Chapter 338 Y Coin Birth (Ask for Subscription)
The design positioning of Happy Farm is simple and easy to understand.
It is also a vegetable stealing game that is suitable for all ages.
It's too complicated to do, and the player is impatient.
Instead, with a fool-like one-click operation, the player's recognition will be very high.
This is also a characteristic of Chinese netizens.
The demo program shows you the farm elements of Happy Farm, including upgrade structures and value-added items.
Except for Chen Chuliang, other promising people are all in contact with this social game called 'Happy Farm' for the first time.
Let's be honest.
This game is very distinctive.
First of all, the name is very down-to-earth.
Then, there are the cartoon-patterned farm elements, as well as a series of props developed around the farm.
For example, seeds.
There are so many seeds in the plant world, just find some seeds that everyone sees in daily life, such as food, such as fruits, and so on as props, you can meet the update of the seed category of the entire prop mall.
Then there's the friend interaction aspect.
The word 'stealing vegetables' just appeared in the demo program.
At this stage, people who own computers are the group of people with relatively high economic life and social status.
This group of people has left the farming life.
However, if you let this group of white-collar workers sitting in the office, take a few minutes out of their free time to run their own farm.
This idea is simply godly!
"Lao Zhang, I have a proposal!"
After seeing the demo of 'Happy Farm'.
Lao Tan, who is more familiar with Zhang Ning, said: "When the player opens this small game, we can give the player a few low-level seeds for free in the early stage through the program setting, and at the same time, shorten the ripening time of the crops to a few minutes in the early stage, try to let the player open the farm, harvest the crops before losing the patience of waiting, and then make the player's early upgrade difficulty lower, and use this cyclic and gradual way to trap the player." ”
came up with his own idea, and Lao Tan's method is to sprinkle bait to feed the nest when fishing. First, a batch of seeds will be given to players who open the farm, so that players can quickly harvest and level up, and wait for them to become familiar with the operation mode of 'Happy Farm'.
Once a player is addicted, the rest is waiting for them to take the bait.
This is almost the most common method of making games.
Lao Tan added his opinion. Wu Yufu, who was sitting with Lao Tan, also expressed his opinion because of his recent crazy research on how to develop and make money in "Journey to the West", saying: "Actually, it can also allow players to obtain a certain number of high-level seeds when they are at a low level. For example, when the player is at level three, he will get the fruit of level seven, so that the player's heart will have a sense of anticipation that the task must be completed. If we take a giveaway or lottery activity, give a certain amount of seeds to all players in the entire game from time to time, and randomly distribute a certain amount of seeds to attract the user's viscosity, the game will become stronger and stronger as the player becomes addicted. ”
The two core figures of the promising department expressed their opinions one after another.
In the same conference room, Xu Yong also kept up with everyone's beat and contributed his own views:
"I'm a layman when making games, but I just listened to Mr. Zhang's introduction, and I have a strong sense of expectation for this little game. I think that this game called Happy Farm will probably be sought after in a metropolis like Yanjing, and it is too suitable for office workers. However, I would like to add that after the user opens the farm, is there only four pieces of land missing?How about designing it into six, so that visually, it can make the user feel that his farm starts very pleasantly, is there any?Also, about the value-added props in the game, I think, these props, in the future, when the player is highly dependent, will become a player willing to pay for it, right? Therefore, in terms of design, we must let players know that it is very difficult to obtain value-added props, and once they are charged, the ability of players to buy will be strong, and cheap things will never be valued in Huaxia. ”
Xu Yong is also a talent, and he can put forward references other than his own game development, which also shows that he is considering the main products that will be launched by Promising Technology.
After all the comments were made, the design of this 'Happy Farm' was a bit more perfect.
At this time, Chen Chuliang made a summary and said: "I saw everyone's enthusiasm, it's very good!"
He is glad that everyone in the department is now in the role and using their talents.
The idea of 'Happy Farm' was put forward by Chen Chuliang.
However, all the designs were completed by Zhang Ning with the technical team, and he did not give any guidance, but completely let Zhang Ning take an idea and start working on the design drawings.
Now, the original model design has been figured out.
On the show just now.
After reading it, the entire promising people expressed their opinions, and almost modified the entire 'Happy Farm' to perfection.
This is the team spirit that Chen Chuliang is most willing to see.
Without having to point out the deficiencies one by one, his team can improve the entire product. This is enough to show that in the future, as long as Chen Chuliang puts forward an idea, the maturity of the product after it is made will definitely meet the expectations in his heart.
This frees up his time and energy!
"The design of the whole 'Happy Farm', and now the place that needs to be changed is the few comments you just put forward. Ningzi, you come down with the technical team, integrate everyone's opinions, and make changes to the 'Happy Farm', after the change, let's all see the effect of the change. ”
Let Zhang Ning rest for a while, this time condense the strength of the entire promising department, and use the product of 'Happy Farm' to practice, the effect is not bad, at least, I saw that the whole team of people twisted together is a rope.
As for the charging issue that Xu Yong said.
Happy Farm, there is definitely a fee.
The hot period of this game is only about half a year.
However, it is certainly impossible to charge as soon as it goes online, and it is necessary to wait for a certain number of fixed users to open the charging mode.
However, here, it is necessary for Chen Chuliang to consider starting to create a virtual game currency branded with the logo of Promising Technology, so as to pave the way for the purchase of value-added props for all Internet products of Promising Technology in the future.
Just like in his previous life, Chen Chuliang was most familiar with Tencent Q coins.
Tencent users, in all Tencent products, purchase value-added items, completely use Q coins as the transaction currency.
And the type of Q coin is also a bit like a bank card on the Internet.
The cardholder is a user of the company that issued the virtual currency.
As long as the user spends value-added items on any of the company's products, this virtual currency can be used to pay.
It is not only convenient for users, but also convenient for a certain company when there are more and more products, the purchase currency is not uniform, resulting in overall management difficulties.
Now, Youwei Technology has launched its core product YY, so the Y coin that Chen Chuliang has always wanted to create should also be born.