Seventy-two: The Secret Technique of the Ghosts?

Why did Gotha Duck stop attacking? When he used telekinesis before, through the reaction of the "3" spheres after the telekinesis hit, Gotha Duck judged that one of them might be a real body, but he was not very sure, so he carried out a semi-tentative attack with a water gun, and the result was that at the same time as the attack, all three spheres rushed towards him, and then after the water gun hit one, the orb disappeared immediately, and it was determined that it was fake. Because he couldn't tell which of the remaining two was true, and at the same time didn't have time to launch two more attacks for himself, Gotha Duck chose to strengthen the telekinesis around him, and if the other party really rushed over, he would catch all of them whether they were true or not, but the other party stopped, and used the curse of the night! The Night Curse is different from the shadow ball, it must be used from the eyes, so at this moment, Gotha Duck also immediately determined that the one in the middle of the original 3 balls was the real body, and he didn't intend to let go of the opportunity, and immediately counterattacked, so he used the water cannon, but after the water cannon was shot, the two remaining balls suddenly became a big ball, and then the next moment it became a series of 7 balls! The water cannon hit one of them and passed through it, while the remaining six balls began to separate in all directions, opening up about 50 centimeters from each other. Considering that he didn't know which one his real body was, and that the opponent's attack was coming again, Gotha Duck decided to stop the attack, stop pursuing, and dodge the attack first. Although the actual situation may be as long as you open your eyes to determine the other party's true body, but Gotha Duck also has his own ideas, in Gotha Duck's opinion, even if the naked eye can see the real body, it is meaningless, because what you see is not necessarily true, although it stands to reason that there should be no way to be invisible on the other side, but because the ghost is the best at disrupting the opponent in the opponent's team, there may be some means that he doesn't know. It should be said that at this point, everyone will think that Gotha Duck may be thinking too much, but this caution is also the reason why Aaron chose to let it deal with ghosts.

"If you don't open your eyes, it's not that you don't want to, but you can't. "Aaron has made it clear that there must be something happening on the field that he doesn't know, so it is natural to start speculating. The first thing that comes to mind is naturally the situation that the Gotha duck does not open its eyes.

"Although I also told me before the game that if you can fight the ghosts, you should never look at it, but there must be some other reason for not opening your eyes so simply. What the hell is it?" On the field, the battle continues, Gotha Duck keeps using water guns, water fluctuations for combos, but many attacks deviate from the position of the ghost from the beginning, giving people the feeling that it is worse than the wild Pokémon, and it is completely the feeling of the attack of the Pokémon who is not good at fighting, even if a few shots pass towards the body of the ghost, the result is that the ghost is easy to avoid, and then the ghost is also constantly fighting back with a shadow ball, and the two sides are dodging each other's attacks in this way, and the exchange of long-range attacks. However, because of the huge disparity in hit rate, most of the time it is the Gotha duck who is constantly dodging.

"Let's review the information of the ghosts, ghosts, gas Pokémon, weighs about 0.1kg, and is 1.3m long......" It seems that because of Gotha Duck's overly cautious way of acting, ghosts can't find a good way to interfere with each other, and the two sides continue to exchange long-distance skills. In fact, if you want to disturb your opponent, no matter what method you use, it is nothing more than the most direct senses such as sight (strange actions, or flashes, strange lights, etc.), hearing (noise, mistakes, strange commands, etc.), taste (strange smells), and among these aspects, vision is probably the most important, the most reused, and also the most easily disturbed. Although there are also many Pokémon that do not use vision as the main source of information (such as supersonic bats, etc.), but as far as the Pokémon on the field are concerned, Gotha Duck is still mainly eyesight in general, so although Aaron and Gotha Duck are not aware of it, in fact, Gotha Duck's behavior of closing his eyes is really very helpful to the battle situation. It was also while the two sides were still fighting each other that Aaron continued to think about the reason why Gotha Duck closed his eyes and Gotha Duck's attack was so big. Then, while reviewing the information of the ghosts, Aaron suddenly noticed something that he had never noticed before.

"The ghost is 1.3m long, no matter how you look at it, it's only the size of a human head, where did it come from 1.3m? It is understandable that it weighs 0.1kg, because the main component is gas...... Gas!" Then, Aaron suddenly noticed. Ghosts are gas Pokémon, and then most of the gas is transparent and colorless. 1.3m refers to the total diameter of the gas that belongs to the ghost but is not visible!

"If you think about it this way, the previous attacks that grazed the ghosts can actually be considered that the Gotha duck attacked part of the ghosts' body. However, this situation has never happened before, and if it is really a ball with a diameter of 1.3m sensed by the telekinesis net, it will generally attack in the direction of the center of the ball, and no one will deliberately hit the side ball. Because there is no point in making a inducing attack, it can be determined that the Gotha Duck cannot deliberately miss, so the Gotha Duck should indeed be the feeling of launching towards the target. That is, the perceived target is not in the same location as the target I see here...... No, if it's just not in the same position, it doesn't explain why Gotha didn't strafe before, and how it really feels like he hit, Gotha Duck should also fall into the same state as after the fast dragon hit the refrigerator in the last game, at least close to that state, but Gotha Duck took dodge measures immediately after the attack, which means that Gotha Duck knew immediately after the attack that he didn't hit his opponent. Summarizing all of the above, the conclusion that can be drawn ...... "The Gotha Duck is still fighting on the field, and the Netherworld is constantly commanding attacks, and as a result, the Gotha Duck has eaten several attacks, even so, Aaron still did not give any orders, and continued to think about this problem, also because Aaron felt that if he didn't solve this puzzle, he would not be able to win."

"Ah, do you say!" Then finally, Aaron thought that Gotha Duck also happened to avoid the attack of the ghosts at this time, jumped back to the sidelines, and stood not far from Aaron.

"Gotha Duck, are there so many ghosts you sense!" Ah Long asked directly, and because the situation was already relatively crisis, Ah Long didn't care about anything else, and asked Gotha Duck directly. Gotha Duck nodded when he heard Aaron's words.

"Sure enough, it all makes sense. What kind of technology is it? Aaron spoke. I guessed that the principle was probably that the ghost would compress the gas around him and make it the size of his own body, so as to interfere with the Gotha duck, although there must be other mysteries in it, but there is no need to figure out the method now, and there is no time.

"Analyze the current situation, now Gotha Duck is injured a lot, but the combat power is still there, originally the ghost will rely on its speed to harass the opponent, but because the Gotha Duck has closed his eyes, and it is obvious that he is afraid of the Gotha Duck's demonic form, so the Ghost has never approached the Gotha Duck once, and has kept a distance, so that the strength of the Gotha Duck's illusion is not enough to catch him. The ghost's attack mode is mainly focused on the shadow ball, poison explosion bomb, 100,000 volts, frozen wind, and the curse of the night, although most of them are not particularly difficult to deal with and get skills, but now because the Gotha duck has been injured a lot, and from the beginning to the present, the telekinesis network has been maintained, and the consumption of mental power is also quite large. It was really when I was distracted that things got really bad. It is precisely because of this that the ghosts will pull the distance even further. I'm not in any attempt to go head-to-head, that guy. Of course, because of the dark sight, Gotha Duck will definitely not be able to get it back. Looks like I chose the wrong tactic from the start. Obviously, if you use the shadow clone technique to raid from the beginning, and then use the demon form to activate the illusion technique when you get closer, the game will end in one fell swoop. If you fail, you'll be defeated immediately, but it's better than being worn to death by the other side now. Even if you want to use this trick at the current distance, you can't do it. It's risky, but that's all it takes. Aaron said, also making up his mind.

"The waves of water are bursting!"

Maintaining a closed eye, the Gotha Duck shot water fluctuations into the air again, and then, like the previous ones, most of the water fluctuations flew in the wrong direction, only one shot flew towards the ghosts in the air, but the ghosts also moved easily to avoid it.

"Boom! Freeze the light!" and then Aaron also shouted, there was no way, because Gotha Duck had his eyes closed, and Aaron could only let everyone hear it like this.

In an instant, Gotha Duck understood what Ah Long meant, but at the same time, the Netherworld and the Ghost also understood what Ah Long wanted to do. The fluctuations of the water are all detonated, due to the relationship of the hit rate, the water fluctuations played by the Gotha Duck are actually controlled by the Gotha Duck's own superpowers, so you can do the fine-tuning of the track, and you can also make them explode at will, after the water fluctuations behind the ghosts explode, the water flow is pulled back under the effect of the superpower, and the water fluctuations that have not hit the ghosts have not yet hit, and after the explosion, the superpowers give assistance, and then the water flow continues to pounce on the ghosts, which causes the water flow on both sides of the front and back to attack, and it becomes a trend to surround the ghosts! Because he understood that this action time was life, the Gotha duck also emitted a freezing light immediately after bursting the fluctuation of boiling water. The ghost also knew that if he was frozen, it would be difficult to do it next, and for the first time in this battle, he turned on his full speed. The ghost can't get close to the Gotha duck, but he can't go backwards either, because there is a lot of water behind him, and if the other party freezes fast enough, he will be frozen if he can't keep it. There was no time to hesitate for himself, and the ghost simply rushed out to the left, dodging the attack of the freezing light, and then, the Gotha duck, which should have been a certain distance away from the ground, suddenly came to a place only seven or eight meters away from the ghost!

"I'm finally panicked! It can also be said that the telekinesis network exists for this kind of time!"