Chapter 203: Zhang Heng lectures
Daheng Technology's newly established game design department has three art graduates who have been in the company for more than a month, as well as twelve electrical graduates who have just been transferred from the arcade factory, and Miyamoto Shigeru is about the same age, and he is still very unconvinced that a Japanese graduate is the head of the department.
Of course, because they are all newcomers who have just entered the company, these people only expressed their doubts in private communication, and no one dared to confront Shigeru Miyamoto in person, which means confrontation with the company, which is not something that newcomers in the workplace dare to try in this year.
Shigeru Miyamoto didn't notice the dissatisfaction of his subordinates, and in the next half month, he took these subordinates to participate in a series of intensive training arranged by the company.
Lin Wencan, deputy director of the arcade design department, did the training of "Introduction to Arcade Principles and Design", Chen Zhefeng, the director of the arcade factory, did the training of "Aspects of the Internal Circuit of the Arcade", Fa Jin, the technical director of Daheng Technology, did the training of "Minicomputer Programming Language Enhancement", and finally, Zhang Heng also personally did the training of "A Brief History and Design Ideas of Video Games".
"You have taken the course of three senior colleagues before, and the course I am going to talk about today is based on the course of these three colleagues, and really bring you into the industry you will be engaged in in the future. ”
In a conference room of Daheng Technology, Zhang Heng stood on the front desk and put a slide on the slide projector.
"Everyone should have played this game in the company, PONG and Odyssey, as well as the classic game on our Daheng first-generation arcade - Ping Pong, which is the pride of our Chinese and the hero of the improvement of relations between China and the United States, so this game should naturally belong to our Daheng." ”
The young lads all laughed heartily, and Shigeru Miyamoto grinned as well.
"It's not the first game to appear on an electronic display screen. Zhang Heng changed another slide, "Everyone, pay attention, this game was realized by a meteorologist in the United States through an oscilloscope, by inputting the corresponding signal, forming a point of light on the oscilloscope screen, hitting the corresponding straight line, by the way, let me tell you, the patent of this game has now been bought by our company." ”
There was applause in the conference room, Shigeru Miyamoto took the lead in clapping, Zhang Heng looked at these young people with a smile, and having a sense of honor is an important step in his career.
Of course, that was not the first video game in the absolute sense of the word. A new slide appeared with a primitive cathode ray harvesting screen, and a set of tube devices.
"Thanks to the continued efforts of the company's legal and intellectual property teams around the world, they have just collected this valuable piece of information, which was built in 1947 by two American physicists when they were bored in the laboratory, and used electron tubes to fire cathode rays to bombard the collection screen, simulating a cannonball hitting a ship. Thankfully, this patent has long since expired. ”
The crowd chuckled.
"It's right to laugh because if the patent hasn't expired, once we develop a similar game, it means that we can be sued for infringement at any time. ”
Zhang Heng's expression was serious, and he was quiet for a few seconds, and the venue quickly quieted down.
"Before I start talking about how our game design department works, I would like to ask all of you here to remember this and pass it on to every new colleague who will join your department in the future!"
"That is, the future era is the era of high-tech, the era of innovation, but also the era of intellectual property, every job you complete in the future, is the crystallization of your brainpower, but also the company's valuable wealth, will be transformed into intellectual property, for the company to bring more or less benefits, you will also get your fair part. ”
"When you entered the company, the legal department signed several confidentiality and non-compete contracts with you, maybe you didn't pay much attention to it at that time, I suggest you go back and take a good look, after my course, the legal department and the administration department will also give you pre-job confidentiality training. ”
"At the end of this round of training, there will be an exam, the content is the knowledge points in all the training you have received, if you fail the exam twice, sorry, the company can only ask you to leave. ”
Daheng Group is gradually on the right track, and the corresponding induction training and elimination mechanism is also under the full leadership of Zhang Heng, and the Administration Department is responsible for formulating and trial operation.
One by one, the young employees held their breath and couldn't help but sit up straight, and Shigeru Miyamoto, who sat a little loosely, was no exception.
"Don't be too nervous, you can take notes and discuss with each other after the meeting, it doesn't matter at all, the company encourages this kind of team learning atmosphere. Zhang Heng smiled and put a particularly interesting slide on it.
"Before Ping Pong, in the mid-sixties, MIT lab engineers developed a game called Space Wars, which ran on an IBM minicomputer, using a programming language for minicomputers, but unfortunately I didn't have any graphics in my hands for the time being. So, I have a question for all of you, what are the similarities and differences between this game called Space War and the two games that I have shown you before?"
Miyamoto Shigeru thought quickly, his eyes secretly swept over the subordinates around him, everyone also frowned and pondered, no one took the initiative to speak, he smiled secretly and raised his hand.
"Okay, Miyamoto, it's up to you, the head of the department, to answer. ”
"Boss, I think the difference is mainly in the way the game is written, the first few games are written in hardware, while Space War uses a programming language and then presents the game content on the screen through the inherent functionality of the minicomputer. ”
"Very good!" Zhang Heng applauded lightly, "In fact, this is the result of human scientific and technological progress, the original need to build cumbersome hardware, but now you can use programming languages to achieve different functions by a common hardware system." ”
Shigeru Miyamoto continued, "As for the similarities, as you just said, the result is that the content is represented by images on the screen. ”
"You're right, thank you, please be seated. Zhang Heng pointed to the slide lantern on the wall, "Games are the instinct of human beings since ancient times, primitive people need to keep hunting, so they smash mud and stones to play in their free time, feudal society until the Middle Ages, countries are divided and ethnic conflicts, everyone usually plays horseback riding, slashing, archery and swordsmanship, in the past hundred years, there are high-level people playing golf, racing, flying, surfing, the vast majority of civilians playing cards, playing small games, playing toys and so on. ”
He changed a slide shot at the Xiangjiang Arcade Hall, "The arcade machine is a game machine developed for most people, on it, no matter what your identity is, you can play any role, walk in the wonderful world prepared for you by the game designer, and do things that you can never do in life, this is the infinite charm of the arcade." ”
"And you're the gods behind the creation of different worlds for players all over the world!
"Energetic!"
"Okay, so let's go back to the game of ping-pong, let's try to think about why the first TV game developed by Ralph Bell, an employee of a defense contractor in 1967, is ping-pong, and please express your opinions, so that we can get closer to the final truth. ”
"Table tennis is a well-known sport. ”
"The kinematic trajectory of table tennis is particularly well suited to the screen. ”
"In table tennis, the movement of two rackets and the rebound of the ball are most easily shown on a flat surface from a bird's-eye perspective compared to other sports. ”
Zhang Heng smiled and nodded, and after some active speech, the real reason was gradually revealed, which was also the conclusion reached by the participants when he participated in the development of the first generation of arcade games.
Shigeru Miyamoto thought for a long time, and suddenly said, "Table tennis is confrontational, which means that both participants and spectators can get different levels of satisfaction. ”
"Shigeru Miyamoto said it very well, and my colleagues have summed it up well, but the two of you have come to the conclusion that there are two fundamental principles of arcade game design: first, to design a game that meets the hardware conditions, and second, to design a game with a large audience and high playability, that is, a game that can make people feel a sense of accomplishment without having to be difficult. ”
Zhang Heng showed the slide show of the Chinese cubes, "What do you think of this game?"
"Nervous!"
"Exciting!"
"Play this, time will pass a long time if you are not careful!"
"When I eliminate several rows at once, I feel very happy!"
"It's a great, very creative, and very fun game!"
The employees knew that this game was designed by the boss in front of them, and they all looked at him with reverence and did not hesitate to say the best compliments.
Zhang Heng smiled and shook his head: "Actually, this game is not suitable for arcades. ”
"Huh!?" the employees were shocked and fell into deep thought.
Shigeru Miyamoto signaled to speak, and after Zhang Heng nodded, he got up and said: "Boss, I understand, compared to other games, first, this game is not confrontational, and second, this game is more difficult and consumes more brain power, so it is not very suitable for leisure and entertainment places, and the endless onlookers in that place will become a lingering nightmare for gamers." ”
Zhang Heng nodded, of course the confrontation can be made, but after all, Chinese cubes are games that require the combination of heart and eye combined with brain power to run quickly, or it is more suitable for a person to play when he is bored, and it is not suitable for lively public places.
"So, we designed the game for the second generation of arcades to be playable, not too difficult, engaging for onlookers, and as much accomplishment rather than frustration than frustration. This puts forward higher requirements for the graphics, sound and light effects, plot, operability and so on of our games. ”
Zhang Heng looked at his watch, "It's time for lunch, and in the afternoon, I will take out a game in my plan, and let's discuss how to improve all aspects of it according to the purpose." ”
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