Chapter 255: Fighting Games
Listening to the gossip of the people around him, the tester shook his head helplessly and said: "It's impossible to change the map, this is a classic level specially designed by Rongsheng, but the difficulty is indeed a bit high!
This way, players will have a chance to break through the gap when they encounter such a super difficult map again. Of course, such an invincible skill cannot be used an unlimited number of times, and each map can only be used two or three times at most!"
Rong Sheng, as the tester said, was the chief manager of the "1942" fighter shooting project and his immediate boss.
"This is a World War II game, not a science fiction game, and the name Absolute Defense Reticle is too mismatched! It's better to design the skill as a fighter plane to spin and roll rapidly, and add some engine roaring sounds, so that both the picture and the sound are more immersive!" the other retorted, shaking his head.
The historical background of "1942" is the Pacific War of World War II, and players can choose to control two types of aircraft, namely the P-38 "Lightning" and P-47 "Thunderbolt", the main fighters of the US military in World War II, and the enemies that appear in the game are naturally all kinds of Japanese fighters painted with plaster flags.
Li Xuan stood quietly in the corner and listened to everyone's discussions, this was a brainstorming process. As the saying goes, one person counts the short, and everyone counts the long, Oriental Games has specially opened up such a large test area internally, and all the post-tests before the launch of the new arcade will be placed here.
Although each game project has its own R&D team, the company also encourages interaction among all technicians. Like today, new games are being tested during the demo test. There may be a lot of other developers from the non-project team around, and you are likely to have a spark of inspiration just by saying a word.
This year. The arcade division of Oriental Games has launched five or six new arcade machines, but they are all sequels to old games. For example, like "Mario Bros. 2", "Super Pac-Man", "Tank Wars 3", "Kung Fu 2", etc. While players are not bored with these games, hurry up and change to new maps to maximize profits.
However, Oriental Game Company has never relaxed the development of new games, but the momentum of making money from old games is still very fierce, and the production of new games can be more calm and pursue excellence. The 1942 shooter is scheduled to be released before the end of the year, and the main framework of the game has been completed, and it is now being adjusted in the later stages to make the game as smooth and difficult as possible.
"Boss, you're doing a private interview with Weifu!" Du Wenqiang appeared behind Li Xuan at some point. Said with a grin.
At this time, the others finally noticed that their boss and the ultimate boss were standing next to them, so everyone immediately said hello.
"Ah Huan, go and call your heads over and show Li Sheng our latest achievements!" Du Wenqiang said to a young man next to him, who nodded, and immediately trotted all the way and left quickly.
According to the confidentiality rules of Oriental Games, the new games that appear in the test hall are those that have completed the main research and development and are beginning to enter the final debugging. And those who have just finished their creative work. Or a game that has just made a prototype will be even more secrecy. This is because these new games that are about to be launched, even if there is a creative leak, competitors will not have time to follow suit, and it will not have much impact on the listing.
But if the game scripts that are just stuck in the creative stage are leaked. Other game companies may develop at the same time as Oriental Company. In case the other party uses guò to make shoddy products to grab progress and preemptively launch similar games, it is likely to lead to a very good idea. Stillborn because of the loss of freshness.
"Li Sheng, Mr. Du. Please follow me!" a man in a T-shirt with long literary hair walked up briskly and smiled at the two of them. Then take the lead towards a room next to the testing area, enter the code and open the locked door.
Li Xuan and Du Wenqiang followed him into the room, and several other people followed into the room. But most of them did not follow up, but consciously dispersed. The people who walked in together were all members of the game project team.
The long-haired literary man is called Meng Shouzhi, and he quickly started a model test arcade machine. This console is only a prototype, and the chassis is not installed. The display behind the display, as well as the arcade board, power supply, and wires at the bottom of the body, can be seen at a glance, so that the developers can easily disassemble the parts.
Dongfang Electronics started with arcade games, and to this day, the arcade division is still one of the most profitable divisions of the entire Dongfang company. The reason why Oriental Games' arcade games can sweep the world is because of their creative invincibility and technological leadership.
The original "Hong Kong Cubes" opened up the genre of puzzle games, the later "Mario Bros." pioneered the concept of scrolling games, and later "Kung Fu" was the originator of scroll fighting games. It can be said that Oriental Game Company has been leading the trend of the game industry, and other companies can only catch up and imitate.
The latest achievement that Du Wenqiang mentioned before is another new game category - fighting games.
Li Xuan personally made the decision on this game planning last year, but I didn't expect that now it has finally been developed. That's right, this is a new game plan that Li Xuan personally proposed last year based on a series of classic fighting games such as "Street Fighter", "Legend of the Hungry Wolf", and "The King of Fighters" in his memory.
The golden finger that Li Xuan can open is to set the gameplay and basic concepts of the game, such as special moves, light and heavy punches, defense, body slots, and time limits. As for the specific game content, characters, and background screens, they are all left to the main creative team to play freely. After nearly a year of research and development, the results of the game were finally placed in front of Li Xuan.
"Ah Huan, come and play a game with me!" Du Wenqiang pointed to the young man just now and said.
"Mr. Du, persimmons can't always pick soft pinch, you are bullying us Ah Huan's level is not as good as you, today I will personally accompany you to play two games in front of Li Sheng!" Meng Shouzhi patted Du Wenqiang's shoulder and said with a smile.
Li Xuan has always emphasized that he hopes that there is no hierarchy in the entire Oriental Company, and the status of the boss and the employees is equal, and they can become friends who fight together. But when everyone stood with him, the big boss, they always trembled unconsciously, and the wealth he had really made it difficult for others to relax, which made Li Xuan a little speechless. Obviously, other people in the game company have a lot less awe of Du Wenqiang, the president.
"The role of Mr. Du is China's Sima Buping!, and the role chosen by Brother Shou is also Chinese, called Li Hu!" Ah Huan stood beside Li Xuan and explained to him softly.
Sima Buping in the arcade is wearing a white gown, dressed as an ancient Chinese knight, while Li Long is a bit like Chen Zhen played by Jet Li in the later generation, with a shaved head and a cyan tunic suit.
The fighting game in front of him, whether it is the graphics style or the characters' big moves, is quite different from his classic memories such as "Street Fighter" and "The King of Fighters". The most popular in "The King of Fighters" is undoubtedly Kusanagi Kyo and Yagami-an, but Li Xuan's favorite use back then was the Nikaido Red Pill, and the stunt was the Thundering Knife.
Of course, Li Xuan didn't know the names of these characters when he played the game, and he didn't know what Red Pill's half-moon scimitar-like stunt was called. These are all things that Tongguò Baidu Dashen learned many years later. The most impressive thing about Red Pill is his sleek broom head.
There are also those classic characters in "Street Fighter", Long and Ken, when Li Xuan was playing with a learning machine at his classmate's home, he didn't know what they were called, and always called them "white" and "red" vividly. The early game characters were very rough and did not have fine facial outlines. Except for the color of their clothes, the two characters are very similar in appearance, and even their skills are similar.
In addition, the most impressive character in Street Fighter is the big boss Vega, whom Li Xuan and his classmates called "policeman" at the time. I don't know who gave him this nickname, probably because he wears a big red cap that looks like a police uniform.
Looking at this completely different game in front of him, Li Xuan couldn't help but feel a sense of pride in his heart, how classic "Street Fighter" and "The King of Fighters" are, he is creating a new history!
"I'll play a game!"
Li Xuan walked to the arcade console with a smile and motioned for himself to play against Du Wenqiang. In fact, Li Xuan's game level is very average, his fingers are very stiff, commonly known as hand handips. But that doesn't affect his interest in playing the game, it doesn't matter if he wins or loses, as long as he can enjoy it.
"It's a pity that this game is a little too advanced!" Du Wenqiang shook his head with some regret.
The arcade game in front of Li Xuan has exquisite graphics, and the big moves of each character are gorgeous. But because of this, the entire game content has reached 1M (1024KB), you must know that before "Tank Wars" was only a few dozen KB, and "Mario Bros" was only more than 100KB.
For this reason, the company specially designed a new arcade board, because most of the memory chips on the arcade board used low-capacity and cheap chips such as 1kb, 2kb, and 4kb. If you were to store them all with 4KB of memory, you would need 250 chips to fit all the games, and you wouldn't be able to fit so many chips on a single arcade board.
The use of large-capacity memory chips means that the cost of hardware increases. In order to reduce production costs as much as possible, the game had to reduce the graphics to keep the game down. (To be continued......)