players. The camera feels like a movie, and the players around you are constantly exclaiming as if they were watching a high-budget blockbuster.
Looking at the screen for a while, Levi didn't see Shino's game scene on it. After all, there are hundreds of matches in this round at the same time, and the chances of being drawn to the battlefield where Shinon is located for live broadcast are actually not too high. Levi felt bored and was about to turn around and go back to the box to rest for a while, when suddenly a shadow swept into the corner of his eye.
Levi twisted his neck slightly, as if nothing had happened, and saw a strange player in a tattered robe a dozen meters away on the left. The gray robe covered his head, and from Levi's point of view, he couldn't even see the player's face. Although you shouldn't be surprised by what kind of dress you look in the game, after all, even Shino, a little girl like Levi who feels a little boyish, will wear a shameful combat uniform as if she has a special purpose. But that player did give Levi a slightly different feeling, and if Levi was asked to point out one of the most likely 'dead guns' from among the many players present, it would probably be that weird guy.
However, the guy who was dressed and temperamentally very strange was standing close to a female player in black clothes and long hair, and the way he said something seemed to deny Levi's irresponsible guesses. Although there is no rule that there must be no female player with a good relationship with a serial murderer, and even the possibility that a serial murderer himself is a woman is not non-existent. But it's all a guess anyway, and they all say that Levi doesn't have to bear any responsibility.
"Hey, what are you looking at?"
Levy was tapped on the other side of the shoulder, which reminded him that it was indeed in the middle of a game. If it were in reality, except for acquaintances who he was completely at ease with, it would be impossible for anyone to be so close and not be noticed by him.